Replay data368DPVURM

버틸수가없다 vs ままならんな

Casual

Player 1Victory

버틸수가없다

Ryu · Modern

Pre-match MR
1,606
Pre-match LP
96,616
Player 2Defeat

ままならんな

Ingrid · Modern

Pre-match MR
1,477
Pre-match LP
48,031

Observed inputs and round samples

Observed button and chord transitions, per-round input counts and sample counts, health at sampled round boundaries, and estimated timing.

Capture summary & availability Report available

What the capture shows

Report available

Observed health loss

Health points lost by each player across retained samples. These totals do not establish damage dealt or the match winner.

P1 버틸수가없다
11,824HP
P2 ままならんな
20,184HP

Explore the observations

Health changessampled decreases, not confirmed hits
48
Input transitionsbutton or chord changes, not confirmed moves
237
Combo candidatesinferred sequences, not verified combos
27

Counts cover retained observations only. “Not available” means the report did not supply that measurement.

Technical capture details Sampling, timing & omissions

Report & sampling

Samples are capture observations, not a count of game simulation frames.

Report status
ready
Parser version
2version
Samples parsed
1,862samples

Video timing

Times are estimated in seconds at 60 render frames per second. The offset aligns sample times with the recording; synchronization is not verified.

Timing method
estimated-60fps
Video offset
0.809916seconds

Coverage & omissions

Omissions count events not retained in the report. No reported omissions does not establish complete telemetry. Raw frame-by-frame samples are not retained.

Report truncated
No
Omitted health events
0events
Omitted input events
0events

Round samples and transition counts

4 rows

First and last sampled health are observations, not guaranteed round boundaries. Counts can include transitions omitted from the event list.

Round 1 · P1

Estimated start
0.809916seconds
Estimated end
48.693249333333334seconds
First sampled health
10,000health points
Last sampled health
7,288health points
Inputs & sampling 422 samples
Round index
0zero-based
Side
P1
Input samples
422samples

Buttons & chords observed transitions

Light punch
13transitions
Medium punch
25transitions
Heavy punch
6transitions
Light kick
6transitions
Medium kick
13transitions
Heavy kick
9transitions
Drive Impact chord
0transitions
Throw chord
0transitions
Parry chord
0transitions

Round 1 · P2

Estimated start
0.809916seconds
Estimated end
48.693249333333334seconds
First sampled health
10,000health points
Last sampled health
648health points
Inputs & sampling 290 samples
Round index
0zero-based
Side
P2
Input samples
290samples

Buttons & chords observed transitions

Light punch
13transitions
Medium punch
10transitions
Heavy punch
3transitions
Light kick
12transitions
Medium kick
0transitions
Heavy kick
0transitions
Drive Impact chord
0transitions
Throw chord
11transitions
Parry chord
0transitions

Round 2 · P1

Estimated start
59.12658266666667seconds
Estimated end
113.209916seconds
First sampled health
10,000health points
Last sampled health
1,168health points
Inputs & sampling 503 samples
Round index
1zero-based
Side
P1
Input samples
503samples

Buttons & chords observed transitions

Light punch
11transitions
Medium punch
18transitions
Heavy punch
8transitions
Light kick
5transitions
Medium kick
17transitions
Heavy kick
10transitions
Drive Impact chord
0transitions
Throw chord
0transitions
Parry chord
0transitions

Round 2 · P2

Estimated start
59.12658266666667seconds
Estimated end
113.209916seconds
First sampled health
10,000health points
Last sampled health
8health points
Inputs & sampling 643 samples
Round index
1zero-based
Side
P2
Input samples
643samples

