Ed
Updated 2 days agoSteamSteamJapanJapanClub · MEDormM100%

ニシンのパイ

You Want the Foot?
Rank 36MR 1,622#60,988
Last 108–2+47Last 2011–9+14
Winrate
50%
14W · 14L · 28 stored
Ranked matches
28
selected mode
Wins
14
Ranked
Losses
14
Ranked
Peak MR
1,622
Ed

Ranked MR · Ed

28 local · 0 imported · 28 on chart · 28 battles stored

Latest game

VictoryRanked

Replay not requested
Ed
ニシンのパイ · Ed
Jamie
Opponent · Jamieいろはにほへと

Playstyle reference

Habits vs top 30 Ed

Benchmark refreshed Sep 12, 2026, 10:17 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Ed
ニシンのパイ’s Ed benchmark

Compared with the average habits of the top 30 sampled Ed players.

あでりい 2203 · Sahara 2187 · ONYX | えびはら 2178 · Yassa 2151 · hinao 2139 · +25 others

Largest absolute differences first23 habits
HabitニシンのパイLegendsDifference LessLegendsMore
SA369.4%33.7%+35.8%
SA113.9%33.3%-19.5%
Drive Rush (cancel)53.5%35.3%+18.2%
SA25.6%23.2%-17.6%
Drive Guard7.0%12.9%-5.9%
Drive Rush (parry)1.1%6.8%-5.7%
Corner pressure7.8011.75-3.95
Drive Arts14.7%18.1%-3.4%
CA11.1%9.8%+1.3%
Perfect Parry0.200.79-0.59
Throws3.102.53+0.57
Drive Impact gauge1.3%1.7%-0.3%
Drive Reversal0.000.22-0.22
Time cornered9.108.93+0.17
Throw parries0.100.21-0.11
Got thrown2.102.20-0.10
Got stunned0.100.04+0.06
Stuns landed0.000.06-0.06
Punish Counters landed0.100.14-0.04
Throw techs0.500.53-0.03
Drive Parry1.901.92-0.02
Drive Impact0.200.22-0.02
Got Punish Countered0.100.10-0.00
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Ed · Latest 100

What to improve

  1. Give each meter spend a purpose

    SA3: profile 69.4% · reference 30%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • SA3: profile 69.4% · reference 30%
    • SA1: profile 13.9% · reference 33.1%
    • SA2: profile 5.6% · reference 27.6%
  2. Review defensive decisions

    Drive Reversal: profile 0 · reference 0.2

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Drive Reversal: profile 0 · reference 0.2
    • Perfect Parry: profile 0.2 · reference 0.76
    • Drive Parry: profile 1.9 · reference 1.77
  3. Trace how you lose or gain space

    Corner pressure: profile 7.8 · reference 11.8

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 7.8 · reference 11.8
    • Time cornered: profile 9.1 · reference 9.53

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Adapt to the visible gauge

    SA3: profile 69.4% · reference 30%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • SA3: profile 69.4% · reference 30%
    • SA1: profile 13.9% · reference 33.1%
    • SA2: profile 5.6% · reference 27.6%
  2. Use matchup records as scouting leads

    vs Ryu: 25 wins in 44 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Ryu: 25 wins in 44 games
    • vs Terry: 13 wins in 26 games
    • vs Jamie: 11 wins in 25 games
  3. Separate a tendency from a one-off event

    Recent stored ranked sample: 14 wins in 28 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 14 wins in 28 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 12, 2026 · AI: dots-studio/dots-3-note-preview:free

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