Replay dataQEF4NG4XG

Replay QEF4NG4XG

Match details unavailable

This replay has no saved Battle Log match. Participant identities and outcome cannot be inferred from telemetry.

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 Unknown player
19,847HP
P2 Unknown player
7,320HP

Explore the observations

Health changessampled decreases, not confirmed hits
77
Input transitionsbutton or chord changes, not confirmed moves
346
Combo candidatesinferred sequences, not verified combos
15

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
1,323samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
1.084738seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

4 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
1.084738seconds
Estimated end
51.66807133333334seconds
First sampled health
10,000health points
Last sampled health
152health points
Inputs & sampling 559 samples
Round index
0zero-based
Side
P1
Input samples
559samples

Buttons & chords observed transitions

Light punch
63transitions
Medium punch
13transitions
Heavy punch
66transitions
Light kick
8transitions
Medium kick
16transitions
Heavy kick
2transitions
Drive Impact chord
0transitions
Throw chord
5transitions
Parry chord
8transitions

Round 1 · P2

Estimated start
1.084738seconds
Estimated end
51.66807133333334seconds
First sampled health
10,000health points
Last sampled health
4,180health points
Inputs & sampling 349 samples
Round index
0zero-based
Side
P2
Input samples
349samples

Buttons & chords observed transitions

Light punch
4transitions
Medium punch
9transitions
Heavy punch
17transitions
Light kick
3transitions
Medium kick
17transitions
Heavy kick
5transitions
Drive Impact chord
0transitions
Throw chord
3transitions
Parry chord
5transitions

Round 2 · P1

Estimated start
61.20140466666667seconds
Estimated end
91.76807133333334seconds
First sampled health
10,000health points
Last sampled health
1health points
Inputs & sampling 232 samples
Round index
1zero-based
Side
P1
Input samples
232samples

Buttons & chords observed transitions

Light punch
20transitions
Medium punch
6transitions
Heavy punch
21transitions
Light kick
2transitions
Medium kick
11transitions
Heavy kick
0transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
4transitions

Round 2 · P2

Estimated start
61.20140466666667seconds
Estimated end
91.76807133333334seconds
First sampled health
10,000health points
Last sampled health
8,500health points
Inputs & sampling 179 samples
Round index
1zero-based
Side
P2
Input samples
179samples

