Latest game
elmor
None
Ranked MR
5 local · 0 imported · 5 on chart · 5 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 Akuma
Benchmark refreshed Sep 13, 2026, 7:27 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | elmor | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| SA3 | 46.9% | 38.7% | +8.2% | |
| Drive Arts | 27.2% | 19.2% | +8.0% | |
| SA2 | 17.2% | 22.8% | -5.6% | |
| Drive Guard | 8.1% | 13.1% | -5.0% | |
| Drive Rush (parry) | 3.6% | 7.4% | -3.8% | |
| Corner pressure | 14.10 | 11.47 | +2.63 | |
| Drive Rush (cancel) | 35.3% | 32.7% | +2.6% | |
| Time cornered | 6.20 | 8.55 | -2.35 | |
| SA1 | 26.6% | 28.6% | -2.1% | |
| Drive Impact gauge | 2.9% | 1.5% | +1.4% | |
| Got thrown | 1.20 | 2.09 | -0.89 | |
| Throws | 2.10 | 2.74 | -0.64 | |
| Perfect Parry | 0.20 | 0.77 | -0.57 | |
| CA | 9.4% | 9.9% | -0.5% | |
| Drive Parry | 1.30 | 1.65 | -0.35 | |
| Throw techs | 0.20 | 0.45 | -0.25 | |
| Throw parries | 0.10 | 0.27 | -0.17 | |
| Drive Reversal | 0.10 | 0.20 | -0.10 | |
| Drive Impact | 0.30 | 0.20 | +0.10 | |
| Punish Counters landed | 0.20 | 0.13 | +0.07 | |
| Stuns landed | 0.10 | 0.03 | +0.07 | |
| Got stunned | 0.00 | 0.04 | -0.04 | |
| Got Punish Countered | 0.10 | 0.09 | +0.01 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Recent days
Match history
| When | Result | Replay | Δ MR | elmor | Opponent | Mode |
|---|---|---|---|---|---|---|
| Sep 4, 03:55 PM | Victory | Open replay | +8 | AkumaC | ChanbaraC C. Viper | Ranked |
| Sep 4, 03:53 PM | Victory | Open replay | +9 | AkumaC | ChanbaraC C. Viper | Ranked |
| Sep 4, 03:35 PM | Victory | Open replay | +7 | AkumaC | 蝶のように舞いゆらりゆらC Chun-Li | Ranked |
| Sep 4, 03:33 PM | Defeat | Open replay | -9 | AkumaC | 蝶のように舞いゆらりゆらC Chun-Li | Ranked |
| Sep 4, 03:30 PM | Victory | Open replay | +7 | AkumaC | 蝶のように舞いゆらりゆらC Chun-Li | Ranked |
Public data
Public statistics and datasets
Results from 5 of 5 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 4games
- Losses
- 1games
- Draws
- 0games
- Games
- 5games
- Win rate (draw = half win)
- 80%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
4 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Chun-Li | 0 | -1 | Details for Current saved character ratings, row 1
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 2
|
| Akuma | 1,624 | 334,518 | Details for Current saved character ratings, row 3
|
| Mai | 0 | -1 | Details for Current saved character ratings, row 4
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.





