Replay data7AL6CDBT4

BoomBaYah vs 善意の多動

Custom Room

Player 1Victory

BoomBaYah

M. Bison · Classic

Pre-match MR
1,536
Pre-match LP
45,278
Player 2Defeat

善意の多動

Ryu · Classic

Pre-match MR
1,570
Pre-match LP
84,364

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 BoomBaYah
15,730HP
P2 善意の多動
26,530HP

Explore the observations

Health changessampled decreases, not confirmed hits
78
Input transitionsbutton or chord changes, not confirmed moves
336
Combo candidatesinferred sequences, not verified combos
30

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
1,840samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
0.314702seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

6 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
0.314702seconds
Estimated end
49.031368666666665seconds
First sampled health
10,000health points
Last sampled health
30health points
Inputs & sampling 421 samples
Round index
0zero-based
Side
P1
Input samples
421samples

Buttons & chords observed transitions

Light punch
9transitions
Medium punch
23transitions
Heavy punch
7transitions
Light kick
10transitions
Medium kick
14transitions
Heavy kick
2transitions
Drive Impact chord
0transitions
Throw chord
5transitions
Parry chord
7transitions

Round 1 · P2

Estimated start
0.314702seconds
Estimated end
49.031368666666665seconds
First sampled health
10,000health points
Last sampled health
3,369health points
Inputs & sampling 436 samples
Round index
0zero-based
Side
P2
Input samples
436samples

Buttons & chords observed transitions

Light punch
13transitions
Medium punch
14transitions
Heavy punch
28transitions
Light kick
5transitions
Medium kick
13transitions
Heavy kick
2transitions
Drive Impact chord
0transitions
Throw chord
2transitions
Parry chord
4transitions

Round 2 · P1

Estimated start
59.88136866666667seconds
Estimated end
84.03136866666667seconds
First sampled health
10,000health points
Last sampled health
7,960health points
Inputs & sampling 197 samples
Round index
1zero-based
Side
P1
Input samples
197samples

Buttons & chords observed transitions

Light punch
6transitions
Medium punch
15transitions
Heavy punch
4transitions
Light kick
7transitions
Medium kick
5transitions
Heavy kick
1transitions
Drive Impact chord
0transitions
Throw chord
3transitions
Parry chord
3transitions

Round 2 · P2

Estimated start
59.88136866666667seconds
Estimated end
84.03136866666667seconds
First sampled health
10,000health points
Last sampled health
219health points
Inputs & sampling 173 samples
Round index
1zero-based
Side
P2
Input samples
173samples

Buttons & chords observed transitions

Light punch
11transitions
Medium punch
13transitions
Heavy punch
4transitions
Light kick
1transitions
Medium kick
4transitions
Heavy kick
3transitions
Drive Impact chord
0transitions
Throw chord
1transitions
Parry chord
2transitions

Round 3 · P1

Estimated start
95.59803533333333seconds
Estimated end
130.63136866666667seconds
First sampled health
10,000health points
Last sampled health
6,280health points
Inputs & sampling 269 samples
Round index
2zero-based
Side
P1
Input samples
269samples

Buttons & chords observed transitions

Light punch
8transitions
Medium punch
16transitions
Heavy punch
7transitions
Light kick
6transitions
Medium kick
6transitions
Heavy kick
9transitions
Drive Impact chord
0transitions
Throw chord
0transitions
Parry chord
3transitions

Round 3 · P2

Estimated start
95.59803533333333seconds
Estimated end
130.63136866666667seconds
First sampled health
10,000health points
Last sampled health
132health points
Inputs & sampling 338 samples
Round index
2zero-based
Side
P2
Input samples
338samples

