Updated 2 weeks agoSteamJapanClub · IKOMAclubC100%

eleven

Always Remember to Smile!

Wants to Improve

R36
MR 1,514#196,760
Last 102–8-43Last 2010–10+3
Winrate
53%
31W · 27L · 58 stored
Ranked matches
58
selected mode
Wins
31
Ranked
Losses
27
Ranked
Peak MR
1,676
Blanka

Ranked MR · Dee Jay

50 local · 0 imported · 50 on chart · 63 battles stored

Latest game

DefeatRanked

Replay not requested
eleven · Alex
Opponent · Terryshion

Playstyle reference

Habits vs top 30 Dee Jay

Benchmark refreshed Sep 15, 2026, 7:28 PM

Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details

eleven’s Dee Jay benchmark

Compared with the average habits of the top 30 sampled Dee Jay players.

Naza 2250 · GTW-XiaoXu 2233 · @Sycom|zabutonn 2210 · tomorock21 2187 · Asuka 2177 · +25 others

Largest absolute differences first23 habits
HabitelevenLegendsDifference LessLegendsMore
Drive Arts19.6%25.1%-5.5%
Corner pressure7.4012.34-4.94
Drive Guard18.5%14.9%+3.6%
Drive Impact gauge5.0%1.5%+3.4%
CA12.2%9.9%+2.2%
SA131.1%33.3%-2.2%
Drive Rush (cancel)20.8%22.8%-1.9%
Drive Parry3.101.67+1.43
SA332.4%33.0%-0.6%
SA224.3%23.8%+0.6%
Time cornered8.909.45-0.55
Drive Impact0.600.20+0.40
Got thrown2.502.22+0.28
Punish Counters landed0.400.12+0.28
Drive Reversal0.400.18+0.22
Throw techs0.300.46-0.16
Stuns landed0.200.07+0.13
Throws2.402.52-0.12
Drive Rush (parry)9.0%9.1%-0.1%
Got Punish Countered0.200.10+0.10
Throw parries0.200.27-0.07
Perfect Parry0.600.55+0.05
Got stunned0.000.04-0.04
FROM STATS TO PRACTICE

Match plan

Latest 100

Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.

Checking for a saved match plan…

Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.

Saved match plans

Previously generated AI plans, with their original supporting stats and data dates. Expand a plan to read both perspectives.

Blanka · Latest 100

What to improve

  1. Make Drive Impact a deliberate choice

    Drive Impact: profile 0.6 · reference 0.23

    Review five Drive Impacts and record the situation and outcome. Keep effective uses; investigate repeated failures rather than aiming for the reference frequency.

    Try this

    Record Drive Impact and an ordinary attack in separate dummy slots. Mix playback and practice recognizing the difference with a response available in your current gauge state.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.23
  2. Review close-range choices

    Throws: profile 2.4 · reference 2.6

    Look at five close-range exchanges. Separate throw opportunities, throw attempts and defensive choices; the aggregate counts cannot show which option was correct.

    Try this

    Replay one recurring situation in training with both a strike and a throw recorded. Practice your chosen responses, then check how often you make that choice deliberately in matches.

    Supporting stats
    • Throws: profile 2.4 · reference 2.6
    • Throw techs: profile 0.3 · reference 0.35
    • Got thrown: profile 2.5 · reference 1.99

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

How to beat this player

  1. Probe defense before committing

    Drive Parry: profile 3.1 · reference 1.79

    Test one familiar pressure situation and observe the actual response. Use that observation to vary your next choice; do not infer a success rate from event counts.

    Try this

    Try your usual strike/throw decision in a situation you understand. Repeat only if the response is consistent; if they adapt, vary your timing or reset to neutral.

    Supporting stats
    • Drive Parry: profile 3.1 · reference 1.79
    • Perfect Parry: profile 0.6 · reference 0.54
  2. Test the Drive Impact tendency

    Drive Impact: profile 0.6 · reference 0.23

    Observe whether Drive Impact repeats in a particular situation. Prepare a response you have verified in training, while respecting range, recovery and available gauge.

    Try this

    Revisit that situation with a less committal approach. If the Impact appears, use your practiced response; if it does not, resume your usual game plan.

    Supporting stats
    • Drive Impact: profile 0.6 · reference 0.23
  3. Test the close-range pattern

    Throws: profile 2.4 · reference 2.6

    Observe actual strike, throw and defensive choices at close range. Change one part of your familiar mix only after a tendency appears.

    Try this

    If the same response repeats twice, try a different option in that situation. If the player changes their response, return to varied choices instead of assuming the pattern is permanent.

    Supporting stats
    • Throws: profile 2.4 · reference 2.6
    • Throw techs: profile 0.3 · reference 0.35
    • Got thrown: profile 2.5 · reference 1.99

AI selects and prioritizes reviewed practice plans from the cited stats. Habits cover the whole profile; character records and recent samples have separate scopes. These are ideas to test, not confirmed weaknesses or video analysis. Latest reported trends across the last 100 matches, not lifetime habit averages.

Data saved Sep 9, 2026 · AI: dots-studio/dots-3-note-preview:free

Public data

Public statistics and datasets

Results from 63 of 63 stored matches. Explore the datasets for the full saved history.

Results in stored match sample

1 row
Wins
33games
Losses
30games
Draws
0games
Games
63games
Win rate (draw = half win)
52.38%
Field definitions 5 fields
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Current saved character ratings

22 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Current saved character ratings. 22 rows on page 1; 22 rows total.
CharacterMRMR pointsLPLP pointsDetails
Ryu022,735
Details for Current saved character ratings, row 1
Character ID
1
Kimberly0-1
Details for Current saved character ratings, row 2
Character ID
3
Manon0-1
Details for Current saved character ratings, row 3
Character ID
5
Zangief1,45446,187
Details for Current saved character ratings, row 4
Character ID
6
JP0-1
Details for Current saved character ratings, row 5
Character ID
7
Dhalsim0-1
Details for Current saved character ratings, row 6
Character ID
8
Cammy0-1
Details for Current saved character ratings, row 7
Character ID
9
Ken0-1
Details for Current saved character ratings, row 8
Character ID
10
Dee Jay1,51473,552
Details for Current saved character ratings, row 9
Character ID
11
Lily0-1
Details for Current saved character ratings, row 10
Character ID
12
A.K.I.0-1
Details for Current saved character ratings, row 11
Character ID
13
Rashid0-1
Details for Current saved character ratings, row 12
Character ID
14
Blanka1,676167,629
Details for Current saved character ratings, row 13
Character ID
15
Juri0-1
Details for Current saved character ratings, row 14
Character ID
16
Marisa0-1
Details for Current saved character ratings, row 15
Character ID
17
Ed0-1
Details for Current saved character ratings, row 16
Character ID
19
E. Honda0-1
Details for Current saved character ratings, row 17
Character ID
20
Jamie0-1
Details for Current saved character ratings, row 18
Character ID
21
Akuma0-1
Details for Current saved character ratings, row 19
Character ID
22
Terry0-1
Details for Current saved character ratings, row 20
Character ID
27
Mai0-1
Details for Current saved character ratings, row 21
Character ID
28
Alex1,62961,459
Details for Current saved character ratings, row 22
Character ID
31
Field definitions 4 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp

Last saved update: .

Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage