Replay dataAHJUFSK76

Kb babyrd vs Hollowed_Riku

Custom Room

Player 1Defeat

Kb babyrd

Cammy · Classic

Pre-match MR
1,839
Pre-match LP
528,801
Player 2Victory

Hollowed_Riku

Cammy · Classic

Pre-match MR
1,560
Pre-match LP
41,906

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 Kb babyrd
23,427HP
P2 Hollowed_Riku
18,322HP

Explore the observations

Health changessampled decreases, not confirmed hits
86
Input transitionsbutton or chord changes, not confirmed moves
418
Combo candidatesinferred sequences, not verified combos
36

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
2,086samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
0.21894seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

6 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
0.21894seconds
Estimated end
43.68560666666667seconds
First sampled health
10,000health points
Last sampled health
1,851health points
Inputs & sampling 418 samples
Round index
0zero-based
Side
P1
Input samples
418samples

Buttons & chords observed transitions

Light punch
22transitions
Medium punch
17transitions
Heavy punch
8transitions
Light kick
13transitions
Medium kick
7transitions
Heavy kick
8transitions
Drive Impact chord
3transitions
Throw chord
8transitions
Parry chord
4transitions

Round 1 · P2

Estimated start
0.21894seconds
Estimated end
43.68560666666667seconds
First sampled health
10,000health points
Last sampled health
3,509health points
Inputs & sampling 422 samples
Round index
0zero-based
Side
P2
Input samples
422samples

Buttons & chords observed transitions

Light punch
14transitions
Medium punch
11transitions
Heavy punch
4transitions
Light kick
5transitions
Medium kick
12transitions
Heavy kick
8transitions
Drive Impact chord
0transitions
Throw chord
2transitions
Parry chord
6transitions

Round 2 · P1

Estimated start
54.40227333333333seconds
Estimated end
98.51894seconds
First sampled health
10,000health points
Last sampled health
3,860health points
Inputs & sampling 439 samples
Round index
1zero-based
Side
P1
Input samples
439samples

Buttons & chords observed transitions

Light punch
27transitions
Medium punch
14transitions
Heavy punch
15transitions
Light kick
15transitions
Medium kick
4transitions
Heavy kick
14transitions
Drive Impact chord
7transitions
Throw chord
9transitions
Parry chord
1transitions

Round 2 · P2

Estimated start
54.40227333333333seconds
Estimated end
98.51894seconds
First sampled health
10,000health points
Last sampled health
209health points
Inputs & sampling 338 samples
Round index
1zero-based
Side
P2
Input samples
338samples

Buttons & chords observed transitions

Light punch
14transitions
Medium punch
7transitions
Heavy punch
1transitions
Light kick
5transitions
Medium kick
7transitions
Heavy kick
10transitions
Drive Impact chord
0transitions
Throw chord
4transitions
Parry chord
4transitions

Round 3 · P1

Estimated start
109.60227333333334seconds
Estimated end
141.43560666666667seconds
First sampled health
10,000health points
Last sampled health
862health points
Inputs & sampling 241 samples
Round index
2zero-based
Side
P1
Input samples
241samples

Buttons & chords observed transitions

Light punch
13transitions
Medium punch
8transitions
Heavy punch
7transitions
Light kick
11transitions
Medium kick
6transitions
Heavy kick
9transitions
Drive Impact chord
6transitions
Throw chord
8transitions
Parry chord
1transitions

Round 3 · P2

Estimated start
109.60227333333334seconds
Estimated end
141.43560666666667seconds
First sampled health
10,000health points
Last sampled health
7,960health points
Inputs & sampling 222 samples
Round index
2zero-based
Side
P2
Input samples
222samples