Buttons & chords observed transitions

Light punch
8transitions
Medium punch
21transitions
Heavy punch
1transitions
Light kick
5transitions
Medium kick
7transitions
Heavy kick
2transitions
Drive Impact chord
0transitions
Throw chord
3transitions
Parry chord
0transitions
Field definitions 16 fields
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Side
Side · 1 or 2. player
Estimated start
Estimated start · seconds. startSeconds
Estimated end
Estimated end · seconds. endSeconds
First sampled health
First sampled health · health points. healthStart
Last sampled health
Last sampled health · health points. healthEnd
Input samples
Input samples · samples. inputSamples
Light punch
LP · transitions. LP
Medium punch
MP · transitions. MP
Heavy punch
HP · transitions. HP
Light kick
LK · transitions. LK
Medium kick
MK · transitions. MK
Heavy kick
HK · transitions. HK
Drive Impact chord
di · transitions. di
Throw chord
throw · transitions. throw
Parry chord
parry · transitions. parry

Observed input transitions

100 of 237 rows

Button and chord transitions are observations, not proof that a move occurred or connected. Round index 0 means round 1.

Scroll if needed to compare columns. Expand Details for the remaining fields.

Observed input transitions. 100 rows on page 1; 237 rows total.
Video timesecondsRound indexzero-basedPlayer sideP1 / P2Observed inputbutton / chordDetails
1.2430P1Medium punch (MP)
Details for Observed input transitions, row 1
Event ID
input-r0-f26-p1-MP
Sampled render frame
26frames
2.4430P1Heavy kick (HK)
Details for Observed input transitions, row 2
Event ID
input-r0-f98-p1-HK
Sampled render frame
98frames
2.460P1Medium kick (MK)
Details for Observed input transitions, row 3
Event ID
input-r0-f99-p1-MK
Sampled render frame
99frames
2.6770P2Medium punch (MP)
Details for Observed input transitions, row 4
Event ID
input-r0-f112-p2-MP
Sampled render frame
112frames
3.3770P1Light kick (LK)
Details for Observed input transitions, row 5
Event ID
input-r0-f154-p1-LK
Sampled render frame
154frames
4.6270P1Light punch (LP)
Details for Observed input transitions, row 6
Event ID
input-r0-f229-p1-LP
Sampled render frame
229frames
4.7770P1Medium punch (MP)
Details for Observed input transitions, row 7
Event ID
input-r0-f238-p1-MP
Sampled render frame
238frames
4.7930P2Light kick (LK)
Details for Observed input transitions, row 8
Event ID
input-r0-f239-p2-LK
Sampled render frame
239frames
4.7930P2Light punch (LP)
Details for Observed input transitions, row 9
Event ID
input-r0-f239-p2-LP
Sampled render frame
239frames
4.7930P2Throw chord (throw)
Details for Observed input transitions, row 10
Event ID
input-r0-f239-p2-throw
Sampled render frame
239frames
4.960P1Light punch (LP)
Details for Observed input transitions, row 11
Event ID
input-r0-f249-p1-LP
Sampled render frame
249frames
5.0930P1Medium punch (MP)
Details for Observed input transitions, row 12
Event ID
input-r0-f257-p1-MP
Sampled render frame
257frames
5.8270P1Light kick (LK)
Details for Observed input transitions, row 13
Event ID
input-r0-f301-p1-LK
Sampled render frame
301frames
6.9770P2Light punch (LP)
Details for Observed input transitions, row 14
Event ID
input-r0-f370-p2-LP
Sampled render frame
370frames
7.0770P1Heavy kick (HK)
Details for Observed input transitions, row 15
Event ID
input-r0-f376-p1-HK
Sampled render frame
376frames
7.0930P1Medium kick (MK)
Details for Observed input transitions, row 16
Event ID
input-r0-f377-p1-MK
Sampled render frame
