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ED伊邪那岐大神
Ranked MR · Ed
197 local · 0 imported · 197 on chart · 309 battles stored
Playstyle reference
Habits vs top 30 Ed
Benchmark refreshed Sep 12, 2026, 10:17 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | 伊邪那岐大神 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Arts | 7.7% | 18.1% | -10.4% | |
| SA2 | 29.4% | 23.2% | +6.3% | |
| SA1 | 27.5% | 33.3% | -5.9% | |
| Drive Rush (cancel) | 40.9% | 35.3% | +5.6% | |
| Corner pressure | 7.50 | 11.75 | -4.25 | |
| Drive Guard | 16.3% | 12.9% | +3.4% | |
| Drive Parry | 2.90 | 1.92 | +0.98 | |
| Got thrown | 2.80 | 2.20 | +0.60 | |
| Drive Impact gauge | 1.1% | 1.7% | -0.5% | |
| Perfect Parry | 1.30 | 0.79 | +0.51 | |
| Throw techs | 0.90 | 0.53 | +0.37 | |
| SA3 | 33.3% | 33.7% | -0.3% | |
| Time cornered | 8.70 | 8.93 | -0.23 | |
| Drive Reversal | 0.00 | 0.22 | -0.22 | |
| Throws | 2.70 | 2.53 | +0.17 | |
| Punish Counters landed | 0.00 | 0.14 | -0.14 | |
| Drive Impact | 0.10 | 0.22 | -0.12 | |
| Drive Rush (parry) | 6.7% | 6.8% | -0.1% | |
| Stuns landed | 0.10 | 0.06 | +0.04 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| CA | 9.8% | 9.8% | -0.0% | |
| Throw parries | 0.20 | 0.21 | -0.01 | |
| Got Punish Countered | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Ed · Latest 100
What to improve
Review defensive decisions
Drive Parry: profile 3.2 · reference 1.77
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 3.2 · reference 1.77
- Perfect Parry: profile 1.2 · reference 0.76
- Drive Reversal: profile 0.1 · reference 0.2
Find the cause of punish events
Punish Counters landed: profile 0.2 · reference 0.11
Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.
Try thisRecreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.
Supporting stats
- Punish Counters landed: profile 0.2 · reference 0.11
- Got Punish Countered: profile 0.1 · reference 0.11
Give each meter spend a purpose
SA3: profile 60.5% · reference 30%
Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.
Try thisPractice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.
Supporting stats
- SA3: profile 60.5% · reference 30%
- SA2: profile 4.7% · reference 27.6%
- SA1: profile 16.3% · reference 33.1%
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free
How to beat this player
Build pressure without overextending
Time cornered: profile 13.6 · reference 9.53
Look for chances to gain space with familiar options. Once the opponent is cornered, observe how they actually try to leave before selecting an adjustment.
Try thisTest one pressure sequence you know well. If an escape repeats, rehearse an answer to that exact option; if they vary their defense, avoid committing to a single read.
Supporting stats
- Time cornered: profile 13.6 · reference 9.53
- Corner pressure: profile 6.9 · reference 11.8
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 7, 2026 · AI: dots-studio/dots-3-note-preview:free

