Replay data7AL6CDBT4
BoomBaYah vs 善意の多動
Observed inputs and round samples
Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.
Capture summary & availability Report available
What the capture shows
Report availableObserved health loss
Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.
- P1 BoomBaYah
- 15,730HP
- P2 善意の多動
- 26,530HP
Explore the observations
- Health changessampled decreases, not confirmed hits
- 78
- Input transitionsbutton or chord changes, not confirmed moves
- 336
- Combo candidatesinferred sequences, not verified combos
- 30
Counts cover retained observations only. “Not available” means the report did not supply that measurement.
Technical capture details Sampling, timing & omissions
Report & sampling
Samples are capture observations, not a count of game simulation frames.
- Report status
- ready
- Parser version
- 2version
- Samples parsed
- 1,840samples
Video timing
Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.
- Timing method
- estimated-60fps
- Video offset
- 0.314702seconds
Coverage & omissions
Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.
- Report truncated
- No
- Omitted health events
- 0events
- Omitted input events
- 0events
Round samples and transition counts
6 rowsFirst and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.
Round 1 · P1
- Estimated start
- 0.314702seconds
- Estimated end
- 49.031368666666665seconds
- First sampled health
- 10,000health points
- Last sampled health
- 30health points
Inputs & sampling 421 samples
- Round index
- 0zero-based
- Side
- P1
- Input samples
- 421samples
Buttons & chords observed transitions
- Light punch
- 9transitions
- Medium punch
- 23transitions
- Heavy punch
- 7transitions
- Light kick
- 10transitions
- Medium kick
- 14transitions
- Heavy kick
- 2transitions
- Drive Impact chord
- 0transitions
- Throw chord
- 5transitions
- Parry chord
- 7transitions
Round 1 · P2
- Estimated start
- 0.314702seconds
- Estimated end
- 49.031368666666665seconds
- First sampled health
- 10,000health points
- Last sampled health
- 3,369health points
Inputs & sampling 436 samples
- Round index
- 0zero-based
- Side
- P2
- Input samples
- 436samples
Buttons & chords observed transitions
- Light punch
- 13transitions
- Medium punch
- 14transitions
- Heavy punch
- 28transitions
- Light kick
- 5transitions
- Medium kick
- 13transitions
- Heavy kick
- 2transitions
- Drive Impact chord
- 0transitions
- Throw chord
- 2transitions
- Parry chord
- 4transitions
Round 2 · P1
- Estimated start
- 59.88136866666667seconds
- Estimated end
- 84.03136866666667seconds
- First sampled health
- 10,000health points
- Last sampled health
- 7,960health points
Inputs & sampling 197 samples
- Round index
- 1zero-based
- Side
- P1
- Input samples
- 197samples
Buttons & chords observed transitions
- Light punch
- 6transitions
- Medium punch
- 15transitions
- Heavy punch
- 4transitions
- Light kick
- 7transitions
- Medium kick
- 5transitions
- Heavy kick
- 1transitions
- Drive Impact chord
- 0transitions
- Throw chord
- 3transitions
- Parry chord
- 3transitions
Round 2 · P2
- Estimated start
- 59.88136866666667seconds
- Estimated end
- 84.03136866666667seconds
- First sampled health
- 10,000health points
- Last sampled health
- 219health points
Inputs & sampling 173 samples
- Round index
- 1zero-based
- Side
- P2
- Input samples
- 173samples
Buttons & chords observed transitions
- Light punch
- 11transitions
- Medium punch
- 13transitions
- Heavy punch
- 4transitions
- Light kick
- 1transitions
- Medium kick
- 4transitions
- Heavy kick
- 3transitions
- Drive Impact chord
- 0transitions
- Throw chord
- 1transitions
- Parry chord
- 2transitions
Round 3 · P1
- Estimated start
- 95.59803533333333seconds
- Estimated end
- 130.63136866666667seconds
- First sampled health
- 10,000health points
- Last sampled health
- 6,280health points
Inputs & sampling 269 samples
- Round index
- 2zero-based
- Side
- P1
- Input samples
- 269samples
Buttons & chords observed transitions
- Light punch
- 8transitions
- Medium punch
- 16transitions
- Heavy punch
- 7transitions
- Light kick
- 6transitions
- Medium kick
- 6transitions
- Heavy kick
- 9transitions
- Drive Impact chord
- 0transitions
- Throw chord
- 0transitions
- Parry chord
- 3transitions
Round 3 · P2
- Estimated start
- 95.59803533333333seconds
- Estimated end
- 130.63136866666667seconds
- First sampled health
- 10,000health points
- Last sampled health
- 132health points
Inputs & sampling 338 samples
- Round index
- 2zero-based
- Side
- P2
- Input samples
- 338samples
Buttons & chords observed transitions
- Light punch
- 7transitions
- Medium punch
- 11transitions
- Heavy punch
- 11transitions
- Light kick
- 1transitions
- Medium kick
- 3transitions
- Heavy kick
- 4transitions
- Drive Impact chord
- 1transitions
- Throw chord
- 0transitions
- Parry chord
- 2transitions
Field definitions 16 fields
- Round index
- Round index (zero-based) · index.
