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YAoi_ocha
Ranked MR · Yasmine
55 local · 0 imported · 55 on chart · 211 battles stored
Playstyle reference
Habits vs top 30 Yasmine
Benchmark refreshed Sep 2, 2026, 7:16 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | oi_ocha | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.3% | 29.6% | -29.3% | |
| SA1 | 3.6% | 32.1% | -28.5% | |
| CA | 35.7% | 10.0% | +25.7% | |
| SA3 | 53.6% | 36.9% | +16.7% | |
| Drive Guard | 29.1% | 14.5% | +14.6% | |
| SA2 | 7.1% | 21.0% | -13.8% | |
| Drive Rush (parry) | 18.9% | 8.2% | +10.7% | |
| Corner pressure | 8.80 | 13.62 | -4.82 | |
| Drive Arts | 14.5% | 19.0% | -4.5% | |
| Time cornered | 11.80 | 9.38 | +2.42 | |
| Got thrown | 3.20 | 2.31 | +0.89 | |
| Drive Parry | 2.60 | 1.96 | +0.64 | |
| Drive Impact gauge | 1.9% | 1.4% | +0.5% | |
| Perfect Parry | 0.40 | 0.74 | -0.34 | |
| Drive Reversal | 0.00 | 0.24 | -0.24 | |
| Throws | 2.80 | 2.59 | +0.21 | |
| Got Punish Countered | 0.20 | 0.06 | +0.14 | |
| Throw techs | 0.60 | 0.49 | +0.11 | |
| Got stunned | 0.00 | 0.06 | -0.06 | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Drive Impact | 0.20 | 0.19 | +0.01 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Punish Counters landed | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Yasmine · Latest 100
What to improve
Review defensive decisions
Drive Parry: profile 3.1 · reference 1.96
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 3.1 · reference 1.96
- Perfect Parry: profile 0.6 · reference 0.74
- Drive Reversal: profile 0 · reference 0.24
Trace how you lose or gain space
Corner pressure: profile 9.9 · reference 13.62
Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.
Try thisRecreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.
Supporting stats
- Corner pressure: profile 9.9 · reference 13.62
- Time cornered: profile 9.6 · reference 9.38
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Use matchup records as scouting leads
vs Char 253: 323 wins in 660 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Char 253: 323 wins in 660 games
- vs Yasmine: 32 wins in 91 games
- vs Ryu: 31 wins in 59 games
Separate a tendency from a one-off event
Recent stored ranked sample: 48 wins in 100 games
Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.
Try thisUse the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.
Supporting stats
- Recent stored ranked sample: 48 wins in 100 games
Test the close-range pattern
Throws: profile 3.1 · reference 2.59
Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.
Try thisIf the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.
Supporting stats
- Throws: profile 3.1 · reference 2.59
- Throw techs: profile 0.5 · reference 0.49
- Got thrown: profile 2.8 · reference 2.31
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

