Latest game
gintatatu
Babe in the Woods
Ranked MR
0 local · 0 imported · 0 on chart · 385 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | gintatatu | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| CA | 38.7% | 9.9% | +28.8% | |
| SA2 | 0.0% | 22.8% | -22.8% | |
| Drive Rush (cancel) | 46.2% | 32.7% | +13.5% | |
| Drive Guard | 4.5% | 13.1% | -8.6% | |
| Drive Rush (parry) | 0.2% | 7.4% | -7.3% | |
| SA1 | 22.6% | 28.6% | -6.1% | |
| Corner pressure | 8.00 | 11.47 | -3.47 | |
| Time cornered | 5.70 | 8.55 | -2.85 | |
| Drive Arts | 21.4% | 19.2% | +2.2% | |
| Drive Impact gauge | 2.9% | 1.5% | +1.4% | |
| Throws | 4.00 | 2.74 | +1.26 | |
| Perfect Parry | 0.10 | 0.77 | -0.67 | |
| Throw techs | 0.70 | 0.45 | +0.25 | |
| Drive Parry | 1.40 | 1.65 | -0.25 | |
| Got Punish Countered | 0.30 | 0.09 | +0.21 | |
| Drive Reversal | 0.40 | 0.20 | +0.20 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Throw parries | 0.20 | 0.27 | -0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| SA3 | 38.7% | 38.7% | +0.0% | |
| Punish Counters landed | 0.10 | 0.13 | -0.03 | |
| Got thrown | 2.10 | 2.09 | +0.01 | |
| Drive Impact | 0.20 | 0.20 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| AAkuma | 854W · 902L | 48.6% | 1,756 |
| SSagat | 824W · 867L | 48.7% | 1,691 |
| KKen | 274W · 281L | 49.4% | 555 |
| RRyu | 124W · 159L | 43.8% | 283 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| KKen | 190,042 | 43,920 | 0 | 233,962 |
| AAkuma | 138,702 | 1,800 | 0 | 140,502 |
| SSagat | 100,763 | 580 | 0 | 101,343 |
| RRyu | 51,161 | 4,360 | 0 | 55,521 |
| TTerry | 4,144 | 0 | 0 | 4,144 |
| LLuke | 47 | 40 | 910 | 997 |
| CCammy | 291 | 360 | 0 | 651 |
| CLChun-Li | 435 | 0 | 0 | 435 |
| EHEdmond Honda | 21 | 0 | 0 | 21 |
| MMai | 14 | 0 | 0 | 14 |
| GGuile | 7 | 0 | 0 | 7 |
| EEd | 7 | 0 | 0 | 7 |
| JJamie | 7 | 0 | 0 | 7 |
| ZZangief | 6 | 0 | 0 | 6 |
| BBlanka | 4 | 0 | 0 | 4 |
Public data
Public statistics and datasets
Results from 385 of 385 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 182games
- Losses
- 203games
- Draws
- 0games
- Games
- 385games
- Win rate (draw = half win)
- 47.27%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
8 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | 21,814 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 3
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 4
|
| Ken | 0 | 22,560 | Details for Current saved character ratings, row 5
|
| Akuma | 0 | 23,467 | Details for Current saved character ratings, row 6
|
| Sagat | 0 | 23,809 | Details for Current saved character ratings, row 7
|
| Terry | 0 | -1 | Details for Current saved character ratings, row 8
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.












