Latest game
特攻鬼桜
Winrate
—
0W · 0L · 0 stored
Ranked matches
0
selected mode
Wins
0
Ranked
Losses
0
Ranked
Peak MR
—
Ranked MR
0 local · 0 imported · 0 on chart · 60 battles stored
Not enough ranked MR points in this range yet.
Replay not requested
Playstyle reference
Habits vs top 30 Chun-Li
Benchmark refreshed Sep 3, 2026, 7:25 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
Largest absolute differences first23 habits
| Habit | 特攻鬼桜 | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 20.3% | 34.5% | -14.2% | |
| Drive Rush (cancel) | 53.6% | 40.1% | +13.5% | |
| Drive Arts | 7.9% | 16.9% | -8.9% | |
| SA2 | 40.5% | 31.7% | +8.8% | |
| SA3 | 31.6% | 26.2% | +5.4% | |
| Corner pressure | 9.30 | 11.27 | -1.97 | |
| Time cornered | 8.20 | 9.57 | -1.37 | |
| Drive Guard | 9.0% | 10.2% | -1.1% | |
| Drive Impact gauge | 2.2% | 1.4% | +0.8% | |
| Drive Rush (parry) | 4.3% | 5.0% | -0.7% | |
| Got thrown | 2.60 | 2.08 | +0.52 | |
| Perfect Parry | 0.10 | 0.57 | -0.47 | |
| Throw techs | 0.60 | 0.40 | +0.20 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Drive Parry | 1.50 | 1.64 | -0.14 | |
| Got Punish Countered | 0.20 | 0.09 | +0.11 | |
| Throw parries | 0.30 | 0.22 | +0.08 | |
| Stuns landed | 0.10 | 0.04 | +0.06 | |
| Got stunned | 0.00 | 0.05 | -0.05 | |
| Drive Impact | 0.20 | 0.16 | +0.04 | |
| CA | 7.6% | 7.6% | +0.0% | |
| Throws | 2.40 | 2.39 | +0.01 | |
| Punish Counters landed | 0.10 | 0.10 | -0.00 |
FROM STATS TO PRACTICE
Latest 100Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.
