Ed
Updated 2 weeks agoSteamSteamJapanJapanC100%

misodare

Owl at Dawn
Rank 31
LP 20,080
Last 105–5Last 2011–7
Winrate
61%
11W · 7L · 18 stored
Ranked matches
18
selected mode
Wins
11
Ranked
Losses
7
Ranked
Peak LP
20,091
Ed

Ranked LP · Ed

League points over time for this character

Latest game

VictoryCasual

Replay not requested
Ed
misodare · Ed
C. Viper
Opponent · C. Vipersweeet poteto

Playstyle reference

Habits vs top 30 Ed

Benchmark refreshed Sep 16, 2026, 7:29 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ed
misodare’s Ed benchmark

Compared with the average habits of the top 30 sampled Ed players.

あでりい 2268 · Sahara 2209 · ONYX | えびはら 2203 · IGZ ssm 2171 · Yassa 2151 · +25 others

Largest absolute differences first23 habits
HabitmisodareLegendsDifference LessLegendsMore
Drive Rush (cancel)10.9%35.3%-24.5%
SA358.3%34.4%+23.9%
SA22.1%25.0%-22.9%
Drive Guard16.8%12.5%+4.3%
Drive Impact gauge6.0%1.8%+4.2%
Drive Arts21.8%18.2%+3.6%
Corner pressure7.6011.07-3.47
Drive Rush (parry)9.8%6.9%+2.8%
SA129.2%30.9%-1.7%
Throws3.802.40+1.40
Time cornered10.809.71+1.09
CA10.4%9.7%+0.7%
Drive Parry2.401.68+0.72
Got thrown2.802.23+0.57
Perfect Parry0.300.72-0.42
Drive Impact0.600.22+0.38
Punish Counters landed0.400.13+0.27
Got Punish Countered0.300.11+0.19
Throw techs0.700.57+0.13
Throw parries0.100.20-0.10
Got stunned0.000.06-0.06
Stuns landed0.100.05+0.05
Drive Reversal0.200.17+0.03
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ed · Latest 100

What to improve

  1. Find the cause of punish events

    Punish Counters landed: profile 0.4 · reference 0.11

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Punish Counters landed: profile 0.4 · reference 0.11
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.2

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.2
    • Drive Impact gauge: profile 6.2% · reference 1.5%
  3. Give each meter spend a purpose

    SA3: profile 54.9% · reference 30%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA3: profile 54.9% · reference 30%
    • SA2: profile 2% · reference 27.6%
    • CA: profile 13.7% · reference 9.3%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Yasmine: 28 wins in 79 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Yasmine: 28 wins in 79 games
    • vs Ryu: 16 wins in 37 games
    • vs Akuma: 20 wins in 37 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 6, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 110 of 110 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
59games
Losses
51games
Draws
0games
Games
110games
Win rate (draw = half win)
53.64%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

3 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 3 rows on page 1; 3 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ken0-1
Details for Current saved character ratings, row 1
Character ID
10
Ed020,080
Details for Current saved character ratings, row 2
Character ID
19
Ingrid0-1
Details for Current saved character ratings, row 3
Character ID
32
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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