Latest game
M.orihu

Ranked MR
90 local · 0 imported · 90 on chart · 90 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 M. Bison
Benchmark refreshed Sep 13, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | orihu | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 29.5% | 18.7% | +10.8% | |
| CA | 20.9% | 10.2% | +10.7% | |
| SA2 | 11.0% | 21.0% | -10.0% | |
| Drive Rush (cancel) | 22.9% | 30.0% | -7.1% | |
| Drive Guard | 10.5% | 13.4% | -2.9% | |
| Drive Rush (parry) | 4.8% | 7.2% | -2.4% | |
| Corner pressure | 13.90 | 11.91 | +1.99 | |
| SA1 | 31.9% | 33.7% | -1.8% | |
| Time cornered | 11.40 | 9.85 | +1.55 | |
| Got thrown | 3.70 | 2.59 | +1.11 | |
| SA3 | 36.3% | 35.2% | +1.1% | |
| Perfect Parry | 0.30 | 0.74 | -0.44 | |
| Drive Reversal | 0.70 | 0.33 | +0.37 | |
| Drive Parry | 1.90 | 1.75 | +0.15 | |
| Throws | 2.30 | 2.42 | -0.12 | |
| Throw techs | 0.50 | 0.57 | -0.07 | |
| Drive Impact gauge | 1.6% | 1.5% | +0.1% | |
| Throw parries | 0.20 | 0.26 | -0.06 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Punish Counters landed | 0.10 | 0.11 | -0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 | |
| Drive Impact | 0.20 | 0.19 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 7W · 5L | 58.3% | 57.2% | 12 | |
| CClassic | 5W · 6L | 45.5% | 60.5% | 11 | |
| CClassic | 6W · 2L | 75.0% | 51.2% | 8 | |
| CClassic | 5W · 2L | 71.4% | 45.4% | 7 | |
| CClassic | 2W · 4L | 33.3% | — | 6 | |
| CClassic | 2W · 3L | 40.0% | 59.6% | 5 | |
| CClassic | 3W · 2L | 60.0% | 42.9% | 5 | |
| CClassic | 1W · 2L | 33.3% | 54.9% | 3 | |
| CClassic | 0W · 3L | 0.0% | 51.4% | 3 | |
| CClassic | 1W · 2L | 33.3% | 65.0% | 3 | |
| MModern | 3W · 0L | 100.0% | 60.5% | 3 | |
| MModern | 1W · 2L | 33.3% | 58.2% | 3 | |
| CClassic | 1W · 2L | 33.3% | 49.5% | 3 | |
| CClassic | 2W · 1L | 66.7% | 42.2% | 3 | |
| MModern | 2W · 0L | 100.0% | 43.6% | 2 | |
| CClassic | 1W · 1L | 50.0% | 58.2% | 2 | |
| CClassic | 0W · 2L | 0.0% | 48.9% | 2 | |
| CClassic | 2W · 0L | 100.0% | 38.4% | 2 | |
| CClassic | 0W · 2L | 0.0% | 63.5% | 2 | |
| CClassic | 0W · 2L | 0.0% | 66.6% | 2 | |
| CClassic | 1W · 0L | 100.0% | 54.0% | 1 | |
| CClassic | 1W · 0L | 100.0% | 51.0% | 1 | |
| CClassic | 1W · 0L | 100.0% | 57.6% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-17T00:24:02.097Z. Sample: 90 of 90 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 47 | 43 | 0 | 90 | 52.22222222222223 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 2 | Luke | 0 | -1 |
| 6 | Zangief | 0 | -1 |
| 11 | Dee Jay | 0 | -1 |
| 13 | A.K.I. | 0 | -1 |
| 19 | Ed | 0 | -1 |
| 20 | E. Honda | 0 | -1 |
| 26 | M. Bison | 1678 | 488181 |
| 27 | Terry | 0 | -1 |

