Latest game
C.ggplayer
Last 107–3+25Last 2013–7+35
Winrate
52%
31W · 29L · 60 stored
Ranked matches
60
selected mode
Wins
31
Ranked
Losses
29
Ranked
Peak MR
1,688
C. Viper
Ranked MR · C. Viper
60 local · 0 imported · 60 on chart · 131 battles stored
Replay not requested
Playstyle reference
Habits vs top 30 C. Viper
Benchmark refreshed Sep 14, 2026, 1:28 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | ggplayer | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 63.5% | 40.4% | +23.1% | |
| Drive Rush (cancel) | 0.0% | 18.1% | -18.1% | |
| SA2 | 10.8% | 22.2% | -11.4% | |
| Drive Arts | 11.1% | 22.2% | -11.1% | |
| SA3 | 20.3% | 29.7% | -9.4% | |
| Time cornered | 15.20 | 8.60 | +6.60 | |
| Corner pressure | 5.30 | 10.80 | -5.50 | |
| Drive Guard | 9.3% | 14.7% | -5.4% | |
| CA | 5.4% | 7.7% | -2.3% | |
| Drive Rush (parry) | 5.7% | 7.3% | -1.6% | |
| Drive Parry | 0.50 | 1.55 | -1.05 | |
| Perfect Parry | 0.10 | 0.71 | -0.61 | |
| Drive Impact gauge | 2.3% | 1.7% | +0.6% | |
| Got thrown | 1.90 | 2.20 | -0.30 | |
| Throw techs | 0.20 | 0.49 | -0.29 | |
| Drive Impact | 0.00 | 0.17 | -0.17 | |
| Punish Counters landed | 0.00 | 0.10 | -0.10 | |
| Got stunned | 0.10 | 0.03 | +0.07 | |
| Drive Reversal | 0.20 | 0.24 | -0.04 | |
| Stuns landed | 0.10 | 0.07 | +0.03 | |
| Got Punish Countered | 0.10 | 0.08 | +0.02 | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Throws | 2.30 | 2.29 | +0.01 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
