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CH病弱おじ
Ranked MR · Chun-Li
12 local · 0 imported · 12 on chart · 12 battles stored
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 3, 2026, 7:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | 病弱おじ | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 46.7% | 31.7% | +14.9% | |
| SA3 | 19.2% | 26.2% | -7.1% | |
| SA1 | 29.2% | 34.5% | -5.3% | |
| Drive Arts | 20.8% | 16.9% | +4.0% | |
| CA | 5.0% | 7.6% | -2.6% | |
| Time cornered | 11.40 | 9.57 | +1.83 | |
| Drive Rush (parry) | 6.1% | 5.0% | +1.1% | |
| Drive Rush (cancel) | 39.2% | 40.1% | -1.0% | |
| Corner pressure | 11.90 | 11.27 | +0.63 | |
| Drive Impact gauge | 0.8% | 1.4% | -0.6% | |
| Drive Parry | 1.10 | 1.64 | -0.54 | |
| Throws | 2.00 | 2.39 | -0.39 | |
| Drive Guard | 9.9% | 10.2% | -0.3% | |
| Perfect Parry | 0.80 | 0.57 | +0.23 | |
| Got thrown | 2.30 | 2.08 | +0.22 | |
| Throw techs | 0.60 | 0.40 | +0.20 | |
| Throw parries | 0.10 | 0.22 | -0.12 | |
| Got Punish Countered | 0.00 | 0.09 | -0.09 | |
| Drive Impact | 0.10 | 0.16 | -0.06 | |
| Stuns landed | 0.10 | 0.04 | +0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 | |
| Drive Reversal | 0.20 | 0.17 | +0.03 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Saved match plans
Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.
Chun-Li · Latest 100
What to improve
Review defensive decisions
Perfect Parry: profile 0.8 · reference 0.57
Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.
Try thisRecord two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.
Supporting stats
- Perfect Parry: profile 0.8 · reference 0.57
- Drive Parry: profile 1.1 · reference 1.64
Review close-range choices
Throw techs: profile 0.6 · reference 0.4
Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.
Try thisReplay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.
Supporting stats
- Throw techs: profile 0.6 · reference 0.4
- Got thrown: profile 2.3 · reference 2.08
- Throws: profile 2 · reference 2.39
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free
How to beat this player
Use matchup records as scouting leads
vs Char 253: 49 wins in 62 games
A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.
Try thisIf you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.
Supporting stats
- vs Char 253: 49 wins in 62 games
- vs Dee Jay: 8 wins in 11 games
AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.
Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-mini:free