roundIndex 0 is round 1. - Side
- Side · 1 or 2.
player - Estimated start
- Estimated start · seconds.
startSeconds - Estimated end
- Estimated end · seconds.
endSeconds - First sampled health
- First sampled health · health points.
healthStart - Last sampled health
- Last sampled health · health points.
healthEnd - Input samples
- Input samples · samples.
inputSamples - Light punch
- LP · transitions.
LP - Medium punch
- MP · transitions.
MP - Heavy punch
- HP · transitions.
HP - Light kick
- LK · transitions.
LK - Medium kick
- MK · transitions.
MK - Heavy kick
- HK · transitions.
HK - Drive Impact chord
- di · transitions.
di - Throw chord
- throw · transitions.
throw - Parry chord
- parry · transitions.
parry
Observed input transitions
100 of 336 rowsButton and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.
Scroll if needed to compare columns. Expand Details for the remaining fields.
| Video timeseconds | Round indexzero-based | Player sideP1 / P2 | Observed inputbutton / chord | Details |
|---|---|---|---|---|
| 0.915 | 0 | P1 | Heavy kick (HK) | Details for Observed input transitions, row 1
|
| 1.198 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 2
|
| 1.381 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 3
|
| 1.498 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 4
|
| 1.498 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 5
|
| 1.498 | 0 | P1 | Parry chord (parry) | Details for Observed input transitions, row 6
|
| 1.898 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 7
|
| 2.631 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 8
|
| 2.781 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 9
|
| 4.431 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 10
|
| 4.448 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 11
|
| 4.448 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 12
|
| 4.448 | 0 | P1 | Parry chord (parry) | Details for Observed input transitions, row 13
|
| 4.448 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 14
|
| 4.448 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 15
|
| 4.548 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 16
|
| 4.565 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 17
|
| 4.581 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 18
|
| 4.665 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 19
|
| 4.665 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 20
|
| 4.698 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 21
|
| 5.065 | 0 | P1 | Light kick (LK) | Details for Observed input transitions, row 22
|
| 5.848 | 0 | P2 | Heavy kick (HK) | Details for Observed input transitions, row 23
|
| 5.898 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 24
|
| 6.681 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 25
|
| 6.831 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 26
|
| 6.831 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 27
|
| 6.831 | 0 | P2 | Parry chord (parry) | Details for Observed input transitions, row 28
|
| 7.315 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 29
|
| 7.698 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 30
|
| 8.231 | 0 | P2 | Light kick (LK) | Details for Observed input transitions, row 31
|
| 8.331 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 32
|
| 8.698 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 33
|
| 8.748 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 34
|
| 8.865 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 35
|
| 9.848 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 36
|
| 9.865 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 37
|
| 9.898 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 38
|
| 10.031 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 39
|
| 11.365 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 40
|
| 11.481 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 41
|
| 11.898 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 42
|
| 13.581 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 43
|
| 14.198 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 44
|
| 15.781 | 0 | P1 | Light kick (LK) | Details for Observed input transitions, row 45
|
| 16.698 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 46
|
| 16.765 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 47
|
| 16.881 | 0 | P1 | Light kick (LK) | Details for Observed input transitions, row 48
|
| 16.898 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 49
|
| 16.948 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 50
|
| 18.165 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 51
|
| 18.165 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 52
|
| 18.165 | 0 | P2 | Parry chord (parry) | Details for Observed input transitions, row 53