Buttons & chords observed transitions

Light punch
6transitions
Medium punch
7transitions
Heavy punch
5transitions
Light kick
3transitions
Medium kick
9transitions
Heavy kick
3transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
5transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 418 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 418 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
0.6860P1Medium kick (MK)
Details for Observed input transitions, row 1
Event ID
input-r0-f28-p1-MK
Sampled render frame
28frames
1.3020P2Light punch (LP)
Details for Observed input transitions, row 2
Event ID
input-r0-f65-p2-LP
Sampled render frame
65frames
2.1690P1Heavy punch (HP)
Details for Observed input transitions, row 3
Event ID
input-r0-f117-p1-HP
Sampled render frame
117frames
3.1690P1Light punch (LP)
Details for Observed input transitions, row 4
Event ID
input-r0-f177-p1-LP
Sampled render frame
177frames
3.4860P1Medium punch (MP)
Details for Observed input transitions, row 5
Event ID
input-r0-f196-p1-MP
Sampled render frame
196frames
3.5360P2Light punch (LP)
Details for Observed input transitions, row 6
Event ID
input-r0-f199-p2-LP
Sampled render frame
199frames
3.8520P2Medium punch (MP)
Details for Observed input transitions, row 7
Event ID
input-r0-f218-p2-MP
Sampled render frame
218frames
4.0190P2Medium kick (MK)
Details for Observed input transitions, row 8
Event ID
input-r0-f228-p2-MK
Sampled render frame
228frames
4.0190P2Medium punch (MP)
Details for Observed input transitions, row 9
Event ID
input-r0-f228-p2-MP
Sampled render frame
228frames
4.0190P2Parry chord (parry)
Details for Observed input transitions, row 10
Event ID
input-r0-f228-p2-parry
Sampled render frame
228frames
4.3190P2Heavy punch (HP)
Details for Observed input transitions, row 11
Event ID
input-r0-f246-p2-HP
Sampled render frame
246frames
5.1690P2Medium punch (MP)
Details for Observed input transitions, row 12
Event ID
input-r0-f297-p2-MP
Sampled render frame
297frames
5.3520P2Heavy kick (HK)
Details for Observed input transitions, row 13
Event ID
input-r0-f308-p2-HK
Sampled render frame
308frames
5.7520P2Medium punch (MP)
Details for Observed input transitions, row 14
Event ID
input-r0-f332-p2-MP
Sampled render frame
332frames
6.1360P1Light punch (LP)
Details for Observed input transitions, row 15
Event ID
input-r0-f355-p1-LP
Sampled render frame
355frames
6.1360P1Medium punch (MP)
Details for Observed input transitions, row 16
Event ID
input-r0-f355-p1-MP
Sampled render frame
355frames
6.1860P1Heavy kick (HK)
Details for Observed input transitions, row 17
Event ID
input-r0-f358-p1-HK
Sampled render frame
358frames
6.1860P1Light kick (LK)
Details for Observed input transitions, row 18
Event ID
input-r0-f358-p1-LK
Sampled render frame
358frames
6.1860P1Throw chord (throw)
Details for Observed input transitions, row 19
Event ID
input-r0-f358-p1-throw
Sampled render frame
358frames
6.5860P1Heavy kick (HK)
Details for Observed input transitions, row 20
Event ID
input-r0-f382-p1-HK
Sampled render frame
382frames
6.5860P1Heavy punch (HP)
Details for Observed input transitions, row 21
Event ID
input-r0-f382-p1-HP
Sampled render frame
382frames
6.5860P1Drive Impact chord (di)
Details for Observed input transitions, row 22
Event ID
input-r0-f382-p1-di
Sampled render frame
382frames
6.9520P2Heavy punch (HP)
Details for Observed input transitions, row 23
Event ID
input-r0-f404-p2-HP
Sampled render frame
404frames
7.1860P2Medium kick (MK)
Details for Observed input transitions, row 24
Event ID
