Juri
Updated 5 days agoSteamSteamJapanJapanC100%

P4RK

Looking to Make Friends
Rank 36MR 1,626#56,072
Last 106–4+15Last 2011–9+16
Winrate
51%
99W · 97L · 196 stored
Ranked matches
196
selected mode
Wins
99
Ranked
Losses
97
Ranked
Peak MR
1,652
Juri

Ranked MR · Juri

196 local · 0 imported · 196 on chart · 196 battles stored

Latest game

DefeatRanked

Replay not requested
Juri
P4RK · Juri
Terry
Opponent · Terrymuto@ボタンレス練習中

Playstyle reference

Habits vs top 30 Juri

Benchmark refreshed Sep 12, 2026, 1:26 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Juri
P4RK’s Juri benchmark

Compared with the average habits of the top 30 sampled Juri players.

2BASSA 2286 · Maroto 2211 · JACK_DOLL 2205 · でんせつえすぴ~ 2172 · aiai 2171 · +25 others

Largest absolute differences first23 habits
HabitP4RKLegendsDifference LessLegendsMore
SA20.0%19.5%-19.5%
SA349.1%34.8%+14.2%
CA18.9%8.9%+9.9%
SA132.1%36.7%-4.7%
Drive Rush (cancel)35.9%31.9%+4.0%
Corner pressure8.4012.24-3.84
Drive Rush (parry)4.5%7.1%-2.6%
Drive Arts18.2%19.4%-1.2%
Time cornered8.209.20-1.00
Drive Impact gauge1.1%2.0%-0.9%
Throw techs1.100.46+0.64
Drive Guard12.9%13.4%-0.6%
Drive Parry2.602.07+0.53
Got thrown2.602.13+0.47
Perfect Parry1.100.64+0.46
Drive Impact0.100.27-0.17
Throws2.502.65-0.15
Punish Counters landed0.000.13-0.13
Drive Reversal0.100.20-0.10
Got Punish Countered0.000.09-0.09
Stuns landed0.000.09-0.09
Throw parries0.200.26-0.06
Got stunned0.000.04-0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Juri · Latest 100

What to improve

  1. Review close-range choices

    Throw techs: profile 1.1 · reference 0.43

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 1.1 · reference 0.43
    • Got thrown: profile 2.6 · reference 2.11
    • Throws: profile 2.5 · reference 2.67
  2. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.1 · reference 0.25

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.25
    • Drive Impact gauge: profile 1.1% · reference 1.8%
  3. Review defensive decisions

    Perfect Parry: profile 1.1 · reference 0.74

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 1.1 · reference 0.74
    • Drive Parry: profile 2.6 · reference 2.09
    • Drive Reversal: profile 0.1 · reference 0.22

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

How to beat this player

  1. Test the close-range pattern

    Throw techs: profile 1.1 · reference 0.43

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throw techs: profile 1.1 · reference 0.43
    • Got thrown: profile 2.6 · reference 2.11
    • Throws: profile 2.5 · reference 2.67
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.1 · reference 0.25

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.1 · reference 0.25
    • Drive Impact gauge: profile 1.1% · reference 1.8%
  3. Probe defense before committing

    Perfect Parry: profile 1.1 · reference 0.74

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Perfect Parry: profile 1.1 · reference 0.74
    • Drive Parry: profile 2.6 · reference 2.09
    • Drive Reversal: profile 0.1 · reference 0.22

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: nex-agi/nex-n2.5-pro:free

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