|
| 18.515 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 54
|
| 18.631 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 55
|
| 18.731 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 56
|
| 18.948 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 57
|
| 19.065 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 58
|
| 19.165 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 59
|
| 20.315 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 60
|
| 20.331 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 61
|
| 20.348 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 62
|
| 21.048 | 0 | P2 | Light kick (LK) | Details for Observed input transitions, row 63
|
| 21.048 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 64
|
| 21.048 | 0 | P2 | Throw chord (throw) | Details for Observed input transitions, row 65
|
| 21.231 | 0 | P1 | Light kick (LK) | Details for Observed input transitions, row 66
|
| 21.231 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 67
|
| 21.231 | 0 | P1 | Throw chord (throw) | Details for Observed input transitions, row 68
|
| 22.665 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 69
|
| 22.765 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 70
|
| 22.848 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 71
|
| 22.848 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 72
|
| 22.848 | 0 | P1 | Parry chord (parry) | Details for Observed input transitions, row 73
|
| 23.248 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 74
|
| 23.931 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 75
|
| 24.081 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 76
|
| 25.215 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 77
|
| 25.748 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 78
|
| 25.748 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 79
|
| 25.748 | 0 | P1 | Parry chord (parry) | Details for Observed input transitions, row 80
|
| 25.781 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 81
|
| 25.798 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 82
|
| 25.898 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 83
|
| 25.915 | 0 | P2 | Medium punch (MP) | Details for Observed input transitions, row 84
|
| 25.931 | 0 | P2 | Light punch (LP) | Details for Observed input transitions, row 85
|
| 25.998 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 86
|
| 26.631 | 0 | P1 | Light kick (LK) | Details for Observed input transitions, row 87
|
| 26.631 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 88
|
| 26.631 | 0 | P1 | Throw chord (throw) | Details for Observed input transitions, row 89
|
| 27.081 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 90
|
| 27.081 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 91
|
| 27.231 | 0 | P1 | Medium kick (MK) | Details for Observed input transitions, row 92
|
| 27.231 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 93
|
| 27.231 | 0 | P1 | Parry chord (parry) | Details for Observed input transitions, row 94
|
| 27.281 | 0 | P2 | Medium kick (MK) | Details for Observed input transitions, row 95
|
| 28.281 | 0 | P1 | Light punch (LP) | Details for Observed input transitions, row 96
|
| 28.281 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 97
|
| 28.298 | 0 | P1 | Heavy punch (HP) | Details for Observed input transitions, row 98
|
| 28.398 | 0 | P2 | Heavy punch (HP) | Details for Observed input transitions, row 99
|
| 29.681 | 0 | P1 | Medium punch (MP) | Details for Observed input transitions, row 100
|
Field definitions 6 fields
- Event ID
- Event ID · identifier.
id - Round index
- Round index (zero-based) · index.
roundIndex 0 is round 1. - Sampled render frame
- Sampled render frame · frames.
frame - Player side
- Player side · 1 or 2.
player - Video time
- Estimated video time · seconds.
seconds - Observed input
- Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry.
kind
Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.
Source, coverage & limitations How to read this data
Validated input transitions and round summaries from replay capture reports.
One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.
Last saved update: . Reading this page does not refresh the source.
- Match played
- Report captured
- Report availability
- ready
- Parser version
- 2
- Report truncated
- No
- Samples parsed
- 1,840
- Health events omitted
- 0
- Input events omitted
- 0
- Health changes retained
- 78
- Input transitions retained
- 336
- Combo candidates retained
- 30
- Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
- Counts may include more transitions than the retained event list; omitted input events are reported separately.
- No measured drive gauge, burnout, positions, guard or wake-up state is available.

