Latest game
hal996
None
Ranked MR
0 local · 0 imported · 0 on chart · 60 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 E. Honda
Benchmark refreshed Sep 16, 2026, 10:20 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | hal996 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 31.8% | 11.7% | +20.1% | |
| SA1 | 22.7% | 38.9% | -16.2% | |
| SA3 | 22.7% | 36.0% | -13.3% | |
| SA2 | 22.7% | 13.4% | +9.3% | |
| Drive Rush (cancel) | 14.4% | 23.5% | -9.1% | |
| Drive Impact gauge | 9.2% | 1.7% | +7.5% | |
| Corner pressure | 2.20 | 9.64 | -7.44 | |
| Drive Rush (parry) | 2.7% | 8.5% | -5.9% | |
| Drive Arts | 17.5% | 21.6% | -4.1% | |
| Time cornered | 12.30 | 9.95 | +2.35 | |
| Drive Guard | 13.4% | 15.0% | -1.5% | |
| Got thrown | 3.50 | 2.42 | +1.08 | |
| Throws | 1.20 | 1.96 | -0.76 | |
| Got Punish Countered | 0.60 | 0.09 | +0.51 | |
| Drive Impact | 0.60 | 0.19 | +0.41 | |
| Perfect Parry | 0.20 | 0.60 | -0.40 | |
| Drive Reversal | 0.00 | 0.34 | -0.34 | |
| Drive Parry | 1.60 | 1.93 | -0.33 | |
| Throw techs | 0.40 | 0.58 | -0.18 | |
| Throw parries | 0.10 | 0.25 | -0.15 | |
| Got stunned | 0.20 | 0.05 | +0.15 | |
| Punish Counters landed | 0.20 | 0.11 | +0.09 | |
| Stuns landed | 0.00 | 0.07 | -0.07 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
| When | Result | Replay | Δ MR | hal996 | Opponent | Mode |
|---|---|---|---|---|---|---|
| Aug 17, 09:10 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 09:08 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 09:06 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 09:04 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 09:03 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 09:01 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 08:59 AM | Defeat | Open replay | — | CammyC | suniC Ken | Custom Room |
| Aug 17, 08:55 AM | Defeat | Open replay | — | BlankaM | suniC Ken | Custom Room |
| Aug 17, 08:54 AM | Defeat | Open replay | — | BlankaM | suniC Ken | Custom Room |
| Aug 17, 08:52 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:50 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:49 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:47 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:46 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:44 AM | Defeat | Open replay | — | GuileC | suniC Alex | Custom Room |
| Aug 17, 08:42 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:41 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:39 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:38 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:35 AM | Victory | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:33 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:31 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:30 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:28 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:26 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:24 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:22 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:21 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:19 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:18 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:16 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:15 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:13 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:10 AM | Victory | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:08 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:06 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:05 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:04 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:02 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 08:01 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:59 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:58 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:57 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:55 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:54 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:53 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:51 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:50 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:48 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:47 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:46 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:44 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:42 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:41 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:39 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:37 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:36 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:34 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:32 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
| Aug 17, 07:31 AM | Defeat | Open replay | — | E. HondaC | suniC Alex | Custom Room |
Public data
Public statistics and datasets
Results from 60 of 60 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 2games
- Losses
- 58games
- Draws
- 0games
- Games
- 60games
- Win rate (draw = half win)
- 3.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
7 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 2
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 3
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 4
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 5
|
| Guile | 0 | 6,821 | Details for Current saved character ratings, row 6
|
| E. Honda | 0 | 8,040 | Details for Current saved character ratings, row 7
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


