Replay dataDECCVHUXH
ふくでん vs charta
Observed health changes
Observed health decreases with recipient side, round, sampled frame, estimated video time and candidate action identifiers from the replay capture.
Capture summary & availability No report
What the capture shows
No reportNo readable capture report is saved. Match details may still be available. Open the replay to check capture availability.
Technical capture details Sampling, timing & omissions
Report & sampling
Samples are capture observations, not a count of game simulation frames.
- Report status
- unavailable
- Parser version
- Not available
- Samples parsed
- Not available
Video timing
Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.
- Timing method
- Not available
- Video offset
- Not available
Coverage & omissions
Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.
- Report truncated
- Not available
- Omitted health events
- Not available
- Omitted input events
- Not available
Additional report fields
- P1 observed health lost
- Not available
- P2 observed health lost
- Not available
Observed health decreases (player = recipient)
0 rowsPlayer is the recipient of the health loss. These observations are not verified hits. Times are estimated from 60 render frames per second.
No rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 12 fields
- Event ID
- Event ID · identifier.
id - Round index
- Round index (zero-based) · index.
roundIndex 0 is round 1. - Sampled render frame
- Sampled render frame · frames.
frame - Player side
- Player side · 1 or 2.
player - Video time
- Estimated video time · seconds.
seconds - Health before
- Health before · health points.
healthBefore - Health after
- Health after · health points.
healthAfter - Health lost
- Health lost · health points.
healthLost - Recipient action before
- Recipient action before · action ID.
actionBefore - Recipient action at event
- Recipient action at event · action ID.
actionAtEvent - Opponent action candidate
- Opponent action candidate · action ID.
opponentActionCandidate - Opponent sample frame
- Opponent sample frame · frames.
opponentSampleFrame
Source, coverage & limitations How to read this data
Validated, retained replay capture report (supported parser version 1 or 2).
One captured replay; at most 240 retained health-change events, paginated 100 per page.
Last saved update: . Reading this page does not refresh the source.
- Match played
- Report captured
- Not available
- Report availability
- unavailable
- Parser version
- Not available
- Report truncated
- Not available
- Samples parsed
- Not available
- Health events omitted
- Not available
- Input events omitted
- Not available
- Health changes retained
- Not available
- Input transitions retained
- Not available
- Combo candidates retained
- Not available
- Health decreases are not confirmed hit counts or causal move attribution. Player denotes the damage recipient.
- Timing assumes 60 render frames per second, not authoritative simulation frames or verified video synchronization.
- Omitted events and truncation are explicit; sums cover retained observations only.