Buttons & chords observed transitions

Light punch
2transitions
Medium punch
5transitions
Heavy punch
13transitions
Light kick
1transitions
Medium kick
8transitions
Heavy kick
4transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
3transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 346 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 346 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
1.4680P1Heavy punch (HP)
Details for Observed input transitions, row 1
Event ID
input-r0-f23-p1-HP
Sampled render frame
23frames
1.7180P2Medium kick (MK)
Details for Observed input transitions, row 2
Event ID
input-r0-f38-p2-MK
Sampled render frame
38frames
1.7180P2Medium punch (MP)
Details for Observed input transitions, row 3
Event ID
input-r0-f38-p2-MP
Sampled render frame
38frames
1.7180P2Parry chord (parry)
Details for Observed input transitions, row 4
Event ID
input-r0-f38-p2-parry
Sampled render frame
38frames
1.9510P2Medium kick (MK)
Details for Observed input transitions, row 5
Event ID
input-r0-f52-p2-MK
Sampled render frame
52frames
2.1850P2Medium kick (MK)
Details for Observed input transitions, row 6
Event ID
input-r0-f66-p2-MK
Sampled render frame
66frames
2.1850P2Medium punch (MP)
Details for Observed input transitions, row 7
Event ID
input-r0-f66-p2-MP
Sampled render frame
66frames
2.1850P2Parry chord (parry)
Details for Observed input transitions, row 8
Event ID
input-r0-f66-p2-parry
Sampled render frame
66frames
2.4680P2Medium punch (MP)
Details for Observed input transitions, row 9
Event ID
input-r0-f83-p2-MP
Sampled render frame
83frames
3.1510P2Heavy punch (HP)
Details for Observed input transitions, row 10
Event ID
input-r0-f124-p2-HP
Sampled render frame
124frames
3.4350P2Heavy kick (HK)
Details for Observed input transitions, row 11
Event ID
input-r0-f141-p2-HK
Sampled render frame
141frames
3.4350P2Medium kick (MK)
Details for Observed input transitions, row 12
Event ID
input-r0-f141-p2-MK
Sampled render frame
141frames
3.7850P2Heavy punch (HP)
Details for Observed input transitions, row 13
Event ID
input-r0-f162-p2-HP
Sampled render frame
162frames
3.8680P1Heavy punch (HP)
Details for Observed input transitions, row 14
Event ID
input-r0-f167-p1-HP
Sampled render frame
167frames
3.8680P1Light punch (LP)
Details for Observed input transitions, row 15
Event ID
input-r0-f167-p1-LP
Sampled render frame
167frames
4.0180P1Light punch (LP)
Details for Observed input transitions, row 16
Event ID
input-r0-f176-p1-LP
Sampled render frame
176frames
4.0350P1Heavy punch (HP)
Details for Observed input transitions, row 17
Event ID
input-r0-f177-p1-HP
Sampled render frame
177frames
4.4350P2Heavy punch (HP)
Details for Observed input transitions, row 18
Event ID
input-r0-f201-p2-HP
Sampled render frame
201frames
4.7010P1Heavy punch (HP)
Details for Observed input transitions, row 19
Event ID
input-r0-f217-p1-HP
Sampled render frame
217frames
4.7010P1Light punch (LP)
Details for Observed input transitions, row 20
Event ID
input-r0-f217-p1-LP
Sampled render frame
217frames
4.8850P1Light punch (LP)
Details for Observed input transitions, row 21
Event ID
input-r0-f228-p1-LP
Sampled render frame
228frames
4.9010P1Heavy punch (HP)
Details for Observed input transitions, row 22
Event ID
input-r0-f229-p1-HP
Sampled render frame
229frames
5.0850P1Light punch (LP)
Details for Observed input transitions, row 23
Event ID
input-r0-f240-p1-LP
Sampled render frame
240frames
5.1010P1Heavy punch (HP)
Details for Observed input transitions, row 24
Event ID
input-r0-f241-p1-HP
Sampled render frame
241frames
5.2850P1Heavy punch (HP)
Details for Observed input transitions, row 25
Event ID
input-r0-f252-p1-HP
Sampled render frame
252frames
5.2850P1Light punch (LP)
Details for Observed input transitions, row 26
Event ID
input-r0-f252-p1-LP
Sampled render frame
252frames
5.4850P1Heavy punch (HP)
Details for Observed input transitions, row 27
Event ID
input-r0-f264-p1-HP
Sampled render frame
264frames
5.4850P1Light punch (LP)
Details for Observed input transitions, row 28
Event ID
input-r0-f264-p1-LP
Sampled render frame
264frames
5.6680P1Heavy punch (HP)
Details for Observed input transitions, row 29
Event ID
input-r0-f275-p1-HP
Sampled render frame
275frames
5.6680P1Light punch (LP)
Details for Observed input transitions, row 30
Event ID
input-r0-f275-p1-LP
Sampled render frame
275frames
5.8350P1Light punch (LP)
Details for Observed input transitions, row 31
Event ID
input-r0-f285-p1-LP
Sampled render frame
285frames
5.8510P1Heavy punch (HP)
Details for Observed input transitions, row 32
Event ID
input-r0-f286-p1-HP
Sampled render frame
286frames
5.8510P1Medium kick (MK)
Details for Observed input transitions, row 33
