Replay dataKHDCWHXVM

BonCrash vs もっか000

Custom Room

Player 1Defeat

BonCrash

JP · Classic

Pre-match MR
1,423
Pre-match LP
31,109
Player 2Victory

もっか000

M. Bison · Classic

Pre-match MR
0
Pre-match LP
23,010

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 BonCrash
19,623HP
P2 もっか000
10,680HP

Explore the observations

Health changessampled decreases, not confirmed hits
58
Input transitionsbutton or chord changes, not confirmed moves
539
Combo candidatesinferred sequences, not verified combos
24

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
1,765samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
1.06547seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

4 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
1.06547seconds
Estimated end
25.332136666666667seconds
First sampled health
10,000health points
Last sampled health
376health points
Inputs & sampling 194 samples
Round index
0zero-based
Side
P1
Input samples
194samples

Buttons & chords observed transitions

Light punch
9transitions
Medium punch
3transitions
Heavy punch
14transitions
Light kick
11transitions
Medium kick
8transitions
Heavy kick
13transitions
Drive Impact chord
13transitions
Throw chord
3transitions
Parry chord
0transitions

Round 1 · P2

Estimated start
1.06547seconds
Estimated end
25.332136666666667seconds
First sampled health
10,000health points
Last sampled health
9,160health points
Inputs & sampling 233 samples
Round index
0zero-based
Side
P2
Input samples
233samples

Buttons & chords observed transitions

Light punch
5transitions
Medium punch
17transitions
Heavy punch
8transitions
Light kick
3transitions
Medium kick
6transitions
Heavy kick
4transitions
Drive Impact chord
3transitions
Throw chord
1transitions
Parry chord
6transitions

Round 2 · P1

Estimated start
36.16547seconds
Estimated end
113.49880333333334seconds
First sampled health
10,000health points
Last sampled health
1health points
Inputs & sampling 583 samples
Round index
1zero-based
Side
P1
Input samples
583samples

Buttons & chords observed transitions

Light punch
43transitions
Medium punch
29transitions
Heavy punch
31transitions
Light kick
20transitions
Medium kick
20transitions
Heavy kick
21transitions
Drive Impact chord
21transitions
Throw chord
9transitions
Parry chord
4transitions

Round 2 · P2

Estimated start
36.16547seconds
Estimated end
113.49880333333334seconds
First sampled health
10,000health points
Last sampled health
160health points
Inputs & sampling 751 samples
Round index
1zero-based
Side
P2
Input samples
751samples

