Juri
Updated 1 day agoSteamSteamJapanJapanC100%

ハルモチィ

Need a Ride?
Rank 36MR 1,707#27,114
Last 104–6-18Last 2013–7+46
Winrate
67%
24W · 12L · 36 stored
Ranked matches
36
selected mode
Wins
24
Ranked
Losses
12
Ranked
Peak MR
1,707
Juri

Ranked MR · Juri

36 local · 0 imported · 36 on chart · 71 battles stored

Latest game

VictoryCustom Room

Replay not requested
Juri
ハルモチィ · Juri
Elena
Opponent · Elenaまきちゃむ

Playstyle reference

Habits vs top 30 Juri

Benchmark refreshed Sep 12, 2026, 1:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Juri
ハルモチィ’s Juri benchmark

Compared with the average habits of the top 30 sampled Juri players.

2BASSA 2286 · Maroto 2211 · JACK_DOLL 2205 · でんせつえすぴ~ 2172 · aiai 2171 · +25 others

Largest absolute differences first23 habits
HabitハルモチィLegendsDifference LessLegendsMore
SA20.0%19.5%-19.5%
SA354.2%34.8%+19.3%
CA16.7%8.9%+7.7%
SA129.2%36.7%-7.6%
Drive Arts23.6%19.4%+4.2%
Drive Rush (cancel)27.9%31.9%-4.0%
Corner pressure8.4012.24-3.84
Drive Guard14.6%13.4%+1.1%
Time cornered10.309.20+1.10
Drive Rush (parry)6.2%7.1%-0.9%
Drive Impact gauge2.4%2.0%+0.4%
Drive Parry2.402.07+0.33
Throw techs0.700.46+0.24
Drive Reversal0.000.20-0.20
Got thrown2.302.13+0.17
Throws2.502.65-0.15
Drive Impact0.200.27-0.07
Throw parries0.200.26-0.06
Perfect Parry0.600.64-0.04
Got stunned0.000.04-0.04
Punish Counters landed0.100.13-0.03
Stuns landed0.100.09+0.01
Got Punish Countered0.100.09+0.01
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Juri · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.3 · reference 0.64

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.3 · reference 0.64
    • Drive Reversal: profile 0 · reference 0.17
    • Drive Parry: profile 2.5 · reference 2.01
  2. Give each meter spend a purpose

    SA2: profile 0% · reference 15.8%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA2: profile 0% · reference 15.8%
    • SA3: profile 57.1% · reference 34.6%
    • CA: profile 21.4% · reference 9.9%
  3. Trace how you lose or gain space

    Corner pressure: profile 8.9 · reference 12

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 8.9 · reference 12
    • Time cornered: profile 7.3 · reference 9.08

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Use matchup records as scouting leads

    vs Char 253: 222 wins in 440 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Char 253: 222 wins in 440 games
    • vs Zangief: 13 wins in 29 games
    • vs Terry: 12 wins in 29 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 5, 2026 · AI: dots-studio/dots-3-note-preview:free

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