Sagat
Updated 5 days agoSteamSteamJapanJapanC100%

こるやで

The Standing Man
Rank 29LP 16,779
Last 104–6Last 206–14
Winrate
36%
18W · 32L · 50 stored
Ranked matches
50
selected mode
Wins
18
Ranked
Losses
32
Ranked
Peak LP
17,215
Sagat

Ranked LP · Sagat

League points over time for this character

Latest game

DefeatRanked

Replay not requested
Sagat
こるやで · Sagat
Akuma
Opponent · AkumaAzureOrca

Playstyle reference

Habits vs top 30 Sagat

Benchmark refreshed Sep 13, 2026, 10:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Sagat
こるやで’s Sagat benchmark

Compared with the average habits of the top 30 sampled Sagat players.

Hand Me Downs 2230 · BonchanRB 2209 · Kushina 2201 · hinao 2199 · Yanai 2142 · +25 others

Largest absolute differences first23 habits
HabitこるやでLegendsDifference LessLegendsMore
SA18.7%24.6%-15.9%
CA19.6%9.1%+10.5%
SA234.8%26.4%+8.4%
Drive Arts23.8%16.0%+7.7%
Drive Impact gauge5.5%1.3%+4.1%
Drive Guard10.1%14.2%-4.1%
Drive Rush (cancel)30.5%34.0%-3.6%
Corner pressure8.9012.43-3.53
SA337.0%39.9%-3.0%
Time cornered7.408.88-1.48
Drive Rush (parry)7.0%8.4%-1.4%
Drive Parry0.501.81-1.31
Perfect Parry0.100.74-0.64
Got Punish Countered0.500.09+0.41
Drive Impact0.500.18+0.32
Punish Counters landed0.400.11+0.29
Throw techs0.200.46-0.26
Drive Reversal0.000.24-0.24
Throw parries0.100.25-0.15
Got thrown2.102.21-0.11
Stuns landed0.000.08-0.08
Got stunned0.000.05-0.05
Throws2.202.23-0.03
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Sagat · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.5 · reference 0.09

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.5 · reference 0.09
    • Punish Counters landed: profile 0.4 · reference 0.1
  2. Compare decisions across wins and losses

    Recent stored ranked sample: 18 wins in 50 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 18 wins in 50 games
  3. Study a recurring matchup situation

    vs Char 253: 18 wins in 50 games

    Use the cited matchup record to choose footage to review. Look for a repeated decision across several losses, and compare it with a win before drawing a conclusion.

    Try this

    Pick one recurring situation against that character. Recreate it in training, verify an alternative response, and track that decision across the next five matches.

    Supporting stats
    • vs Char 253: 18 wins in 50 games
    • vs Akuma: 5 wins in 12 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.5 · reference 0.18

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.5 · reference 0.18

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

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