Latest game
JUpiyohiko
Ranked MR · Juri
203 local · 0 imported · 203 on chart · 203 battles stored
Playstyle reference
Habits vs top 30 Juri
Benchmark refreshed Sep 12, 2026, 1:26 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | piyohiko | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 19.5% | -19.5% | |
| Drive Arts | 7.4% | 19.4% | -12.0% | |
| SA3 | 43.2% | 34.8% | +8.4% | |
| Drive Guard | 20.8% | 13.4% | +7.3% | |
| SA1 | 43.2% | 36.7% | +6.4% | |
| CA | 13.6% | 8.9% | +4.7% | |
| Drive Rush (cancel) | 27.8% | 31.9% | -4.0% | |
| Drive Rush (parry) | 9.9% | 7.1% | +2.8% | |
| Corner pressure | 10.40 | 12.24 | -1.84 | |
| Drive Impact gauge | 3.1% | 2.0% | +1.0% | |
| Drive Parry | 2.80 | 2.07 | +0.73 | |
| Time cornered | 8.70 | 9.20 | -0.50 | |
| Got thrown | 2.60 | 2.13 | +0.47 | |
| Throws | 3.00 | 2.65 | +0.35 | |
| Drive Reversal | 0.50 | 0.20 | +0.30 | |
| Throw techs | 0.30 | 0.46 | -0.16 | |
| Perfect Parry | 0.50 | 0.64 | -0.14 | |
| Throw parries | 0.40 | 0.26 | +0.14 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Drive Impact | 0.30 | 0.27 | +0.03 | |
| Stuns landed | 0.10 | 0.09 | +0.01 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Juri · Latest 100
What to improve
Review close-range choices
Throws: profile 3 · reference 2.65
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throws: profile 3 · reference 2.65
- Throw techs: profile 0.3 · reference 0.46
- Got thrown: profile 2.6 · reference 2.13
Review defensive decisions
Drive Parry: profile 2.8 · reference 2.07
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Drive Parry: profile 2.8 · reference 2.07
- Perfect Parry: profile 0.5 · reference 0.64
- Drive Reversal: profile 0.5 · reference 0.2
Compare decisions across wins and losses
Recent stored ranked sample: 50 wins in 100 games
Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.
Try thisWrite down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.
Supporting stats
- Recent stored ranked sample: 50 wins in 100 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-pro:free
How to beat this player
Test the Drive Impact tendency
Drive Impact: profile 0.3 · reference 0.27
Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.
Try thisRevisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.
Supporting stats
- Drive Impact: profile 0.3 · reference 0.27
- Drive Impact gauge: profile 3.1% · reference 2%
Probe defense before committing
Drive Parry: profile 2.8 · reference 2.07
Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.
Try thisTry your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.
Supporting stats
- Drive Parry: profile 2.8 · reference 2.07
- Perfect Parry: profile 0.5 · reference 0.64
- Drive Reversal: profile 0.5 · reference 0.2
Test the close-range pattern
Throws: profile 3 · reference 2.65
Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.
Try thisIf the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.
Supporting stats
- Throws: profile 3 · reference 2.65
- Throw techs: profile 0.3 · reference 0.46
- Got thrown: profile 2.6 · reference 2.13
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 12, 2026 · AI: nex-agi/nex-n2.5-pro:free

