Latest game
fest
None
Ranked MR
0 local · 0 imported · 0 on chart · 65 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | fest | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA2 | 0.0% | 22.8% | -22.8% | |
| SA3 | 57.9% | 38.7% | +19.2% | |
| CA | 23.7% | 9.9% | +13.8% | |
| Drive Arts | 31.1% | 19.2% | +11.9% | |
| SA1 | 18.4% | 28.6% | -10.2% | |
| Drive Guard | 6.3% | 13.1% | -6.9% | |
| Drive Rush (cancel) | 27.8% | 32.7% | -4.9% | |
| Drive Impact gauge | 6.4% | 1.5% | +4.9% | |
| Drive Parry | 0.00 | 1.65 | -1.65 | |
| Drive Rush (parry) | 5.9% | 7.4% | -1.5% | |
| Throws | 1.80 | 2.74 | -0.94 | |
| Perfect Parry | 0.00 | 0.77 | -0.77 | |
| Corner pressure | 11.80 | 11.47 | +0.33 | |
| Got Punish Countered | 0.40 | 0.09 | +0.31 | |
| Drive Impact | 0.50 | 0.20 | +0.30 | |
| Drive Reversal | 0.40 | 0.20 | +0.20 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Throw techs | 0.30 | 0.45 | -0.15 | |
| Time cornered | 8.40 | 8.55 | -0.15 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Got stunned | 0.10 | 0.04 | +0.06 | |
| Got thrown | 2.10 | 2.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| Akuma | 914W · 1237L | 42.5% | 2,151 |
| Ryu | 0W · 3L | 0.0% | 3 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| Ryu | 67,852 | 7,920 | 0 | 75,772 |
| Akuma | 66,994 | 5,740 | 0 | 72,734 |
| Luke | 110 | 0 | 50 | 160 |
| Juri | 147 | 0 | 0 | 147 |
| C. Viper | 0 | 120 | 0 | 120 |
| Cammy | 83 | 20 | 0 | 103 |
| Jamie | 50 | 0 | 0 | 50 |
| Chun-Li | 20 | 0 | 0 | 20 |
| Manon | 10 | 0 | 0 | 10 |
Public data
Public statistics and datasets
Results from 65 of 65 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 12games
- Losses
- 53games
- Draws
- 0games
- Games
- 65games
- Win rate (draw = half win)
- 18.46%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
6 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 3
|
| Jamie | 0 | -1 | Details for Current saved character ratings, row 4
|
| Akuma | 0 | 20,380 | Details for Current saved character ratings, row 5
|
| C. Viper | 0 | -1 | Details for Current saved character ratings, row 6
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