Buttons & chords observed transitions

Light punch
7transitions
Medium punch
11transitions
Heavy punch
11transitions
Light kick
1transitions
Medium kick
3transitions
Heavy kick
4transitions
Drive Impact chord
1transitions
Throw chord
0transitions
Parry chord
2transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 336 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 336 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
0.9150P1Heavy kick (HK)
Details for Observed input transitions, row 1
Event ID
input-r0-f36-p1-HK
Sampled render frame
36frames
1.1980P2Medium punch (MP)
Details for Observed input transitions, row 2
Event ID
input-r0-f53-p2-MP
Sampled render frame
53frames
1.3810P1Medium kick (MK)
Details for Observed input transitions, row 3
Event ID
input-r0-f64-p1-MK
Sampled render frame
64frames
1.4980P1Medium kick (MK)
Details for Observed input transitions, row 4
Event ID
input-r0-f71-p1-MK
Sampled render frame
71frames
1.4980P1Medium punch (MP)
Details for Observed input transitions, row 5
Event ID
input-r0-f71-p1-MP
Sampled render frame
71frames
1.4980P1Parry chord (parry)
Details for Observed input transitions, row 6
Event ID
input-r0-f71-p1-parry
Sampled render frame
71frames
1.8980P1Medium punch (MP)
Details for Observed input transitions, row 7
Event ID
input-r0-f95-p1-MP
Sampled render frame
95frames
2.6310P1Heavy punch (HP)
Details for Observed input transitions, row 8
Event ID
input-r0-f139-p1-HP
Sampled render frame
139frames
2.7810P1Heavy punch (HP)
Details for Observed input transitions, row 9
Event ID
input-r0-f148-p1-HP
Sampled render frame
148frames
4.4310P2Heavy punch (HP)
Details for Observed input transitions, row 10
Event ID
input-r0-f247-p2-HP
Sampled render frame
247frames
4.4480P1Medium kick (MK)
Details for Observed input transitions, row 11
Event ID
input-r0-f248-p1-MK
Sampled render frame
248frames
4.4480P1Medium punch (MP)
Details for Observed input transitions, row 12
Event ID
input-r0-f248-p1-MP
Sampled render frame
248frames
4.4480P1Parry chord (parry)
Details for Observed input transitions, row 13
Event ID
input-r0-f248-p1-parry
Sampled render frame
248frames
4.4480P2Light punch (LP)
Details for Observed input transitions, row 14
Event ID
input-r0-f248-p2-LP
Sampled render frame
248frames
4.4480P2Medium punch (MP)
Details for Observed input transitions, row 15
Event ID
input-r0-f248-p2-MP
Sampled render frame
248frames
4.5480P2Heavy punch (HP)
Details for Observed input transitions, row 16
Event ID
input-r0-f254-p2-HP
Sampled render frame
254frames
4.5650P2Medium punch (MP)
Details for Observed input transitions, row 17
Event ID
input-r0-f255-p2-MP
Sampled render frame
255frames
4.5810P2Light punch (LP)
Details for Observed input transitions, row 18
Event ID
input-r0-f256-p2-LP
Sampled render frame
256frames
4.6650P2Heavy punch (HP)
Details for Observed input transitions, row 19
Event ID
input-r0-f261-p2-HP
Sampled render frame
261frames
4.6650P2Medium punch (MP)
Details for Observed input transitions, row 20
Event ID
input-r0-f261-p2-MP
Sampled render frame
261frames
4.6980P2Light punch (LP)
Details for Observed input transitions, row 21
Event ID
input-r0-f263-p2-LP
Sampled render frame
263frames
5.0650P1Light kick (LK)
Details for Observed input transitions, row 22
Event ID
input-r0-f285-p1-LK
Sampled render frame
285frames
5.8480P2Heavy kick (HK)
Details for Observed input transitions, row 23
Event ID
input-r0-f332-p2-HK
Sampled render frame
332frames
5.8980P1Light punch (LP)
Details for Observed input transitions, row 24
Event ID
