Latest game
JAjiongcat

Ranked MR
32 local · 0 imported · 32 on chart · 32 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Jamie
Benchmark refreshed Sep 17, 2026, 1:23 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | jiongcat | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 21.0% | -21.0% | |
| SA3 | 57.4% | 38.9% | +18.5% | |
| CA | 16.4% | 8.5% | +7.8% | |
| Drive Arts | 15.7% | 23.4% | -7.7% | |
| Drive Impact gauge | 9.0% | 1.4% | +7.6% | |
| Drive Guard | 19.2% | 11.8% | +7.4% | |
| Drive Rush (cancel) | 27.4% | 33.1% | -5.7% | |
| SA1 | 26.2% | 31.5% | -5.3% | |
| Drive Rush (parry) | 8.9% | 6.3% | +2.6% | |
| Time cornered | 5.70 | 7.99 | -2.29 | |
| Drive Parry | 4.00 | 1.85 | +2.15 | |
| Corner pressure | 16.40 | 15.38 | +1.02 | |
| Drive Impact | 0.90 | 0.21 | +0.69 | |
| Got Punish Countered | 0.70 | 0.07 | +0.63 | |
| Punish Counters landed | 0.60 | 0.08 | +0.52 | |
| Perfect Parry | 0.20 | 0.71 | -0.51 | |
| Throw techs | 0.10 | 0.38 | -0.28 | |
| Drive Reversal | 0.00 | 0.27 | -0.27 | |
| Throws | 2.30 | 2.41 | -0.11 | |
| Got thrown | 1.90 | 2.00 | -0.10 | |
| Throw parries | 0.10 | 0.20 | -0.10 | |
| Got stunned | 0.00 | 0.07 | -0.07 | |
| Stuns landed | 0.10 | 0.08 | +0.02 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 6W · 2L | 75.0% | 37.2% | 8 | |
| CClassic | 0W · 4L | 0.0% | 34.7% | 4 | |
| CClassic | 2W · 1L | 66.7% | 39.4% | 3 | |
| CClassic | 1W · 2L | 33.3% | 34.4% | 3 | |
| CClassic | 0W · 2L | 0.0% | 38.6% | 2 | |
| CClassic | 2W · 0L | 100.0% | 42.8% | 2 | |
| CClassic | 0W · 2L | 0.0% | 31.7% | 2 | |
| MModern | 2W · 0L | 100.0% | 43.2% | 2 | |
| CClassic | 2W · 0L | 100.0% | — | 2 | |
| MModern | 2W · 0L | 100.0% | — | 2 | |
| CClassic | 2W · 0L | 100.0% | — | 2 |
Public data
Public statistics and datasets
Results from 32 of 32 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 19games
- Losses
- 13games
- Draws
- 0games
- Games
- 32games
- Win rate (draw = half win)
- 59.38%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Kimberly | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 4
|
| JP | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 7
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 8
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 9
|
| Jamie | 1,424 | 95,642 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

