Marisa
Updated 2 days agoSteamSteamJapanJapanC100%

plum

Brilliant Blitz
Rank 41
MR 1,701#34,389
Last 108–2+46Last 2016–4+91
Winrate
65%
43W · 23L · 66 stored
Ranked matches
66
selected mode
Wins
43
Ranked
Losses
23
Ranked
Peak MR
1,701
Marisa

Ranked MR · Marisa

66 local · 75 imported · 107 on chart · 203 battles stored

Latest game

VictoryRanked

Replay not requested
Marisa
plum · Marisa
Cammy
Opponent · Cammyayataka32

Playstyle reference

Habits vs top 30 Marisa

Benchmark refreshed Sep 16, 2026, 1:28 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Marisa
plum’s Marisa benchmark

Compared with the average habits of the top 30 sampled Marisa players.

Tucker Ducker 2257 · karura 2236 · jjnj 2164 · zeno 2163 · 紺外郎/Kon_Uiro 2158 · +25 others

Largest absolute differences first23 habits
HabitplumLegendsDifference LessLegendsMore
SA152.1%38.1%+14.0%
SA327.4%34.5%-7.1%
CA2.7%9.6%-6.9%
Drive Arts14.9%19.6%-4.7%
Drive Guard18.5%15.1%+3.4%
Corner pressure6.909.73-2.83
Drive Parry2.601.50+1.10
Drive Rush (cancel)26.7%27.7%-1.1%
Drive Impact gauge1.3%2.0%-0.8%
Drive Rush (parry)8.9%9.6%-0.8%
Got thrown2.902.31+0.59
Time cornered9.108.63+0.47
Throw techs0.300.55-0.25
Perfect Parry0.400.55-0.15
Punish Counters landed0.000.12-0.12
Stuns landed0.000.11-0.11
Drive Impact0.100.21-0.11
Got Punish Countered0.200.12+0.08
Drive Reversal0.400.32+0.08
Got stunned0.100.04+0.06
Throw parries0.300.25+0.05
SA217.8%17.8%+0.0%
Throws2.002.01-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Marisa · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.2
  2. Find the cause of punish events

    Got Punish Countered: profile 0 · reference 0.11

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0 · reference 0.11
    • Punish Counters landed: profile 0.1 · reference 0.12
  3. Review defensive decisions

    Drive Reversal: profile 0.5 · reference 0.32

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0.5 · reference 0.32
    • Drive Parry: profile 2.1 · reference 1.59

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 156 wins in 450 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 156 wins in 450 games
    • vs Alex: 18 wins in 64 games
    • vs Ed: 21 wins in 60 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 19 wins in 32 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 19 wins in 32 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 203 of 203 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
77games
Losses
126games
Draws
0games
Games
203games
Win rate (draw = half win)
37.93%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

22 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 22 rows on page 1; 22 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 4
Character ID
4
Manon0-1
Details for Current saved character ratings, row 5
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 6
Character ID
6
JP0-1
Details for Current saved character ratings, row 7
Character ID
7
Cammy0-1
Details for Current saved character ratings, row 8
Character ID
9
Ken0-1
Details for Current saved character ratings, row 9
Character ID
10
Dee Jay0-1
Details for Current saved character ratings, row 10
Character ID
11
Lily0-1
Details for Current saved character ratings, row 11
Character ID
12
Rashid0-1
Details for Current saved character ratings, row 12
Character ID
14
Blanka0-1
Details for Current saved character ratings, row 13
Character ID
15
Juri0-1
Details for Current saved character ratings, row 14
Character ID
16
Marisa1,701210,578
Details for Current saved character ratings, row 15
Character ID
17
Ed0-1
Details for Current saved character ratings, row 16
Character ID
19
Akuma0-1
Details for Current saved character ratings, row 17
Character ID
22
Terry0-1
Details for Current saved character ratings, row 18
Character ID
27
Mai0-1
Details for Current saved character ratings, row 19
Character ID
28
Alex0-1
Details for Current saved character ratings, row 20
Character ID
31
Ingrid0-1
Details for Current saved character ratings, row 21
Character ID
32
Random0-1
Details for Current saved character ratings, row 22
Character ID
254
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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