Latest game
nanashi
Because I'm Cute, Obviously!
Wants to Improve
R36
Last 104–6-7Last 208–12-16
Winrate
46%
27W · 32L · 59 stored
Ranked matches
59
selected mode
Wins
27
Ranked
Losses
32
Ranked
Peak MR
1,459
Akuma
Ranked MR · Ryu
42 local · 0 imported · 42 on chart · 59 battles stored
Replay not requested
nanashi · Ryu
Opponent · Jamie苟苟爱吃火龙果
Playstyle reference
Habits vs top 30 Ryu
Benchmark refreshed Sep 14, 2026, 1:24 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | nanashi | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 47.6% | 34.2% | +13.4% | |
| SA2 | 8.5% | 19.3% | -10.7% | |
| Drive Arts | 26.1% | 18.8% | +7.3% | |
| SA3 | 32.9% | 37.6% | -4.6% | |
| Corner pressure | 7.00 | 11.48 | -4.48 | |
| Drive Rush (parry) | 1.8% | 5.8% | -4.0% | |
| Drive Guard | 9.1% | 11.3% | -2.2% | |
| CA | 11.0% | 8.9% | +2.0% | |
| Time cornered | 9.70 | 8.74 | +0.96 | |
| Drive Impact gauge | 2.0% | 1.1% | +0.9% | |
| Drive Rush (cancel) | 38.2% | 38.7% | -0.4% | |
| Drive Parry | 2.00 | 1.71 | +0.29 | |
| Throw techs | 0.30 | 0.45 | -0.15 | |
| Got stunned | 0.20 | 0.06 | +0.14 | |
| Drive Impact | 0.30 | 0.16 | +0.14 | |
| Punish Counters landed | 0.20 | 0.07 | +0.13 | |
| Got Punish Countered | 0.20 | 0.07 | +0.13 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Drive Reversal | 0.00 | 0.11 | -0.11 | |
| Got thrown | 2.00 | 2.07 | -0.07 | |
| Stuns landed | 0.00 | 0.06 | -0.06 | |
| Perfect Parry | 0.80 | 0.75 | +0.05 | |
| Throws | 2.30 | 2.29 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Public data
Public statistics and datasets
Results from 59 of 59 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 27games
- Losses
- 32games
- Draws
- 0games
- Games
- 59games
- Win rate (draw = half win)
- 45.76%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
5 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 1,428 | 82,435 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | 18,066 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 1,459 | 25,879 | Details for Current saved character ratings, row 5
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