input-r0-f418-p2-MK
Sampled render frame
418frames
7.5190P1Light punch (LP)
Details for Observed input transitions, row 25
Event ID
input-r0-f438-p1-LP
Sampled render frame
438frames
8.1860P2Light kick (LK)
Details for Observed input transitions, row 26
Event ID
input-r0-f478-p2-LK
Sampled render frame
478frames
8.1860P2Light punch (LP)
Details for Observed input transitions, row 27
Event ID
input-r0-f478-p2-LP
Sampled render frame
478frames
8.1860P2Throw chord (throw)
Details for Observed input transitions, row 28
Event ID
input-r0-f478-p2-throw
Sampled render frame
478frames
8.8190P2Medium kick (MK)
Details for Observed input transitions, row 29
Event ID
input-r0-f516-p2-MK
Sampled render frame
516frames
8.8190P2Medium punch (MP)
Details for Observed input transitions, row 30
Event ID
input-r0-f516-p2-MP
Sampled render frame
516frames
8.8190P2Parry chord (parry)
Details for Observed input transitions, row 31
Event ID
input-r0-f516-p2-parry
Sampled render frame
516frames
8.8860P1Light punch (LP)
Details for Observed input transitions, row 32
Event ID
input-r0-f520-p1-LP
Sampled render frame
520frames
9.0860P1Light kick (LK)
Details for Observed input transitions, row 33
Event ID
input-r0-f532-p1-LK
Sampled render frame
532frames
9.3190P1Light punch (LP)
Details for Observed input transitions, row 34
Event ID
input-r0-f546-p1-LP
Sampled render frame
546frames
9.3190P2Light punch (LP)
Details for Observed input transitions, row 35
Event ID
input-r0-f546-p2-LP
Sampled render frame
546frames
9.5690P1Medium kick (MK)
Details for Observed input transitions, row 36
Event ID
input-r0-f561-p1-MK
Sampled render frame
561frames
9.9190P1Light kick (LK)
Details for Observed input transitions, row 37
Event ID
input-r0-f582-p1-LK
Sampled render frame
582frames
9.9360P1Light punch (LP)
Details for Observed input transitions, row 38
Event ID
input-r0-f583-p1-LP
Sampled render frame
583frames
9.9360P1Throw chord (throw)
Details for Observed input transitions, row 39
Event ID
input-r0-f583-p1-throw
Sampled render frame
583frames
10.0020P1Medium punch (MP)
Details for Observed input transitions, row 40
Event ID
input-r0-f587-p1-MP
Sampled render frame
587frames
11.0360P1Light punch (LP)
Details for Observed input transitions, row 41
Event ID
input-r0-f649-p1-LP
Sampled render frame
649frames
11.3690P1Medium punch (MP)
Details for Observed input transitions, row 42
Event ID
input-r0-f669-p1-MP
Sampled render frame
669frames
11.3690P2Light punch (LP)
Details for Observed input transitions, row 43
Event ID
input-r0-f669-p2-LP
Sampled render frame
669frames
11.6690P2Light punch (LP)
Details for Observed input transitions, row 44
Event ID
input-r0-f687-p2-LP
Sampled render frame
687frames
11.9190P2Medium kick (MK)
Details for Observed input transitions, row 45
Event ID
input-r0-f702-p2-MK
Sampled render frame
702frames
12.4860P1Light kick (LK)
Details for Observed input transitions, row 46
Event ID
input-r0-f736-p1-LK
Sampled render frame
736frames
12.5020P1Light punch (LP)
Details for Observed input transitions, row 47
Event ID
input-r0-f737-p1-LP
Sampled render frame
737frames
12.5020P1Medium punch (MP)
Details for Observed input transitions, row 48
Event ID
input-r0-f737-p1-MP
Sampled render frame
737frames
12.5020P1Throw chord (throw)
Details for Observed input transitions, row 49
Event ID
input-r0-f737-p1-throw
Sampled render frame
737frames
13.2690P2Light punch (LP)
Details for Observed input transitions, row 50
Event ID
input-r0-f783-p2-LP
Sampled render frame
783frames
13.6520P2Light kick (LK)