input-r0-f335-p1-LP
Sampled render frame
335frames
6.6810P2Medium kick (MK)
Details for Observed input transitions, row 25
Event ID
input-r0-f382-p2-MK
Sampled render frame
382frames
6.8310P2Medium kick (MK)
Details for Observed input transitions, row 26
Event ID
input-r0-f391-p2-MK
Sampled render frame
391frames
6.8310P2Medium punch (MP)
Details for Observed input transitions, row 27
Event ID
input-r0-f391-p2-MP
Sampled render frame
391frames
6.8310P2Parry chord (parry)
Details for Observed input transitions, row 28
Event ID
input-r0-f391-p2-parry
Sampled render frame
391frames
7.3150P2Light punch (LP)
Details for Observed input transitions, row 29
Event ID
input-r0-f420-p2-LP
Sampled render frame
420frames
7.6980P2Medium punch (MP)
Details for Observed input transitions, row 30
Event ID
input-r0-f443-p2-MP
Sampled render frame
443frames
8.2310P2Light kick (LK)
Details for Observed input transitions, row 31
Event ID
input-r0-f475-p2-LK
Sampled render frame
475frames
8.3310P1Medium punch (MP)
Details for Observed input transitions, row 32
Event ID
input-r0-f481-p1-MP
Sampled render frame
481frames
8.6980P2Medium kick (MK)
Details for Observed input transitions, row 33
Event ID
input-r0-f503-p2-MK
Sampled render frame
503frames
8.7480P1Medium kick (MK)
Details for Observed input transitions, row 34
Event ID
input-r0-f506-p1-MK
Sampled render frame
506frames
8.8650P2Medium kick (MK)
Details for Observed input transitions, row 35
Event ID
input-r0-f513-p2-MK
Sampled render frame
513frames
9.8480P1Light punch (LP)
Details for Observed input transitions, row 36
Event ID
input-r0-f572-p1-LP
Sampled render frame
572frames
9.8650P1Medium punch (MP)
Details for Observed input transitions, row 37
Event ID
input-r0-f573-p1-MP
Sampled render frame
573frames
9.8980P1Heavy punch (HP)
Details for Observed input transitions, row 38
Event ID
input-r0-f575-p1-HP
Sampled render frame
575frames
10.0310P2Heavy punch (HP)
Details for Observed input transitions, row 39
Event ID
input-r0-f583-p2-HP
Sampled render frame
583frames
11.3650P1Medium punch (MP)
Details for Observed input transitions, row 40
Event ID
input-r0-f663-p1-MP
Sampled render frame
663frames
11.4810P2Heavy punch (HP)
Details for Observed input transitions, row 41
Event ID
input-r0-f670-p2-HP
Sampled render frame
670frames
11.8980P1Medium kick (MK)
Details for Observed input transitions, row 42
Event ID
input-r0-f695-p1-MK
Sampled render frame
695frames
13.5810P2Heavy punch (HP)
Details for Observed input transitions, row 43
Event ID
input-r0-f796-p2-HP
Sampled render frame
796frames
14.1980P1Medium kick (MK)
Details for Observed input transitions, row 44
Event ID
input-r0-f833-p1-MK
Sampled render frame
833frames
15.7810P1Light kick (LK)
Details for Observed input transitions, row 45
Event ID
input-r0-f928-p1-LK
Sampled render frame
928frames
16.6980P2Heavy punch (HP)
Details for Observed input transitions, row 46
Event ID
input-r0-f983-p2-HP
Sampled render frame
983frames
16.7650P1Medium punch (MP)
Details for Observed input transitions, row 47
Event ID
input-r0-f987-p1-MP
Sampled render frame
987frames
16.8810P1Light kick (LK)
Details for Observed input transitions, row 48
Event ID
input-r0-f994-p1-LK
Sampled render frame
994frames
16.8980P1Medium kick (MK)
Details for Observed input transitions, row 49
Event ID
input-r0-f995-p1-MK
Sampled render frame
995frames
16.9480P2Heavy punch (HP)
Details for Observed input transitions, row 50
Event ID
input-r0-f998-p2-HP
Sampled render frame
998frames
18.1650P2Medium kick (MK)
