Latest game
KEkiy_Vn

Ranked MR
0 local · 0 imported · 0 on chart · 53 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | kiy_Vn | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 2.4% | 38.2% | -35.8% | |
| CA | 29.7% | 11.0% | +18.7% | |
| Drive Arts | 31.2% | 14.9% | +16.2% | |
| Drive Impact gauge | 12.5% | 1.4% | +11.2% | |
| SA1 | 18.9% | 27.3% | -8.4% | |
| SA3 | 29.7% | 35.8% | -6.1% | |
| SA2 | 21.6% | 25.9% | -4.3% | |
| Time cornered | 5.90 | 8.95 | -3.05 | |
| Drive Rush (parry) | 9.8% | 6.8% | +3.0% | |
| Corner pressure | 11.30 | 13.12 | -1.82 | |
| Drive Parry | 0.30 | 1.89 | -1.59 | |
| Drive Impact | 1.10 | 0.19 | +0.91 | |
| Perfect Parry | 0.00 | 0.84 | -0.84 | |
| Drive Guard | 12.0% | 12.7% | -0.8% | |
| Got Punish Countered | 0.70 | 0.08 | +0.62 | |
| Throws | 3.10 | 2.57 | +0.53 | |
| Punish Counters landed | 0.60 | 0.10 | +0.50 | |
| Got thrown | 2.40 | 2.26 | +0.14 | |
| Drive Reversal | 0.10 | 0.23 | -0.13 | |
| Throw parries | 0.30 | 0.21 | +0.09 | |
| Throw techs | 0.50 | 0.44 | +0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 5W · 4L | 55.6% | 53.7% | 9 | |
| CClassic | 3W · 5L | 37.5% | 63.4% | 8 | |
| CClassic | 2W · 5L | 28.6% | 52.1% | 7 | |
| MModern | 2W · 1L | 66.7% | 40.0% | 3 | |
| CClassic | 1W · 2L | 33.3% | 54.1% | 3 | |
| MModern | 1W · 2L | 33.3% | 50.7% | 3 | |
| MModern | 2W · 1L | 66.7% | 44.0% | 3 | |
| CClassic | 1W · 2L | 33.3% | 50.7% | 3 | |
| CClassic | 1W · 1L | 50.0% | 54.5% | 2 | |
| CClassic | 2W · 0L | 100.0% | 44.0% | 2 | |
| CClassic | 0W · 2L | 0.0% | 46.9% | 2 | |
| MModern | 0W · 2L | 0.0% | 63.4% | 2 | |
? Random | MModern | 2W · 0L | 100.0% | — | 2 |
| CClassic | 2W · 0L | 100.0% | 44.8% | 2 | |
| MModern | 1W · 0L | 100.0% | 54.4% | 1 | |
| MModern | 0W · 1L | 0.0% | 66.0% | 1 |
Public data
Public statistics and datasets
Results from 53 of 53 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 25games
- Losses
- 28games
- Draws
- 0games
- Games
- 53games
- Win rate (draw = half win)
- 47.17%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| Ken | 0 | 17,174 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

