Latest game
eryu
None
Ranked MR
2 local · 0 imported · 2 on chart · 16 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Ken
Benchmark refreshed Sep 11, 2026, 7:22 PM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | eryu | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA1 | 52.6% | 27.3% | +25.4% | |
| SA2 | 3.9% | 25.9% | -21.9% | |
| Drive Rush (cancel) | 44.4% | 38.2% | +6.2% | |
| Drive Arts | 8.8% | 14.9% | -6.1% | |
| Corner pressure | 8.70 | 13.12 | -4.42 | |
| Time cornered | 5.30 | 8.95 | -3.65 | |
| Drive Impact gauge | 4.6% | 1.4% | +3.2% | |
| CA | 7.9% | 11.0% | -3.2% | |
| Drive Guard | 11.6% | 12.7% | -1.1% | |
| Perfect Parry | 0.30 | 0.84 | -0.54 | |
| Drive Rush (parry) | 6.5% | 6.8% | -0.3% | |
| Drive Reversal | 0.50 | 0.23 | +0.27 | |
| Throws | 2.30 | 2.57 | -0.27 | |
| SA3 | 35.5% | 35.8% | -0.3% | |
| Got Punish Countered | 0.30 | 0.08 | +0.22 | |
| Drive Impact | 0.40 | 0.19 | +0.21 | |
| Punish Counters landed | 0.30 | 0.10 | +0.20 | |
| Drive Parry | 1.70 | 1.89 | -0.19 | |
| Throw techs | 0.60 | 0.44 | +0.16 | |
| Throw parries | 0.10 | 0.21 | -0.11 | |
| Stuns landed | 0.00 | 0.07 | -0.07 | |
| Got thrown | 2.20 | 2.26 | -0.06 | |
| Got stunned | 0.10 | 0.05 | +0.05 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| KKen | 277W · 309L | 47.3% | 586 |
| JJuri | 107W · 82L | 56.6% | 189 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| KKen | 322,567 | 4,532 | 0 | 327,099 |
| JJuri | 24,186 | 340 | 0 | 24,526 |
| AAkuma | 4,959 | 400 | 0 | 5,359 |
| RRyu | 257 | 0 | 0 | 257 |
| ZZangief | 232 | 0 | 0 | 232 |
| GGuile | 180 | 0 | 0 | 180 |
| CVC. Viper | 80 | 0 | 0 | 80 |
| LLuke | 10 | 0 | 60 | 70 |
| MManon | 60 | 0 | 0 | 60 |
| JJP | 50 | 0 | 0 | 50 |
| CCammy | 44 | 0 | 0 | 44 |
| EHEdmond Honda | 40 | 0 | 0 | 40 |
| MMarisa | 30 | 0 | 0 | 30 |
| JJamie | 9 | 0 | 0 | 9 |
| DDhalsim | 5 | 0 | 0 | 5 |
Public data
Public statistics and datasets
Results from 16 of 16 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 5games
- Losses
- 11games
- Draws
- 0games
- Games
- 16games
- Win rate (draw = half win)
- 31.25%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
13 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Ryu | 0 | -1 | Details for Current saved character ratings, row 1
|
| Luke | 0 | -1 | Details for Current saved character ratings, row 2
|
| Manon | 0 | -1 | Details for Current saved character ratings, row 3
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 4
|
| JP | 0 | -1 | Details for Current saved character ratings, row 5
|
| Cammy | 0 | -1 | Details for Current saved character ratings, row 6
|
| Ken | 1,389 | 173,464 | Details for Current saved character ratings, row 7
|
| Juri | 0 | 23,378 | Details for Current saved character ratings, row 8
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 9
|
| Guile | 0 | -1 | Details for Current saved character ratings, row 10
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 11
|
| Akuma | 0 | -1 | Details for Current saved character ratings, row 12
|
| Random | 0 | -1 | Details for Current saved character ratings, row 13
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.
















