Latest game
ebirole
None
Ranked MR
0 local · 0 imported · 0 on chart · 3 battles stored
Not enough ranked MR points in this range yet.
Playstyle reference
Habits vs top 30 JP
Benchmark refreshed Sep 15, 2026, 7:16 AM
Latest reported trends across the last 100 matches, not lifetime habit averages. · Data details
| Habit | ebirole | Legends | Difference | LessLegendsMore |
|---|---|---|---|---|
| Drive Rush (cancel) | 0.6% | 22.1% | -21.5% | |
| Drive Arts | 45.2% | 31.4% | +13.8% | |
| SA1 | 13.5% | 22.6% | -9.1% | |
| SA2 | 61.8% | 54.2% | +7.6% | |
| Corner pressure | 4.10 | 10.70 | -6.60 | |
| Drive Guard | 6.7% | 13.0% | -6.4% | |
| CA | 9.0% | 5.2% | +3.8% | |
| Drive Rush (parry) | 3.0% | 6.7% | -3.8% | |
| SA3 | 15.7% | 18.1% | -2.3% | |
| Time cornered | 13.70 | 12.00 | +1.70 | |
| Got thrown | 3.60 | 2.29 | +1.31 | |
| Throws | 0.80 | 2.02 | -1.22 | |
| Drive Impact gauge | 3.3% | 2.1% | +1.2% | |
| Drive Parry | 1.00 | 2.00 | -1.00 | |
| Perfect Parry | 0.10 | 0.76 | -0.66 | |
| Got Punish Countered | 0.50 | 0.09 | +0.41 | |
| Throw parries | 0.10 | 0.38 | -0.28 | |
| Throw techs | 0.20 | 0.41 | -0.21 | |
| Drive Reversal | 0.00 | 0.17 | -0.17 | |
| Punish Counters landed | 0.30 | 0.13 | +0.17 | |
| Stuns landed | 0.00 | 0.10 | -0.10 | |
| Drive Impact | 0.40 | 0.33 | +0.07 | |
| Got stunned | 0.00 | 0.03 | -0.03 |
Match plan
Turn this profile’s habits and results into ideas to test. Habits cover all characters; the selected character sets the comparison group.
Checking for a saved match plan…
Uses public profile stats with OpenRouter’s free AI models. Plans are shared and saved for reuse. Suggestions are hypotheses, not replay analysis.Official win rates
| Record | |||
|---|---|---|---|
| JP | 73W · 68L | 51.8% | 141 |
| Lily | 0W · 2L | 0.0% | 2 |
Play points
| Character | FG | Hub | WT | Total |
|---|---|---|---|---|
| JP | 20,101 | 380 | 0 | 20,481 |
| Lily | 11,556 | 0 | 0 | 11,556 |
| C. Viper | 3,618 | 340 | 0 | 3,958 |
| Ingrid | 2,741 | 0 | 0 | 2,741 |
| Luke | 2,042 | 60 | 0 | 2,102 |
| Ken | 1,451 | 0 | 0 | 1,451 |
| Marisa | 835 | 0 | 0 | 835 |
| Juri | 344 | 0 | 0 | 344 |
| Edmond Honda | 101 | 0 | 0 | 101 |
| Blanka | 70 | 0 | 0 | 70 |
| Zangief | 30 | 0 | 0 | 30 |
| Chun-Li | 17 | 0 | 0 | 17 |
| Manon | 10 | 0 | 0 | 10 |
| Ryu | 9 | 0 | 0 | 9 |
| Dee Jay | 9 | 0 | 0 | 9 |
Public data
Public statistics and datasets
Results from 3 of 3 stored matches. Explore the datasets for the full saved history.
Results in stored match sample
1 row- Wins
- 1games
- Losses
- 2games
- Draws
- 0games
- Games
- 3games
- Win rate (draw = half win)
- 33.33%
Field definitions 5 fields
- Wins
- Wins · games.
wins - Losses
- Losses · games.
losses - Draws
- Draws · games.
draws - Games
- Games · games.
total - Win rate (draw = half win)
- Win rate (draw = half win) · percent.
winRateDisplayed to two decimal places; JSON retains full precision.
Current saved character ratings
10 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Character | MRMR points | LPLP points | Details |
|---|---|---|---|
| Luke | 0 | -1 | Details for Current saved character ratings, row 1
|
| Zangief | 0 | -1 | Details for Current saved character ratings, row 2
|
| JP | 0 | 17,859 | Details for Current saved character ratings, row 3
|
| Ken | 0 | -1 | Details for Current saved character ratings, row 4
|
| Lily | 0 | 13,625 | Details for Current saved character ratings, row 5
|
| Blanka | 0 | -1 | Details for Current saved character ratings, row 6
|
| Juri | 0 | -1 | Details for Current saved character ratings, row 7
|
| Marisa | 0 | -1 | Details for Current saved character ratings, row 8
|
| E. Honda | 0 | -1 | Details for Current saved character ratings, row 9
|
| Ingrid | 0 | -1 | Details for Current saved character ratings, row 10
|
Field definitions 4 fields
- Character ID
- Character ID · identifier.
characterId - Character
- Character · text.
character - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp
Last saved update: .
Latest saved profile; local results cover at most the newest 10,000 stored matches across all modes.