Details for Observed input transitions, row 51
Event ID
input-r0-f1071-p2-MK
Sampled render frame
1,071frames
18.1650P2Medium punch (MP)
Details for Observed input transitions, row 52
Event ID
input-r0-f1071-p2-MP
Sampled render frame
1,071frames
18.1650P2Parry chord (parry)
Details for Observed input transitions, row 53
Event ID
input-r0-f1071-p2-parry
Sampled render frame
1,071frames
18.5150P2Heavy punch (HP)
Details for Observed input transitions, row 54
Event ID
input-r0-f1092-p2-HP
Sampled render frame
1,092frames
18.6310P2Heavy punch (HP)
Details for Observed input transitions, row 55
Event ID
input-r0-f1099-p2-HP
Sampled render frame
1,099frames
18.7310P2Heavy punch (HP)
Details for Observed input transitions, row 56
Event ID
input-r0-f1105-p2-HP
Sampled render frame
1,105frames
18.9480P2Heavy punch (HP)
Details for Observed input transitions, row 57
Event ID
input-r0-f1118-p2-HP
Sampled render frame
1,118frames
19.0650P2Heavy punch (HP)
Details for Observed input transitions, row 58
Event ID
input-r0-f1125-p2-HP
Sampled render frame
1,125frames
19.1650P2Heavy punch (HP)
Details for Observed input transitions, row 59
Event ID
input-r0-f1131-p2-HP
Sampled render frame
1,131frames
20.3150P1Medium punch (MP)
Details for Observed input transitions, row 60
Event ID
input-r0-f1200-p1-MP
Sampled render frame
1,200frames
20.3310P1Light punch (LP)
Details for Observed input transitions, row 61
Event ID
input-r0-f1201-p1-LP
Sampled render frame
1,201frames
20.3480P1Heavy punch (HP)
Details for Observed input transitions, row 62
Event ID
input-r0-f1202-p1-HP
Sampled render frame
1,202frames
21.0480P2Light kick (LK)
Details for Observed input transitions, row 63
Event ID
input-r0-f1244-p2-LK
Sampled render frame
1,244frames
21.0480P2Light punch (LP)
Details for Observed input transitions, row 64
Event ID
input-r0-f1244-p2-LP
Sampled render frame
1,244frames
21.0480P2Throw chord (throw)
Details for Observed input transitions, row 65
Event ID
input-r0-f1244-p2-throw
Sampled render frame
1,244frames
21.2310P1Light kick (LK)
Details for Observed input transitions, row 66
Event ID
input-r0-f1255-p1-LK
Sampled render frame
1,255frames
21.2310P1Light punch (LP)
Details for Observed input transitions, row 67
Event ID
input-r0-f1255-p1-LP
Sampled render frame
1,255frames
21.2310P1Throw chord (throw)
Details for Observed input transitions, row 68
Event ID
input-r0-f1255-p1-throw
Sampled render frame
1,255frames
22.6650P2Medium kick (MK)
Details for Observed input transitions, row 69
Event ID
input-r0-f1341-p2-MK
Sampled render frame
1,341frames
22.7650P1Medium punch (MP)
Details for Observed input transitions, row 70
Event ID
input-r0-f1347-p1-MP
Sampled render frame
1,347frames
22.8480P1Medium kick (MK)
Details for Observed input transitions, row 71
Event ID
input-r0-f1352-p1-MK
Sampled render frame
1,352frames
22.8480P1Medium punch (MP)
Details for Observed input transitions, row 72
Event ID
input-r0-f1352-p1-MP
Sampled render frame
1,352frames
22.8480P1Parry chord (parry)
Details for Observed input transitions, row 73
Event ID
input-r0-f1352-p1-parry
Sampled render frame
1,352frames
23.2480P1Medium punch (MP)
Details for Observed input transitions, row 74
Event ID
input-r0-f1376-p1-MP
Sampled render frame
1,376frames
23.9310P1Heavy punch (HP)
Details for Observed input transitions, row 75
Event ID
input-r0-f1417-p1-HP
Sampled render frame
1,417frames
24.0810P1Heavy punch (HP)
Details for Observed input transitions, row 76
Event ID
input-r0-f1426-p1-HP
Sampled render frame
1,426frames
25.2150P2Medium punch (MP)