377frames
8.110P2Light punch (LP)
Details for Observed input transitions, row 17
Event ID
input-r0-f438-p2-LP
Sampled render frame
438frames
8.260P1Medium kick (MK)
Details for Observed input transitions, row 18
Event ID
input-r0-f447-p1-MK
Sampled render frame
447frames
8.960P1Medium kick (MK)
Details for Observed input transitions, row 19
Event ID
input-r0-f489-p1-MK
Sampled render frame
489frames
9.7430P1Medium kick (MK)
Details for Observed input transitions, row 20
Event ID
input-r0-f536-p1-MK
Sampled render frame
536frames
10.360P1Medium punch (MP)
Details for Observed input transitions, row 21
Event ID
input-r0-f573-p1-MP
Sampled render frame
573frames
10.4430P2Light kick (LK)
Details for Observed input transitions, row 22
Event ID
input-r0-f578-p2-LK
Sampled render frame
578frames
10.4430P2Light punch (LP)
Details for Observed input transitions, row 23
Event ID
input-r0-f578-p2-LP
Sampled render frame
578frames
10.4430P2Throw chord (throw)
Details for Observed input transitions, row 24
Event ID
input-r0-f578-p2-throw
Sampled render frame
578frames
11.1430P2Light kick (LK)
Details for Observed input transitions, row 25
Event ID
input-r0-f620-p2-LK
Sampled render frame
620frames
11.160P2Light punch (LP)
Details for Observed input transitions, row 26
Event ID
input-r0-f621-p2-LP
Sampled render frame
621frames
11.160P2Throw chord (throw)
Details for Observed input transitions, row 27
Event ID
input-r0-f621-p2-throw
Sampled render frame
621frames
11.3430P1Heavy punch (HP)
Details for Observed input transitions, row 28
Event ID
input-r0-f632-p1-HP
Sampled render frame
632frames
12.110P1Light kick (LK)
Details for Observed input transitions, row 29
Event ID
input-r0-f678-p1-LK
Sampled render frame
678frames
12.560P1Heavy kick (HK)
Details for Observed input transitions, row 30
Event ID
input-r0-f705-p1-HK
Sampled render frame
705frames
12.5770P1Light kick (LK)
Details for Observed input transitions, row 31
Event ID
input-r0-f706-p1-LK
Sampled render frame
706frames
12.7270P1Light kick (LK)
Details for Observed input transitions, row 32
Event ID
input-r0-f715-p1-LK
Sampled render frame
715frames
12.8770P1Light kick (LK)
Details for Observed input transitions, row 33
Event ID
input-r0-f724-p1-LK
Sampled render frame
724frames
13.4930P1Medium punch (MP)
Details for Observed input transitions, row 34
Event ID
input-r0-f761-p1-MP
Sampled render frame
761frames
13.5930P2Medium punch (MP)
Details for Observed input transitions, row 35
Event ID
input-r0-f767-p2-MP
Sampled render frame
767frames
14.5430P1Medium punch (MP)
Details for Observed input transitions, row 36
Event ID
input-r0-f824-p1-MP
Sampled render frame
824frames
15.810P2Light kick (LK)
Details for Observed input transitions, row 37
Event ID
input-r0-f900-p2-LK
Sampled render frame
900frames
15.810P2Light punch (LP)
Details for Observed input transitions, row 38
Event ID
input-r0-f900-p2-LP
Sampled render frame
900frames
15.810P2Throw chord (throw)
Details for Observed input transitions, row 39
Event ID
input-r0-f900-p2-throw
Sampled render frame
900frames
16.5270P1Light punch (LP)
Details for Observed input transitions, row 40
Event ID
input-r0-f943-p1-LP
Sampled render frame
943frames
16.7270P1Medium punch (MP)
Details for Observed input transitions, row 41
Event ID
input-r0-f955-p1-MP
Sampled render frame
955frames
16.7430P1Heavy kick (HK)
Details for Observed input transitions, row 42
Event ID
input-r0-f956-p1-HK
Sampled render frame
956frames