Details for Observed input transitions, row 51
Event ID
input-r0-f806-p2-LK
Sampled render frame
806frames
13.8020P1Light punch (LP)
Details for Observed input transitions, row 52
Event ID
input-r0-f815-p1-LP
Sampled render frame
815frames
14.3860P2Medium kick (MK)
Details for Observed input transitions, row 53
Event ID
input-r0-f850-p2-MK
Sampled render frame
850frames
15.6690P1Medium punch (MP)
Details for Observed input transitions, row 54
Event ID
input-r0-f927-p1-MP
Sampled render frame
927frames
16.3520P1Medium punch (MP)
Details for Observed input transitions, row 55
Event ID
input-r0-f968-p1-MP
Sampled render frame
968frames
18.3860P1Heavy kick (HK)
Details for Observed input transitions, row 56
Event ID
input-r0-f1090-p1-HK
Sampled render frame
1,090frames
18.6190P2Medium kick (MK)
Details for Observed input transitions, row 57
Event ID
input-r0-f1104-p2-MK
Sampled render frame
1,104frames
19.4360P2Heavy kick (HK)
Details for Observed input transitions, row 58
Event ID
input-r0-f1153-p2-HK
Sampled render frame
1,153frames
19.6020P1Heavy kick (HK)
Details for Observed input transitions, row 59
Event ID
input-r0-f1163-p1-HK
Sampled render frame
1,163frames
19.9690P1Light punch (LP)
Details for Observed input transitions, row 60
Event ID
input-r0-f1185-p1-LP
Sampled render frame
1,185frames
19.9860P2Light punch (LP)
Details for Observed input transitions, row 61
Event ID
input-r0-f1186-p2-LP
Sampled render frame
1,186frames
20.4020P1Heavy punch (HP)
Details for Observed input transitions, row 62
Event ID
input-r0-f1211-p1-HP
Sampled render frame
1,211frames
20.4020P1Medium punch (MP)
Details for Observed input transitions, row 63
Event ID
input-r0-f1211-p1-MP
Sampled render frame
1,211frames
21.1190P2Light punch (LP)
Details for Observed input transitions, row 64
Event ID
input-r0-f1254-p2-LP
Sampled render frame
1,254frames
22.7020P2Heavy kick (HK)
Details for Observed input transitions, row 65
Event ID
input-r0-f1349-p2-HK
Sampled render frame
1,349frames
22.8020P1Light punch (LP)
Details for Observed input transitions, row 66
Event ID
input-r0-f1355-p1-LP
Sampled render frame
1,355frames
23.3360P1Heavy punch (HP)
Details for Observed input transitions, row 67
Event ID
input-r0-f1387-p1-HP
Sampled render frame
1,387frames
24.3520P1Medium punch (MP)
Details for Observed input transitions, row 68
Event ID
input-r0-f1448-p1-MP
Sampled render frame
1,448frames
24.7190P2Medium kick (MK)
Details for Observed input transitions, row 69
Event ID
input-r0-f1470-p2-MK
Sampled render frame
1,470frames
24.7190P2Medium punch (MP)
Details for Observed input transitions, row 70
Event ID
input-r0-f1470-p2-MP
Sampled render frame
1,470frames
24.7190P2Parry chord (parry)
Details for Observed input transitions, row 71
Event ID
input-r0-f1470-p2-parry
Sampled render frame
1,470frames
24.8190P2Medium kick (MK)
Details for Observed input transitions, row 72
Event ID
input-r0-f1476-p2-MK
Sampled render frame
1,476frames
24.8190P2Medium punch (MP)
Details for Observed input transitions, row 73
Event ID
input-r0-f1476-p2-MP
Sampled render frame
1,476frames
24.8190P2Parry chord (parry)
Details for Observed input transitions, row 74
Event ID
input-r0-f1476-p2-parry
Sampled render frame
1,476frames
25.0020P1Medium punch (MP)
Details for Observed input transitions, row 75
Event ID
input-r0-f1487-p1-MP
Sampled render frame
1,487frames
25.0520P2Light kick (LK)
Details for Observed input transitions, row 76
Event ID
input-r0-f1490-p2-LK
Sampled render frame
1,490frames
25.7020P1Medium punch (MP)
