Latest game
gara
None
Ranked MR
69 local · 0 imported · 69 on chart · 80 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Zangief
Benchmark refreshed Sep 15, 2026, 4:22 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | gara | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 12.9% | 25.3% | -12.4% | |
| Drive Arts | 23.4% | 13.0% | +10.4% | |
| Drive Rush (cancel) | 24.7% | 34.2% | -9.5% | |
| CA | 19.4% | 10.1% | +9.3% | |
| SA3 | 35.5% | 29.2% | +6.3% | |
| SA2 | 32.3% | 35.4% | -3.2% | |
| Drive Guard | 11.6% | 14.4% | -2.8% | |
| Time cornered | 8.00 | 10.73 | -2.73 | |
| Drive Parry | 0.60 | 2.03 | -1.43 | |
| Drive Rush (parry) | 9.2% | 7.9% | +1.3% | |
| Corner pressure | 5.40 | 6.47 | -1.07 | |
| Perfect Parry | 0.10 | 0.75 | -0.65 | |
| Drive Reversal | 0.00 | 0.50 | -0.50 | |
| Drive Impact gauge | 2.6% | 2.1% | +0.5% | |
| Got thrown | 2.90 | 2.43 | +0.47 | |
| Throw techs | 0.90 | 0.61 | +0.29 | |
| Throw parries | 0.10 | 0.24 | -0.14 | |
| Throws | 2.80 | 2.71 | +0.09 | |
| Punish Counters landed | 0.10 | 0.18 | -0.08 | |
| Got stunned | 0.00 | 0.08 | -0.08 | |
| Got Punish Countered | 0.20 | 0.14 | +0.06 | |
| Drive Impact | 0.20 | 0.25 | -0.05 | |
| Stuns landed | 0.10 | 0.07 | +0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| ZZangief | 299W · 316L | 48.6% | 615 |
| DDhalsim | 0W · 11L | 0.0% | 11 |
| AAkuma | 0W · 4L | 0.0% | 4 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| ZZangief | 439,949 | 1,490 | 6,220 | 447,659 |
| AAkuma | 1,920 | 0 | 670 | 2,590 |
| JJuri | 852 | 0 | 0 | 852 |
| DDhalsim | 394 | 0 | 0 | 394 |
| LLuke | 72 | 0 | 160 | 232 |
| MMarisa | 185 | 0 | 0 | 185 |
| JJP | 152 | 0 | 0 | 152 |
| KKen | 0 | 120 | 0 | 120 |
| JJamie | 98 | 0 | 0 | 98 |
| CCammy | 65 | 0 | 0 | 65 |
| CVC. Viper | 60 | 0 | 0 | 60 |
| MManon | 0 | 0 | 50 | 50 |
| EElena | 0 | 0 | 50 | 50 |
| DJDee Jay | 45 | 0 | 0 | 45 |
| GGuile | 32 | 0 | 0 | 32 |
Public data
Public statistics and datasets
Results from 80 of 80 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 44games
- Losses
- 36games
- Draws
- 0games
- Games
- 80games
- Win rate (draw = half win)
- 55%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
9 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 1,512 | 224,015 | Details for Current saved character ratings, row 2
|
| JP | 0 | -1 | Details for Current saved character ratings, row 3
|
| Dhalsim | 0 | -1 | Details for Current saved character ratings, row 4
|
| Lily | 0 | -1 | Details for Current saved character ratings, row 5
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 6
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 7
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 8
|
| Random | 0 | -1 | Details for Current saved character ratings, row 9
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.