Details for Observed input transitions, row 77
Event ID
input-r0-f1494-p2-MP
Sampled render frame
1,494frames
25.7480P1Medium kick (MK)
Details for Observed input transitions, row 78
Event ID
input-r0-f1526-p1-MK
Sampled render frame
1,526frames
25.7480P1Medium punch (MP)
Details for Observed input transitions, row 79
Event ID
input-r0-f1526-p1-MP
Sampled render frame
1,526frames
25.7480P1Parry chord (parry)
Details for Observed input transitions, row 80
Event ID
input-r0-f1526-p1-parry
Sampled render frame
1,526frames
25.7810P2Heavy punch (HP)
Details for Observed input transitions, row 81
Event ID
input-r0-f1528-p2-HP
Sampled render frame
1,528frames
25.7980P2Light punch (LP)
Details for Observed input transitions, row 82
Event ID
input-r0-f1529-p2-LP
Sampled render frame
1,529frames
25.8980P2Heavy punch (HP)
Details for Observed input transitions, row 83
Event ID
input-r0-f1535-p2-HP
Sampled render frame
1,535frames
25.9150P2Medium punch (MP)
Details for Observed input transitions, row 84
Event ID
input-r0-f1536-p2-MP
Sampled render frame
1,536frames
25.9310P2Light punch (LP)
Details for Observed input transitions, row 85
Event ID
input-r0-f1537-p2-LP
Sampled render frame
1,537frames
25.9980P2Heavy punch (HP)
Details for Observed input transitions, row 86
Event ID
input-r0-f1541-p2-HP
Sampled render frame
1,541frames
26.6310P1Light kick (LK)
Details for Observed input transitions, row 87
Event ID
input-r0-f1579-p1-LK
Sampled render frame
1,579frames
26.6310P1Light punch (LP)
Details for Observed input transitions, row 88
Event ID
input-r0-f1579-p1-LP
Sampled render frame
1,579frames
26.6310P1Throw chord (throw)
Details for Observed input transitions, row 89
Event ID
input-r0-f1579-p1-throw
Sampled render frame
1,579frames
27.0810P1Medium punch (MP)
Details for Observed input transitions, row 90
Event ID
input-r0-f1606-p1-MP
Sampled render frame
1,606frames
27.0810P2Medium kick (MK)
Details for Observed input transitions, row 91
Event ID
input-r0-f1606-p2-MK
Sampled render frame
1,606frames
27.2310P1Medium kick (MK)
Details for Observed input transitions, row 92
Event ID
input-r0-f1615-p1-MK
Sampled render frame
1,615frames
27.2310P1Medium punch (MP)
Details for Observed input transitions, row 93
Event ID
input-r0-f1615-p1-MP
Sampled render frame
1,615frames
27.2310P1Parry chord (parry)
Details for Observed input transitions, row 94
Event ID
input-r0-f1615-p1-parry
Sampled render frame
1,615frames
27.2810P2Medium kick (MK)
Details for Observed input transitions, row 95
Event ID
input-r0-f1618-p2-MK
Sampled render frame
1,618frames
28.2810P1Light punch (LP)
Details for Observed input transitions, row 96
Event ID
input-r0-f1678-p1-LP
Sampled render frame
1,678frames
28.2810P1Medium punch (MP)
Details for Observed input transitions, row 97
Event ID
input-r0-f1678-p1-MP
Sampled render frame
1,678frames
28.2980P1Heavy punch (HP)
Details for Observed input transitions, row 98
Event ID
input-r0-f1679-p1-HP
Sampled render frame
1,679frames
28.3980P2Heavy punch (HP)
Details for Observed input transitions, row 99
Event ID
input-r0-f1685-p2-HP
Sampled render frame
1,685frames
29.6810P1Medium punch (MP)
Details for Observed input transitions, row 100
Event ID
input-r0-f1762-p1-MP
Sampled render frame
1,762frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
1,840
Health events omitted
0
Input events omitted
0
Health changes retained
78
Input transitions retained
336
Combo candidates retained
30
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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