Buttons & chords observed transitions

Light punch
27transitions
Medium punch
42transitions
Heavy punch
22transitions
Light kick
20transitions
Medium kick
31transitions
Heavy kick
24transitions
Drive Impact chord
19transitions
Throw chord
5transitions
Parry chord
24transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 539 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 539 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
1.2150P1Medium punch (MP)
Details for Observed input transitions, row 1
Event ID
input-r0-f9-p1-MP
Sampled render frame
9frames
1.2320P1Heavy punch (HP)
Details for Observed input transitions, row 2
Event ID
input-r0-f10-p1-HP
Sampled render frame
10frames
1.8490P1Medium punch (MP)
Details for Observed input transitions, row 3
Event ID
input-r0-f47-p1-MP
Sampled render frame
47frames
2.2650P2Medium kick (MK)
Details for Observed input transitions, row 4
Event ID
input-r0-f72-p2-MK
Sampled render frame
72frames
2.3820P1Light kick (LK)
Details for Observed input transitions, row 5
Event ID
input-r0-f79-p1-LK
Sampled render frame
79frames
2.3820P1Light punch (LP)
Details for Observed input transitions, row 6
Event ID
input-r0-f79-p1-LP
Sampled render frame
79frames
2.3820P1Throw chord (throw)
Details for Observed input transitions, row 7
Event ID
input-r0-f79-p1-throw
Sampled render frame
79frames
2.9320P1Light kick (LK)
Details for Observed input transitions, row 8
Event ID
input-r0-f112-p1-LK
Sampled render frame
112frames
3.2490P1Heavy kick (HK)
Details for Observed input transitions, row 9
Event ID
input-r0-f131-p1-HK
Sampled render frame
131frames
3.2490P1Heavy punch (HP)
Details for Observed input transitions, row 10
Event ID
input-r0-f131-p1-HP
Sampled render frame
131frames
3.2490P1Drive Impact chord (di)
Details for Observed input transitions, row 11
Event ID
input-r0-f131-p1-di
Sampled render frame
131frames
3.3820P1Heavy kick (HK)
Details for Observed input transitions, row 12
Event ID
input-r0-f139-p1-HK
Sampled render frame
139frames
3.3820P1Heavy punch (HP)
Details for Observed input transitions, row 13
Event ID
input-r0-f139-p1-HP
Sampled render frame
139frames
3.3820P1Drive Impact chord (di)
Details for Observed input transitions, row 14
Event ID
input-r0-f139-p1-di
Sampled render frame
139frames
3.7490P2Medium punch (MP)
Details for Observed input transitions, row 15
Event ID
input-r0-f161-p2-MP
Sampled render frame
161frames
3.7820P1Light kick (LK)
Details for Observed input transitions, row 16
Event ID
input-r0-f163-p1-LK
Sampled render frame
163frames
3.7820P1Medium kick (MK)
Details for Observed input transitions, row 17
Event ID
input-r0-f163-p1-MK
Sampled render frame
163frames
4.9820P1Medium kick (MK)
Details for Observed input transitions, row 18
Event ID
input-r0-f235-p1-MK
Sampled render frame
235frames
5.2990P2Light punch (LP)
Details for Observed input transitions, row 19
Event ID
input-r0-f254-p2-LP
Sampled render frame
254frames
5.6490P2Medium kick (MK)
Details for Observed input transitions, row 20
Event ID
input-r0-f275-p2-MK
Sampled render frame
275frames
5.6490P2Medium punch (MP)
Details for Observed input transitions, row 21
Event ID
input-r0-f275-p2-MP
Sampled render frame
275frames
5.6490P2Parry chord (parry)
Details for Observed input transitions, row 22
Event ID
input-r0-f275-p2-parry
Sampled render frame
275frames
5.9650P1Medium kick (MK)
Details for Observed input transitions, row 23
Event ID
input-r0-f294-p1-MK
Sampled render frame
294frames
7.1990P1Light kick (LK)
Details for Observed input transitions, row 24
Event ID
input-r0-f368-p1-LK
Sampled render frame
368frames
7.6820P1Light punch (LP)
Details for Observed input transitions, row 25
Event ID
input-r0-f397-p1-LP
Sampled render frame
397frames
7.8320P1Light punch (LP)
Details for Observed input transitions, row 26
Event ID
input-r0-f406-p1-LP
Sampled render frame
406frames
8.0320P1Light punch (LP)
Details for Observed input transitions, row 27
Event ID
input-r0-f418-p1-LP
Sampled render frame
418frames
8.2150P1Light punch (LP)
Details for Observed input transitions, row 28
Event ID
input-r0-f429-p1-LP
Sampled render frame
429frames
8.5320P1Light punch (LP)
Details for Observed input transitions, row 29
Event ID
input-r0-f448-p1-LP
Sampled render frame
448frames
8.6320P1Light punch (LP)
Details for Observed input transitions, row 30
Event ID
input-r0-f454-p1-LP
Sampled render frame
454frames
9.9150P1Medium punch (MP)
Details for Observed input transitions, row 31
Event ID
input-r0-f531-p1-MP
Sampled render frame
531frames
10.1650P2Heavy kick (HK)
Details for Observed input transitions, row 32
Event ID
input-r0-f546-p2-HK
Sampled render frame
546frames
10.8650P1Medium kick (MK)
Details for Observed input transitions, row 33
Event ID
