Jamie
Updated 2 weeks agoCrossPlatformCrossPlatformJapanJapanClub · FightClubSF6ZAC100%

peyang

The Standing Man
Rank 40
MR 1,685#33,399
Last 106–4+18Last 2013–7+46
Winrate
52%
25W · 23L · 48 stored
Ranked matches
48
selected mode
Wins
25
Ranked
Losses
23
Ranked
Peak MR
1,737
Jamie

Ranked MR · Jamie

48 local · 0 imported · 48 on chart · 53 battles stored

Latest game

VictoryRanked

Replay not requested
Jamie
peyang · Jamie
Elena
Opponent · Elenasagittarius

Playstyle reference

Habits vs top 30 Jamie

Benchmark refreshed Sep 17, 2026, 1:23 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Jamie
peyang’s Jamie benchmark

Compared with the average habits of the top 30 sampled Jamie players.

blaz 2g 2368 · DFM竹内ジョン(新婚) 2170 · ナイト894@Twitch 2163 · Kazunoko 2158 · ゆーけー 2138 · +25 others

Largest absolute differences first23 habits
HabitpeyangLegendsDifference LessLegendsMore
SA369.2%38.9%+30.3%
SA19.2%31.5%-22.3%
SA20.0%21.0%-21.0%
Drive Rush (cancel)48.7%33.1%+15.6%
Drive Arts9.2%23.4%-14.2%
CA21.5%8.5%+13.0%
Corner pressure11.1015.38-4.28
Drive Rush (parry)4.5%6.3%-1.8%
Drive Guard10.3%11.8%-1.5%
Drive Impact gauge2.6%1.4%+1.2%
Time cornered8.507.99+0.51
Drive Parry2.201.85+0.35
Perfect Parry0.400.71-0.31
Throw parries0.400.20+0.20
Got thrown2.202.00+0.20
Throws2.602.41+0.19
Drive Reversal0.200.27-0.07
Got Punish Countered0.100.07+0.03
Got stunned0.100.07+0.03
Stuns landed0.100.08+0.02
Throw techs0.400.38+0.02
Punish Counters landed0.100.08+0.02
Drive Impact0.200.21-0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Jamie · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.2
    • Drive Impact gauge: profile 2.6% · reference 1.5%
  2. Review defensive decisions

    Drive Parry: profile 2.2 · reference 1.7

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 2.2 · reference 1.7
    • Perfect Parry: profile 0.4 · reference 0.6
    • Drive Reversal: profile 0.2 · reference 0.24
  3. Review close-range choices

    Throws: profile 2.6 · reference 2.38

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.6 · reference 2.38
    • Throw techs: profile 0.4 · reference 0.42
    • Got thrown: profile 2.2 · reference 1.97

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Ryu: 44 wins in 86 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 44 wins in 86 games
    • vs Ken: 56 wins in 86 games
    • vs Yasmine: 46 wins in 81 games
  2. Separate a tendency from a one-off event

    Recent stored ranked sample: 9 wins in 20 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 9 wins in 20 games
  3. Build pressure without overextending

    Corner pressure: profile 11.1 · reference 14.71

    Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.

    Try this

    Test one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.

    Supporting stats
    • Corner pressure: profile 11.1 · reference 14.71
    • Time cornered: profile 8.5 · reference 7.67

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 53 of 53 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
28games
Losses
25games
Draws
0games
Games
53games
Win rate (draw = half win)
52.83%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

18 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 18 rows on page 1; 18 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Luke0-1
Details for Current saved character ratings, row 2
Character ID
2
Kimberly0-1
Details for Current saved character ratings, row 3
Character ID
3
Manon0-1
Details for Current saved character ratings, row 4
Character ID
5
Cammy0-1
Details for Current saved character ratings, row 5
Character ID
9
Ken0-1
Details for Current saved character ratings, row 6
Character ID
10
Dee Jay0-1
Details for Current saved character ratings, row 7
Character ID
11
Lily019,000
Details for Current saved character ratings, row 8
Character ID
12
A.K.I.0-1
Details for Current saved character ratings, row 9
Character ID
13
Juri1,47028,125
Details for Current saved character ratings, row 10
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 11
Character ID
17
Ed0-1
Details for Current saved character ratings, row 12
Character ID
19
Jamie1,685504,032
Details for Current saved character ratings, row 13
Character ID
21
Sagat0-1
Details for Current saved character ratings, row 14
Character ID
25
M. Bison0-1
Details for Current saved character ratings, row 15
Character ID
26
Terry0-1
Details for Current saved character ratings, row 16
Character ID
27
Mai0-1
Details for Current saved character ratings, row 17
Character ID
28
Ingrid0-1
Details for Current saved character ratings, row 18
Character ID
32
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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