Latest game
mo2tanien
None
Ranked MR
0 local · 0 imported · 0 on chart · 30 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | mo2tanien | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 8.3% | 38.7% | -30.3% | |
| SA1 | 50.0% | 28.6% | +21.4% | |
| Drive Arts | 31.0% | 19.2% | +11.8% | |
| Drive Rush (cancel) | 24.1% | 32.7% | -8.6% | |
| Drive Guard | 6.4% | 13.1% | -6.8% | |
| CA | 16.7% | 9.9% | +6.7% | |
| Corner pressure | 5.80 | 11.47 | -5.67 | |
| Drive Impact gauge | 6.7% | 1.5% | +5.2% | |
| Drive Rush (parry) | 3.1% | 7.4% | -4.4% | |
| SA2 | 25.0% | 22.8% | +2.2% | |
| Time cornered | 7.40 | 8.55 | -1.15 | |
| Drive Parry | 0.60 | 1.65 | -1.05 | |
| Perfect Parry | 0.10 | 0.77 | -0.67 | |
| Got thrown | 2.60 | 2.09 | +0.51 | |
| Throw techs | 0.10 | 0.45 | -0.35 | |
| Drive Impact | 0.50 | 0.20 | +0.30 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Throws | 2.60 | 2.74 | -0.14 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Stuns landed | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| AAkuma | 30W · 35L | 46.2% | 65 |
| KKen | 1W · 2L | 33.3% | 3 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| KKen | 31,079 | 510 | 0 | 31,589 |
| AAkuma | 19,175 | 0 | 0 | 19,175 |
| EEd | 1,256 | 0 | 0 | 1,256 |
| JJuri | 963 | 0 | 0 | 963 |
| CCammy | 457 | 0 | 0 | 457 |
| LLuke | 179 | 0 | 6 | 185 |
| MMarisa | 121 | 0 | 0 | 121 |
| EHEdmond Honda | 110 | 0 | 0 | 110 |
| JJamie | 90 | 0 | 0 | 90 |
| GGuile | 86 | 0 | 0 | 86 |
| JJP | 46 | 0 | 0 | 46 |
| RRyu | 13 | 0 | 0 | 13 |
| ZZangief | 13 | 0 | 0 | 13 |
Public data
Public statistics and datasets
Results from 30 of 30 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 21games
- Losses
- 9games
- Draws
- 0games
- Games
- 30games
- Win rate (draw = half win)
- 70%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
11 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| JP | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 5
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 6
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 7
|
| Ed | 0 | -1 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 10
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 11
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.