input-r0-f588-p1-MK
Sampled render frame
588frames
10.9320P2Medium kick (MK)
Details for Observed input transitions, row 34
Event ID
input-r0-f592-p2-MK
Sampled render frame
592frames
10.9320P2Medium punch (MP)
Details for Observed input transitions, row 35
Event ID
input-r0-f592-p2-MP
Sampled render frame
592frames
10.9320P2Parry chord (parry)
Details for Observed input transitions, row 36
Event ID
input-r0-f592-p2-parry
Sampled render frame
592frames
11.6150P1Medium kick (MK)
Details for Observed input transitions, row 37
Event ID
input-r0-f633-p1-MK
Sampled render frame
633frames
12.0990P2Medium punch (MP)
Details for Observed input transitions, row 38
Event ID
input-r0-f662-p2-MP
Sampled render frame
662frames
12.5150P1Medium kick (MK)
Details for Observed input transitions, row 39
Event ID
input-r0-f687-p1-MK
Sampled render frame
687frames
12.6490P1Medium kick (MK)
Details for Observed input transitions, row 40
Event ID
input-r0-f695-p1-MK
Sampled render frame
695frames
12.9320P2Medium punch (MP)
Details for Observed input transitions, row 41
Event ID
input-r0-f712-p2-MP
Sampled render frame
712frames
13.1150P2Medium kick (MK)
Details for Observed input transitions, row 42
Event ID
input-r0-f723-p2-MK
Sampled render frame
723frames
13.1150P2Medium punch (MP)
Details for Observed input transitions, row 43
Event ID
input-r0-f723-p2-MP
Sampled render frame
723frames
13.1150P2Parry chord (parry)
Details for Observed input transitions, row 44
Event ID
input-r0-f723-p2-parry
Sampled render frame
723frames
13.3990P2Medium punch (MP)
Details for Observed input transitions, row 45
Event ID
input-r0-f740-p2-MP
Sampled render frame
740frames
14.1650P2Medium punch (MP)
Details for Observed input transitions, row 46
Event ID
input-r0-f786-p2-MP
Sampled render frame
786frames
14.4320P2Medium punch (MP)
Details for Observed input transitions, row 47
Event ID
input-r0-f802-p2-MP
Sampled render frame
802frames
15.3990P1Heavy kick (HK)
Details for Observed input transitions, row 48
Event ID
input-r0-f860-p1-HK
Sampled render frame
860frames
15.3990P1Heavy punch (HP)
Details for Observed input transitions, row 49
Event ID
input-r0-f860-p1-HP
Sampled render frame
860frames
15.3990P1Drive Impact chord (di)
Details for Observed input transitions, row 50
Event ID
input-r0-f860-p1-di
Sampled render frame
860frames
15.9490P1Light kick (LK)
Details for Observed input transitions, row 51
Event ID
input-r0-f893-p1-LK
Sampled render frame
893frames
15.9490P1Medium kick (MK)
Details for Observed input transitions, row 52
Event ID
input-r0-f893-p1-MK
Sampled render frame
893frames
16.3150P2Heavy punch (HP)
Details for Observed input transitions, row 53
Event ID
input-r0-f915-p2-HP
Sampled render frame
915frames
16.6490P2Medium punch (MP)
Details for Observed input transitions, row 54
Event ID
input-r0-f935-p2-MP
Sampled render frame
935frames
17.4650P2Medium punch (MP)
Details for Observed input transitions, row 55
Event ID
input-r0-f984-p2-MP
Sampled render frame
984frames
17.6650P2Light punch (LP)
Details for Observed input transitions, row 56
Event ID
input-r0-f996-p2-LP
Sampled render frame
996frames
17.7650P1Light kick (LK)
Details for Observed input transitions, row 57
Event ID
input-r0-f1002-p1-LK
Sampled render frame
1,002frames
18.6990P1Heavy kick (HK)
Details for Observed input transitions, row 58
Event ID
input-r0-f1058-p1-HK
Sampled render frame
1,058frames
18.6990P1Heavy punch (HP)
Details for Observed input transitions, row 59
Event ID
input-r0-f1058-p1-HP
Sampled render frame
1,058frames
18.6990P1Drive Impact chord (di)
Details for Observed input transitions, row 60
Event ID
input-r0-f1058-p1-di
Sampled render frame
1,058frames
19.0150P1Heavy kick (HK)
Details for Observed input transitions, row 61
Event ID
input-r0-f1077-p1-HK
Sampled render frame
1,077frames
19.0150P1Heavy punch (HP)
Details for Observed input transitions, row 62
Event ID
input-r0-f1077-p1-HP
Sampled render frame
1,077frames
19.0150P1Drive Impact chord (di)
Details for Observed input transitions, row 63
Event ID
input-r0-f1077-p1-di
Sampled render frame
1,077frames
19.2990P2Light kick (LK)
Details for Observed input transitions, row 64
Event ID
input-r0-f1094-p2-LK
Sampled render frame
1,094frames
19.6820P2Light kick (LK)
Details for Observed input transitions, row 65
Event ID
input-r0-f1117-p2-LK
Sampled render frame
1,117frames
19.6820P2Light punch (LP)
Details for Observed input transitions, row 66
Event ID
input-r0-f1117-p2-LP
Sampled render frame
1,117frames
19.6820P2Throw chord (throw)
Details for Observed input transitions, row 67
Event ID
input-r0-f1117-p2-throw
Sampled render frame
1,117frames
20.0320P1Light kick (LK)
Details for Observed input transitions, row 68
Event ID
input-r0-f1138-p1-LK
