Sagat
Updated 2 days agoSteamSteamJapanJapanC100%

hagesu4444

All Will Be Mine
Rank 36MR 1,289#598,244
Last 104–6-11Last 2011–9+16
Winrate
47%
27W · 31L · 58 stored
Ranked matches
58
selected mode
Wins
27
Ranked
Losses
31
Ranked
Peak MR
1,318
Sagat

Ranked MR · Sagat

58 local · 0 imported · 58 on chart · 58 battles stored

Latest game

DefeatRanked

Replay not requested
Sagat
hagesu4444 · Sagat
Ryu
Opponent · Ryubombhei

Playstyle reference

Habits vs top 30 Sagat

Benchmark refreshed Sep 13, 2026, 10:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Sagat
hagesu4444’s Sagat benchmark

Compared with the average habits of the top 30 sampled Sagat players.

Hand Me Downs 2230 · BonchanRB 2209 · Kushina 2201 · hinao 2199 · Yanai 2142 · +25 others

Largest absolute differences first23 habits
Habithagesu4444LegendsDifference LessLegendsMore
SA356.9%39.9%+16.9%
SA19.8%24.6%-14.8%
SA211.8%26.4%-14.6%
CA21.6%9.1%+12.5%
Drive Rush (cancel)44.1%34.0%+10.1%
Drive Guard6.9%14.2%-7.3%
Drive Rush (parry)2.8%8.4%-5.6%
Drive Arts11.3%16.0%-4.8%
Corner pressure8.5012.43-3.93
Drive Impact gauge2.6%1.3%+1.3%
Throws1.002.23-1.23
Drive Parry1.201.81-0.61
Perfect Parry0.200.74-0.54
Throw techs0.100.46-0.36
Got thrown2.502.21+0.29
Throw parries0.000.25-0.25
Got Punish Countered0.300.09+0.21
Punish Counters landed0.300.11+0.19
Drive Reversal0.400.24+0.16
Drive Impact0.300.18+0.12
Stuns landed0.000.08-0.08
Got stunned0.100.05+0.05
Time cornered8.908.88+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Sagat · Latest 100

What to improve

  1. Find the cause of punish events

    Got Punish Countered: profile 0.3 · reference 0.08

    Review five Punish Counters received and five landed. Separate whiffed attacks from unsafe actions on block before choosing what to practice.

    Try this

    Recreate one repeated situation in training. Check the spacing and frame meter, then practice a safer choice or a punish that actually connects.

    Supporting stats
    • Got Punish Countered: profile 0.3 · reference 0.08
    • Punish Counters landed: profile 0.2 · reference 0.09
  2. Trace how you lose or gain space

    Corner pressure: profile 8.6 · reference 12.38

    Review five trips into the corner. Identify the earlier decision that gave up space, not just the final escape attempt. Check successful corner pressure too.

    Try this

    Recreate one recurring position in training. Compare your usual response with a less committal alternative, then track whether you reach the corner less often over the next set.

    Supporting stats
    • Corner pressure: profile 8.6 · reference 12.38
    • Time cornered: profile 8.9 · reference 9.28
  3. Compare decisions across wins and losses

    Recent stored ranked sample: 25 wins in 50 games

    Choose two wins and two losses from the recent stored sample. Find one decision that changes between them; the record alone cannot explain why results changed.

    Try this

    Write down one specific decision to test in your next five games. Review whether you executed it and what happened, rather than judging the drill only by wins.

    Supporting stats
    • Recent stored ranked sample: 25 wins in 50 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: nex-agi/nex-n2.5-mini:free

How to beat this player

  1. Separate a tendency from a one-off event

    Recent stored ranked sample: 25 wins in 50 games

    Scout several recent matches and compare wins with losses. Prepare around a repeated situation rather than one memorable mistake.

    Try this

    Use the first round to check one scouting hypothesis. If it repeats, apply your prepared adjustment; if it does not, discard it and observe a new pattern.

    Supporting stats
    • Recent stored ranked sample: 25 wins in 50 games
  2. Use matchup records as scouting leads

    vs Akuma: 6 wins in 19 games

    A lower win rate suggests footage to examine, not a guaranteed counterpick. Check whether the same difficult situation appears in multiple matches.

    Try this

    If you play the cited character, test one familiar situation from that footage. If the player handles it well, abandon the assumption and adapt to what they show.

    Supporting stats
    • vs Akuma: 6 wins in 19 games
    • vs Char 253: 66 wins in 159 games

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 4, 2026 · AI: nex-agi/nex-n2.5-mini:free

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