Event ID
input-r0-f286-p1-MK
Sampled render frame
286frames
5.8510P1Medium punch (MP)
Details for Observed input transitions, row 34
Event ID
input-r0-f286-p1-MP
Sampled render frame
286frames
5.8510P1Parry chord (parry)
Details for Observed input transitions, row 35
Event ID
input-r0-f286-p1-parry
Sampled render frame
286frames
6.6350P2Medium kick (MK)
Details for Observed input transitions, row 36
Event ID
input-r0-f333-p2-MK
Sampled render frame
333frames
7.3850P2Heavy punch (HP)
Details for Observed input transitions, row 37
Event ID
input-r0-f378-p2-HP
Sampled render frame
378frames
8.1680P2Medium kick (MK)
Details for Observed input transitions, row 38
Event ID
input-r0-f425-p2-MK
Sampled render frame
425frames
9.3680P1Light punch (LP)
Details for Observed input transitions, row 39
Event ID
input-r0-f497-p1-LP
Sampled render frame
497frames
9.3850P1Light kick (LK)
Details for Observed input transitions, row 40
Event ID
input-r0-f498-p1-LK
Sampled render frame
498frames
9.3850P1Throw chord (throw)
Details for Observed input transitions, row 41
Event ID
input-r0-f498-p1-throw
Sampled render frame
498frames
9.5510P2Light kick (LK)
Details for Observed input transitions, row 42
Event ID
input-r0-f508-p2-LK
Sampled render frame
508frames
9.5510P2Light punch (LP)
Details for Observed input transitions, row 43
Event ID
input-r0-f508-p2-LP
Sampled render frame
508frames
9.5510P2Throw chord (throw)
Details for Observed input transitions, row 44
Event ID
input-r0-f508-p2-throw
Sampled render frame
508frames
12.7350P2Medium kick (MK)
Details for Observed input transitions, row 45
Event ID
input-r0-f699-p2-MK
Sampled render frame
699frames
12.9680P2Medium kick (MK)
Details for Observed input transitions, row 46
Event ID
input-r0-f713-p2-MK
Sampled render frame
713frames
12.9680P2Medium punch (MP)
Details for Observed input transitions, row 47
Event ID
input-r0-f713-p2-MP
Sampled render frame
713frames
12.9680P2Parry chord (parry)
Details for Observed input transitions, row 48
Event ID
input-r0-f713-p2-parry
Sampled render frame
713frames
13.2510P2Medium punch (MP)
Details for Observed input transitions, row 49
Event ID
input-r0-f730-p2-MP
Sampled render frame
730frames
13.9350P2Heavy punch (HP)
Details for Observed input transitions, row 50
Event ID
input-r0-f771-p2-HP
Sampled render frame
771frames
14.1680P1Light punch (LP)
Details for Observed input transitions, row 51
Event ID
input-r0-f785-p1-LP
Sampled render frame
785frames
14.1850P1Heavy punch (HP)
Details for Observed input transitions, row 52
Event ID
input-r0-f786-p1-HP
Sampled render frame
786frames
14.2180P2Heavy kick (HK)
Details for Observed input transitions, row 53
Event ID
input-r0-f788-p2-HK
Sampled render frame
788frames
14.2180P2Medium kick (MK)
Details for Observed input transitions, row 54
Event ID
input-r0-f788-p2-MK
Sampled render frame
788frames
14.3350P1Light punch (LP)
Details for Observed input transitions, row 55
Event ID
input-r0-f795-p1-LP
Sampled render frame
795frames
14.3510P1Heavy punch (HP)
Details for Observed input transitions, row 56
Event ID
input-r0-f796-p1-HP
Sampled render frame
796frames
14.5510P1Light punch (LP)
Details for Observed input transitions, row 57
Event ID
input-r0-f808-p1-LP
Sampled render frame
808frames
14.5680P1Heavy punch (HP)
Details for Observed input transitions, row 58
Event ID
input-r0-f809-p1-HP
Sampled render frame
809frames
14.5680P2Heavy punch (HP)
Details for Observed input transitions, row 59
Event ID
input-r0-f809-p2-HP
Sampled render frame
809frames
14.7350P1Light punch (LP)
Details for Observed input transitions, row 60
Event ID
input-r0-f819-p1-LP
Sampled render frame
819frames
14.7680P1Heavy punch (HP)
Details for Observed input transitions, row 61
Event ID
input-r0-f821-p1-HP
Sampled render frame
821frames
14.9350P1Light punch (LP)
Details for Observed input transitions, row 62
Event ID
input-r0-f831-p1-LP
Sampled render frame
831frames
14.9510P1Heavy punch (HP)
Details for Observed input transitions, row 63
Event ID
input-r0-f832-p1-HP
Sampled render frame
832frames
15.1350P1Light punch (LP)
Details for Observed input transitions, row 64
Event ID
input-r0-f843-p1-LP
Sampled render frame
843frames
15.1510P1Heavy punch (HP)
Details for Observed input transitions, row 65
Event ID
input-r0-f844-p1-HP
Sampled render frame
844frames
15.2350P2Heavy punch (HP)
Details for Observed input transitions, row 66
Event ID
input-r0-f849-p2-HP
Sampled render frame
849frames
15.3180P1Light punch (LP)
Details for Observed input transitions, row 67
Event ID
input-r0-f854-p1-LP
Sampled render frame
854frames
15.3350P1Heavy punch (HP)
Details for Observed input transitions, row 68
Event ID
input-r0-f855-p1-HP
