Updated 2 weeks agoSteamOtherM100%

yayo256

New to Fighting Games

I'm a Beginner

R36
MR 1,370#518,151
Last 101–2-11Last 201–2-11
Winrate
33%
1W · 2L · 3 stored
Ranked matches
3
selected mode
Wins
1
Ranked
Losses
2
Ranked
Peak MR
1,370
Cammy

Ranked MR · Cammy

3 local · 0 imported · 3 on chart · 67 battles stored

Latest game

DefeatRanked

Replay not requested
yayo256 · Cammy
Opponent · Terrynukiong

Playstyle reference

Habits vs top 30 Cammy

Benchmark refreshed Sep 15, 2026, 1:17 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

yayo256’s Cammy benchmark

Compared with the average habits of the top 30 sampled Cammy players.

fumi39dc_pc 2230 · pc-jieba5512 2192 · 2BASSA 2182 · Tradz baruji 2181 · †卍♨♨卍†|ぬーどる(本人) 2180 · +25 others

Largest absolute differences first23 habits
Habityayo256LegendsDifference LessLegendsMore
SA175.9%44.3%+31.6%
SA20.9%15.6%-14.7%
SA319.8%28.1%-8.3%
CA3.4%8.6%-5.2%
Drive Arts19.2%15.4%+3.8%
Drive Guard8.1%9.7%-1.6%
Drive Rush (cancel)38.7%40.1%-1.4%
Got thrown2.802.12+0.68
Drive Parry0.801.47-0.67
Time cornered8.409.05-0.65
Throws2.902.35+0.55
Drive Impact gauge1.8%1.3%+0.5%
Perfect Parry0.100.55-0.45
Drive Rush (parry)4.4%4.9%-0.4%
Throw parries0.500.23+0.27
Drive Reversal0.000.20-0.20
Corner pressure12.5012.32+0.18
Throw techs0.200.37-0.17
Got stunned0.000.05-0.05
Drive Impact0.200.15+0.05
Got Punish Countered0.100.06+0.04
Stuns landed0.100.07+0.03
Punish Counters landed0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Cammy · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.2 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.2 · reference 0.16
    • Drive Impact gauge: profile 1.8% · reference 1.3%
  2. Review defensive decisions

    Drive Parry: profile 0.8 · reference 1.56

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Parry: profile 0.8 · reference 1.56
    • Perfect Parry: profile 0.1 · reference 0.54
    • Drive Reversal: profile 0 · reference 0.18
  3. Give each meter spend a purpose

    SA1: profile 75.9% · reference 43.6%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA1: profile 75.9% · reference 43.6%
    • SA2: profile 0.9% · reference 16%
    • SA3: profile 19.8% · reference 31.2%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Dee Jay: 29 wins in 143 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Dee Jay: 29 wins in 143 games
    • vs Yasmine: 13 wins in 57 games
    • vs Akuma: 33 wins in 55 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 67 of 67 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
34games
Losses
33games
Draws
0games
Games
67games
Win rate (draw = half win)
50.75%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 16 rows on page 1; 16 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu0-1
Details for Current saved character ratings, row 1
Character ID
1
Kimberly0-1
Details for Current saved character ratings, row 2
Character ID
3
Chun-Li0-1
Details for Current saved character ratings, row 3
Character ID
4
Manon0-1
Details for Current saved character ratings, row 4
Character ID
5
Zangief0-1
Details for Current saved character ratings, row 5
Character ID
6
JP0-1
Details for Current saved character ratings, row 6
Character ID
7
Dhalsim0-1
Details for Current saved character ratings, row 7
Character ID
8
Cammy1,37063,729
Details for Current saved character ratings, row 8
Character ID
9
Ken0-1
Details for Current saved character ratings, row 9
Character ID
10
Dee Jay0-1
Details for Current saved character ratings, row 10
Character ID
11
Lily0-1
Details for Current saved character ratings, row 11
Character ID
12
Juri0-1
Details for Current saved character ratings, row 12
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 13
Character ID
17
Guile0-1
Details for Current saved character ratings, row 14
Character ID
18
Jamie0-1
Details for Current saved character ratings, row 15
Character ID
21
Ingrid0-1
Details for Current saved character ratings, row 16
Character ID
32
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

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