Chun-Li
Updated 5 days agoSteamSteamJapanJapanC100%

pantipanti00 tw

Let's Do This
Rank 36MR 1,540#147,924
Last 106–4+13Last 2012–8+30
Winrate
57%
16W · 12L · 28 stored
Ranked matches
28
selected mode
Wins
16
Ranked
Losses
12
Ranked
Peak MR
1,541
Chun-Li

Ranked MR · Chun-Li

28 local · 0 imported · 28 on chart · 28 battles stored

Latest game

VictoryRanked

Replay not requested
Chun-Li
pantipanti00 · Chun-Li
Elena
Opponent · Elenaファンキーコングの小屋

Playstyle reference

Habits vs top 30 Chun-Li

Benchmark refreshed Sep 3, 2026, 7:25 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Chun-Li
pantipanti00 tw’s Chun-Li benchmark

Compared with the average habits of the top 30 sampled Chun-Li players.

Seiya 2215 · HAITANI 2172 · edamakotoTwitch 2139 · ドドガマル_pc 2136 · YOKOHAMA_TARO 2105 · +25 others

Largest absolute differences first23 habits
Habitpantipanti00 twLegendsDifference LessLegendsMore
SA15.9%34.5%-28.6%
Drive Rush (cancel)26.0%40.1%-14.2%
SA338.2%26.2%+12.0%
CA17.6%7.6%+10.1%
SA238.2%31.7%+6.5%
Drive Guard15.6%10.2%+5.5%
Drive Rush (parry)10.2%5.0%+5.2%
Time cornered7.209.57-2.37
Drive Arts14.6%16.9%-2.2%
Corner pressure9.3011.27-1.97
Throws1.602.39-0.79
Drive Parry1.001.64-0.64
Drive Impact gauge2.0%1.4%+0.6%
Perfect Parry0.200.57-0.37
Drive Impact0.300.16+0.14
Punish Counters landed0.200.10+0.10
Got thrown2.002.08-0.08
Got stunned0.000.05-0.05
Stuns landed0.000.04-0.04
Drive Reversal0.200.17+0.03
Throw parries0.200.22-0.02
Got Punish Countered0.100.09+0.01
Throw techs0.400.40-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Chun-Li · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.3 · reference 0.16

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.16
    • Drive Impact gauge: profile 2% · reference 1.4%
  2. Give each meter spend a purpose

    CA: profile 17.6% · reference 7.6%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • CA: profile 17.6% · reference 7.6%
    • SA3: profile 38.2% · reference 26.2%
  3. Review defensive decisions

    Perfect Parry: profile 0.2 · reference 0.57

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.2 · reference 0.57
    • Drive Reversal: profile 0.2 · reference 0.17

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Test the Drive Impact tendency

    Drive Impact: profile 0.3 · reference 0.16

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.3 · reference 0.16
  2. Adapt to the visible gauge

    CA: profile 17.6% · reference 7.6%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • CA: profile 17.6% · reference 7.6%
    • SA3: profile 38.2% · reference 26.2%
  3. Probe defense before committing

    Perfect Parry: profile 0.2 · reference 0.57

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Perfect Parry: profile 0.2 · reference 0.57
    • Drive Reversal: profile 0.2 · reference 0.17

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage