Sagat
Updated 7 days agoSteamSteamJapanJapanClub · AKASAKAORGASMC100%

アムネリス

Wai Khru Spirit
Rank 36MR 1,601#87,261
Last 105–50Last 209–11-17
Winrate
52%
12W · 11L · 23 stored
Ranked matches
23
selected mode
Wins
12
Ranked
Losses
11
Ranked
Peak MR
1,601
Sagat

Ranked MR · Sagat

23 local · 0 imported · 23 on chart · 69 battles stored

Latest game

VictoryRanked

Replay not requested
Sagat
アムネリス · Sagat
Terry
Opponent · TerrySUS1

Playstyle reference

Habits vs top 30 Sagat

Benchmark refreshed Sep 13, 2026, 10:18 AM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

Sagat
アムネリス’s Sagat benchmark

Compared with the average habits of the top 30 sampled Sagat players.

Hand Me Downs 2230 · BonchanRB 2209 · Kushina 2201 · hinao 2199 · Yanai 2142 · +25 others

Largest absolute differences first23 habits
HabitアムネリスLegendsDifference LessLegendsMore
Drive Rush (cancel)15.3%34.0%-18.7%
Drive Arts27.6%16.0%+11.5%
SA215.4%26.4%-11.0%
SA346.2%39.9%+6.2%
CA12.8%9.1%+3.7%
Corner pressure9.2012.43-3.23
Drive Rush (parry)10.2%8.4%+1.8%
Throws1.102.23-1.13
SA125.6%24.6%+1.1%
Drive Guard15.0%14.2%+0.9%
Drive Impact gauge2.0%1.3%+0.6%
Perfect Parry0.200.74-0.54
Drive Parry1.301.81-0.51
Time cornered8.408.88-0.48
Got thrown1.902.21-0.31
Throw techs0.200.46-0.26
Throw parries0.100.25-0.15
Drive Reversal0.100.24-0.14
Got Punish Countered0.200.09+0.11
Punish Counters landed0.200.11+0.09
Stuns landed0.000.08-0.08
Got stunned0.000.05-0.05
Drive Impact0.200.18+0.02
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Sagat · Latest 100

What to improve

  1. Review defensive decisions

    Perfect Parry: profile 0.2 · reference 0.68

    Compare five defensive situations: what did the opponent do, what did you choose, and what happened? Low parry or throw-tech counts alone do not establish a weakness.

    Try this

    Record two different options from one troublesome situation. Practice identifying them and choosing a response, then review whether the same decision improves in your next set.

    Supporting stats
    • Perfect Parry: profile 0.2 · reference 0.68
    • Drive Reversal: profile 0.1 · reference 0.23
  2. Review close-range choices

    Throw techs: profile 0.2 · reference 0.43

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throw techs: profile 0.2 · reference 0.43
    • Got thrown: profile 1.9 · reference 2.15
  3. Give each meter spend a purpose

    Drive Rush (cancel): profile 15.3% · reference 33.6%

    Review five resource decisions with the actual gauge visible. Note what the spend gained and what options remained; usage shares alone cannot measure efficiency.

    Try this

    Practice a familiar sequence with a resource spend and a conservation alternative. Compare the outcome and remaining gauge before deciding which situation calls for each.

    Supporting stats
    • Drive Rush (cancel): profile 15.3% · reference 33.6%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Look for a repeatable punish opportunity

    Got Punish Countered: profile 0.2 · reference 0.09

    Use the stats as a scouting lead. Watch for an action you have already verified as punishable at that spacing; do not assume every apparent opening is unsafe.

    Try this

    Test one confirmed response when that action appears. If it stops appearing, return to your normal spacing instead of forcing the punish.

    Supporting stats
    • Got Punish Countered: profile 0.2 · reference 0.09
  2. Probe defense before committing

    Drive Parry: profile 1.3 · reference 1.58

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 1.3 · reference 1.58
    • Drive Reversal: profile 0.1 · reference 0.23
  3. Adapt to the visible gauge

    Drive Arts: profile 27.6% · reference 16.5%

    Watch current Drive and Super Art resources during the match. Treat the profile’s spending pattern as a question to investigate, not a prediction of burnout or a guaranteed opening.

    Try this

    After a large spend, reassess the options available to both players before approaching. If their resource decisions differ from the profile, follow the live situation.

    Supporting stats
    • Drive Arts: profile 27.6% · reference 16.5%
    • SA3: profile 46.2% · reference 41.5%

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 8, 2026 · AI: dots-studio/dots-3-note-preview:free

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