Latest game
AKgenshinking

Ranked MR
0 local · 0 imported · 0 on chart · 16 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | genshinking | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 71.4% | 22.8% | +48.7% | |
| SA1 | 0.0% | 28.6% | -28.6% | |
| SA3 | 14.3% | 38.7% | -24.4% | |
| Drive Guard | 0.3% | 13.1% | -12.8% | |
| Drive Rush (parry) | 0.0% | 7.4% | -7.4% | |
| Corner pressure | 5.00 | 11.47 | -6.47 | |
| Drive Impact gauge | 6.2% | 1.5% | +4.7% | |
| CA | 14.3% | 9.9% | +4.4% | |
| Drive Arts | 16.2% | 19.2% | -3.1% | |
| Drive Parry | 0.00 | 1.65 | -1.65 | |
| Got thrown | 3.20 | 2.09 | +1.11 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Throws | 2.00 | 2.74 | -0.74 | |
| Got Punish Countered | 0.80 | 0.09 | +0.71 | |
| Drive Impact | 0.60 | 0.20 | +0.40 | |
| Time cornered | 8.20 | 8.55 | -0.35 | |
| Drive Rush (cancel) | 33.0% | 32.7% | +0.3% | |
| Punish Counters landed | 0.40 | 0.13 | +0.27 | |
| Throw parries | 0.00 | 0.27 | -0.27 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Drive Reversal | 0.00 | 0.20 | -0.20 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Stuns landed | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Local matchups
From stored matches · Community W/R from Capcom’s monthly matchup data (mirrors and new characters may be missing)
| Record | |||||
|---|---|---|---|---|---|
| CClassic | 3W · 3L | 50.0% | 54.7% | 6 | |
| CClassic | 1W · 2L | 33.3% | 60.5% | 3 | |
| CClassic | 1W · 2L | 33.3% | — | 3 | |
| CClassic | 0W · 2L | 0.0% | 52.3% | 2 | |
| MModern | 1W · 0L | 100.0% | — | 1 | |
| CClassic | 0W · 1L | 0.0% | 40.7% | 1 |
Public statistics and datasets
Public CFN identity, current character ratings, official mode totals and results in the stored match sample for this Street Fighter 6 player.
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
Last saved update: 2026-09-15T19:17:43.844Z. Sample: 16 of 16 stored matches.
| Winsgames | Lossesgames | Drawsgames | Gamesgames | Win rate (draw = half win)percent |
|---|---|---|---|---|
| 6 | 10 | 0 | 16 | 37.5 |
| Character IDidentifier | Charactertext | Master RatingMR points | League PointsLP points |
|---|---|---|---|
| 1 | Ryu | 0 | 3834 |
| 6 | Zangief | 0 | 7400 |
| 9 | Cammy | 0 | -1 |
| 22 | Akuma | 0 | 7593 |
| 26 | M. Bison | 0 | -1 |
| 28 | Mai | 0 | -1 |