Details for Observed input transitions, row 77
Event ID
input-r0-f1529-p1-MP
Sampled render frame
1,529frames
26.2190P2Heavy kick (HK)
Details for Observed input transitions, row 78
Event ID
input-r0-f1560-p2-HK
Sampled render frame
1,560frames
26.3190P2Heavy kick (HK)
Details for Observed input transitions, row 79
Event ID
input-r0-f1566-p2-HK
Sampled render frame
1,566frames
27.0190P2Heavy kick (HK)
Details for Observed input transitions, row 80
Event ID
input-r0-f1608-p2-HK
Sampled render frame
1,608frames
28.1690P2Heavy punch (HP)
Details for Observed input transitions, row 81
Event ID
input-r0-f1677-p2-HP
Sampled render frame
1,677frames
28.4020P1Light kick (LK)
Details for Observed input transitions, row 82
Event ID
input-r0-f1691-p1-LK
Sampled render frame
1,691frames
28.7860P1Light punch (LP)
Details for Observed input transitions, row 83
Event ID
input-r0-f1714-p1-LP
Sampled render frame
1,714frames
28.8020P1Light kick (LK)
Details for Observed input transitions, row 84
Event ID
input-r0-f1715-p1-LK
Sampled render frame
1,715frames
28.8020P1Throw chord (throw)
Details for Observed input transitions, row 85
Event ID
input-r0-f1715-p1-throw
Sampled render frame
1,715frames
29.5020P1Light punch (LP)
Details for Observed input transitions, row 86
Event ID
input-r0-f1757-p1-LP
Sampled render frame
1,757frames
29.6020P2Medium kick (MK)
Details for Observed input transitions, row 87
Event ID
input-r0-f1763-p2-MK
Sampled render frame
1,763frames
29.7520P2Medium kick (MK)
Details for Observed input transitions, row 88
Event ID
input-r0-f1772-p2-MK
Sampled render frame
1,772frames
29.7520P2Medium punch (MP)
Details for Observed input transitions, row 89
Event ID
input-r0-f1772-p2-MP
Sampled render frame
1,772frames
29.7520P2Parry chord (parry)
Details for Observed input transitions, row 90
Event ID
input-r0-f1772-p2-parry
Sampled render frame
1,772frames
30.1520P2Light punch (LP)
Details for Observed input transitions, row 91
Event ID
input-r0-f1796-p2-LP
Sampled render frame
1,796frames
30.2190P1Light kick (LK)
Details for Observed input transitions, row 92
Event ID
input-r0-f1800-p1-LK
Sampled render frame
1,800frames
30.2360P1Heavy kick (HK)
Details for Observed input transitions, row 93
Event ID
input-r0-f1801-p1-HK
Sampled render frame
1,801frames
30.6190P2Medium punch (MP)
Details for Observed input transitions, row 94
Event ID
input-r0-f1824-p2-MP
Sampled render frame
1,824frames
31.1190P1Light kick (LK)
Details for Observed input transitions, row 95
Event ID
input-r0-f1854-p1-LK
Sampled render frame
1,854frames
31.1360P2Light punch (LP)
Details for Observed input transitions, row 96
Event ID
input-r0-f1855-p2-LP
Sampled render frame
1,855frames
31.5020P2Medium punch (MP)
Details for Observed input transitions, row 97
Event ID
input-r0-f1877-p2-MP
Sampled render frame
1,877frames
31.6520P1Medium kick (MK)
Details for Observed input transitions, row 98
Event ID
input-r0-f1886-p1-MK
Sampled render frame
1,886frames
31.6520P1Medium punch (MP)
Details for Observed input transitions, row 99
Event ID
input-r0-f1886-p1-MP
Sampled render frame
1,886frames
31.6520P1Parry chord (parry)
Details for Observed input transitions, row 100
Event ID
input-r0-f1886-p1-parry
Sampled render frame
1,886frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
2,086
Health events omitted
0
Input events omitted
0
Health changes retained
86
Input transitions retained
418
Combo candidates retained
36
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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