Sampled render frame
855frames
15.5010P1Light punch (LP)
Details for Observed input transitions, row 69
Event ID
input-r0-f865-p1-LP
Sampled render frame
865frames
15.5180P1Heavy punch (HP)
Details for Observed input transitions, row 70
Event ID
input-r0-f866-p1-HP
Sampled render frame
866frames
15.7010P1Heavy punch (HP)
Details for Observed input transitions, row 71
Event ID
input-r0-f877-p1-HP
Sampled render frame
877frames
15.7010P1Light punch (LP)
Details for Observed input transitions, row 72
Event ID
input-r0-f877-p1-LP
Sampled render frame
877frames
15.8850P1Heavy punch (HP)
Details for Observed input transitions, row 73
Event ID
input-r0-f888-p1-HP
Sampled render frame
888frames
15.8850P1Light punch (LP)
Details for Observed input transitions, row 74
Event ID
input-r0-f888-p1-LP
Sampled render frame
888frames
16.0850P1Heavy punch (HP)
Details for Observed input transitions, row 75
Event ID
input-r0-f900-p1-HP
Sampled render frame
900frames
16.0850P1Light punch (LP)
Details for Observed input transitions, row 76
Event ID
input-r0-f900-p1-LP
Sampled render frame
900frames
16.2850P1Light punch (LP)
Details for Observed input transitions, row 77
Event ID
input-r0-f912-p1-LP
Sampled render frame
912frames
16.3010P1Heavy punch (HP)
Details for Observed input transitions, row 78
Event ID
input-r0-f913-p1-HP
Sampled render frame
913frames
16.4680P1Light punch (LP)
Details for Observed input transitions, row 79
Event ID
input-r0-f923-p1-LP
Sampled render frame
923frames
16.4850P1Heavy punch (HP)
Details for Observed input transitions, row 80
Event ID
input-r0-f924-p1-HP
Sampled render frame
924frames
16.5510P1Medium kick (MK)
Details for Observed input transitions, row 81
Event ID
input-r0-f928-p1-MK
Sampled render frame
928frames
16.5510P1Medium punch (MP)
Details for Observed input transitions, row 82
Event ID
input-r0-f928-p1-MP
Sampled render frame
928frames
16.5510P1Parry chord (parry)
Details for Observed input transitions, row 83
Event ID
input-r0-f928-p1-parry
Sampled render frame
928frames
16.6180P1Light punch (LP)
Details for Observed input transitions, row 84
Event ID
input-r0-f932-p1-LP
Sampled render frame
932frames
16.6350P1Heavy punch (HP)
Details for Observed input transitions, row 85
Event ID
input-r0-f933-p1-HP
Sampled render frame
933frames
17.3680P1Medium kick (MK)
Details for Observed input transitions, row 86
Event ID
input-r0-f977-p1-MK
Sampled render frame
977frames
17.5850P1Medium kick (MK)
Details for Observed input transitions, row 87
Event ID
input-r0-f990-p1-MK
Sampled render frame
990frames
17.5850P1Medium punch (MP)
Details for Observed input transitions, row 88
Event ID
input-r0-f990-p1-MP
Sampled render frame
990frames
17.5850P1Parry chord (parry)
Details for Observed input transitions, row 89
Event ID
input-r0-f990-p1-parry
Sampled render frame
990frames
17.9010P1Light kick (LK)
Details for Observed input transitions, row 90
Event ID
input-r0-f1009-p1-LK
Sampled render frame
1,009frames
18.3180P1Light kick (LK)
Details for Observed input transitions, row 91
Event ID
input-r0-f1034-p1-LK
Sampled render frame
1,034frames
18.3180P1Light punch (LP)
Details for Observed input transitions, row 92
Event ID
input-r0-f1034-p1-LP
Sampled render frame
1,034frames
18.3180P1Throw chord (throw)
Details for Observed input transitions, row 93
Event ID
input-r0-f1034-p1-throw
Sampled render frame
1,034frames
19.1350P1Light punch (LP)
Details for Observed input transitions, row 94
Event ID
input-r0-f1083-p1-LP
Sampled render frame
1,083frames
19.1510P1Heavy punch (HP)
Details for Observed input transitions, row 95
Event ID
input-r0-f1084-p1-HP
Sampled render frame
1,084frames
19.3180P1Light punch (LP)
Details for Observed input transitions, row 96
Event ID
input-r0-f1094-p1-LP
Sampled render frame
1,094frames
19.3350P1Heavy punch (HP)
Details for Observed input transitions, row 97
Event ID
input-r0-f1095-p1-HP
Sampled render frame
1,095frames
19.5010P1Light punch (LP)
Details for Observed input transitions, row 98
Event ID
input-r0-f1105-p1-LP
Sampled render frame
1,105frames
19.5180P1Heavy punch (HP)
Details for Observed input transitions, row 99
Event ID
input-r0-f1106-p1-HP
Sampled render frame
1,106frames
19.6850P1Light punch (LP)
Details for Observed input transitions, row 100
Event ID
input-r0-f1116-p1-LP
Sampled render frame
1,116frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Not available
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
1,323
Health events omitted
0
Input events omitted
0
Health changes retained
77
Input transitions retained
346
Combo candidates retained
15
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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