Sampled render frame
1,138frames
20.0320P1Light punch (LP)
Details for Observed input transitions, row 69
Event ID
input-r0-f1138-p1-LP
Sampled render frame
1,138frames
20.0320P1Throw chord (throw)
Details for Observed input transitions, row 70
Event ID
input-r0-f1138-p1-throw
Sampled render frame
1,138frames
20.0990P2Medium kick (MK)
Details for Observed input transitions, row 71
Event ID
input-r0-f1142-p2-MK
Sampled render frame
1,142frames
20.0990P2Medium punch (MP)
Details for Observed input transitions, row 72
Event ID
input-r0-f1142-p2-MP
Sampled render frame
1,142frames
20.0990P2Parry chord (parry)
Details for Observed input transitions, row 73
Event ID
input-r0-f1142-p2-parry
Sampled render frame
1,142frames
20.1150P2Heavy punch (HP)
Details for Observed input transitions, row 74
Event ID
input-r0-f1143-p2-HP
Sampled render frame
1,143frames
20.1990P2Light punch (LP)
Details for Observed input transitions, row 75
Event ID
input-r0-f1148-p2-LP
Sampled render frame
1,148frames
20.3150P2Heavy kick (HK)
Details for Observed input transitions, row 76
Event ID
input-r0-f1155-p2-HK
Sampled render frame
1,155frames
20.3150P2Heavy punch (HP)
Details for Observed input transitions, row 77
Event ID
input-r0-f1155-p2-HP
Sampled render frame
1,155frames
20.3150P2Drive Impact chord (di)
Details for Observed input transitions, row 78
Event ID
input-r0-f1155-p2-di
Sampled render frame
1,155frames
20.5150P2Light kick (LK)
Details for Observed input transitions, row 79
Event ID
input-r0-f1167-p2-LK
Sampled render frame
1,167frames
20.5150P2Medium kick (MK)
Details for Observed input transitions, row 80
Event ID
input-r0-f1167-p2-MK
Sampled render frame
1,167frames
20.5320P2Medium punch (MP)
Details for Observed input transitions, row 81
Event ID
input-r0-f1168-p2-MP
Sampled render frame
1,168frames
20.5320P2Parry chord (parry)
Details for Observed input transitions, row 82
Event ID
input-r0-f1168-p2-parry
Sampled render frame
1,168frames
20.5650P1Light kick (LK)
Details for Observed input transitions, row 83
Event ID
input-r0-f1170-p1-LK
Sampled render frame
1,170frames
20.5820P2Medium punch (MP)
Details for Observed input transitions, row 84
Event ID
input-r0-f1171-p2-MP
Sampled render frame
1,171frames
20.5820P2Parry chord (parry)
Details for Observed input transitions, row 85
Event ID
input-r0-f1171-p2-parry
Sampled render frame
1,171frames
20.6150P1Heavy kick (HK)
Details for Observed input transitions, row 86
Event ID
input-r0-f1173-p1-HK
Sampled render frame
1,173frames
20.6150P1Heavy punch (HP)
Details for Observed input transitions, row 87
Event ID
input-r0-f1173-p1-HP
Sampled render frame
1,173frames
20.6150P1Drive Impact chord (di)
Details for Observed input transitions, row 88
Event ID
input-r0-f1173-p1-di
Sampled render frame
1,173frames
20.6320P2Light punch (LP)
Details for Observed input transitions, row 89
Event ID
input-r0-f1174-p2-LP
Sampled render frame
1,174frames
20.7650P2Heavy kick (HK)
Details for Observed input transitions, row 90
Event ID
input-r0-f1182-p2-HK
Sampled render frame
1,182frames
20.7650P2Drive Impact chord (di)
Details for Observed input transitions, row 91
Event ID
input-r0-f1182-p2-di
Sampled render frame
1,182frames
20.9490P1Heavy kick (HK)
Details for Observed input transitions, row 92
Event ID
input-r0-f1193-p1-HK
Sampled render frame
1,193frames
20.9490P1Heavy punch (HP)
Details for Observed input transitions, row 93
Event ID
input-r0-f1193-p1-HP
Sampled render frame
1,193frames
20.9490P1Drive Impact chord (di)
Details for Observed input transitions, row 94
Event ID
input-r0-f1193-p1-di
Sampled render frame
1,193frames
21.0650P2Heavy kick (HK)
Details for Observed input transitions, row 95
Event ID
input-r0-f1200-p2-HK
Sampled render frame
1,200frames
21.0650P2Drive Impact chord (di)
Details for Observed input transitions, row 96
Event ID
input-r0-f1200-p2-di
Sampled render frame
1,200frames
21.2490P1Heavy kick (HK)
Details for Observed input transitions, row 97
Event ID
input-r0-f1211-p1-HK
Sampled render frame
1,211frames
21.2490P1Heavy punch (HP)
Details for Observed input transitions, row 98
Event ID
input-r0-f1211-p1-HP
Sampled render frame
1,211frames
21.2490P1Drive Impact chord (di)
Details for Observed input transitions, row 99
Event ID
input-r0-f1211-p1-di
Sampled render frame
1,211frames
22.1990P2Medium punch (MP)
Details for Observed input transitions, row 100
Event ID
input-r0-f1268-p2-MP
Sampled render frame
1,268frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
1,765
Health events omitted
0
Input events omitted
0
Health changes retained
58
Input transitions retained
539
Combo candidates retained
24
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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