16.7930P1Light punch (LP)
Details for Observed input transitions, row 43
Event ID
input-r0-f959-p1-LP
Sampled render frame
959frames
16.9930P1Light punch (LP)
Details for Observed input transitions, row 44
Event ID
input-r0-f971-p1-LP
Sampled render frame
971frames
17.1270P2Heavy punch (HP)
Details for Observed input transitions, row 45
Event ID
input-r0-f979-p2-HP
Sampled render frame
979frames
17.1430P1Medium punch (MP)
Details for Observed input transitions, row 46
Event ID
input-r0-f980-p1-MP
Sampled render frame
980frames
17.160P1Heavy kick (HK)
Details for Observed input transitions, row 47
Event ID
input-r0-f981-p1-HK
Sampled render frame
981frames
17.4430P1Light punch (LP)
Details for Observed input transitions, row 48
Event ID
input-r0-f998-p1-LP
Sampled render frame
998frames
17.5930P1Medium punch (MP)
Details for Observed input transitions, row 49
Event ID
input-r0-f1007-p1-MP
Sampled render frame
1,007frames
18.4270P2Light kick (LK)
Details for Observed input transitions, row 50
Event ID
input-r0-f1057-p2-LK
Sampled render frame
1,057frames
18.560P2Medium punch (MP)
Details for Observed input transitions, row 51
Event ID
input-r0-f1065-p2-MP
Sampled render frame
1,065frames
18.660P1Heavy punch (HP)
Details for Observed input transitions, row 52
Event ID
input-r0-f1071-p1-HP
Sampled render frame
1,071frames
18.7270P2Medium punch (MP)
Details for Observed input transitions, row 53
Event ID
input-r0-f1075-p2-MP
Sampled render frame
1,075frames
19.7930P1Medium punch (MP)
Details for Observed input transitions, row 54
Event ID
input-r0-f1139-p1-MP
Sampled render frame
1,139frames
19.9430P2Medium punch (MP)
Details for Observed input transitions, row 55
Event ID
input-r0-f1148-p2-MP
Sampled render frame
1,148frames
21.1430P1Heavy kick (HK)
Details for Observed input transitions, row 56
Event ID
input-r0-f1220-p1-HK
Sampled render frame
1,220frames
21.160P1Medium punch (MP)
Details for Observed input transitions, row 57
Event ID
input-r0-f1221-p1-MP
Sampled render frame
1,221frames
22.5930P2Medium punch (MP)
Details for Observed input transitions, row 58
Event ID
input-r0-f1307-p2-MP
Sampled render frame
1,307frames
22.610P1Medium kick (MK)
Details for Observed input transitions, row 59
Event ID
input-r0-f1308-p1-MK
Sampled render frame
1,308frames
23.2930P2Light kick (LK)
Details for Observed input transitions, row 60
Event ID
input-r0-f1349-p2-LK
Sampled render frame
1,349frames
23.2930P2Light punch (LP)
Details for Observed input transitions, row 61
Event ID
input-r0-f1349-p2-LP
Sampled render frame
1,349frames
23.2930P2Throw chord (throw)
Details for Observed input transitions, row 62
Event ID
input-r0-f1349-p2-throw
Sampled render frame
1,349frames
23.4430P1Medium punch (MP)
Details for Observed input transitions, row 63
Event ID
input-r0-f1358-p1-MP
Sampled render frame
1,358frames
24.1770P2Heavy punch (HP)
Details for Observed input transitions, row 64
Event ID
input-r0-f1402-p2-HP
Sampled render frame
1,402frames
24.260P1Medium kick (MK)
Details for Observed input transitions, row 65
Event ID
input-r0-f1407-p1-MK
Sampled render frame
1,407frames
25.2770P1Medium punch (MP)
Details for Observed input transitions, row 66
Event ID
input-r0-f1468-p1-MP
Sampled render frame
1,468frames
25.7930P2Heavy punch (HP)
Details for Observed input transitions, row 67
Event ID
input-r0-f1499-p2-HP
Sampled render frame
1,499frames
26.2270P1Heavy punch (HP)
Details for Observed input transitions, row 68
Event ID
input-r0-f1525-p1-HP
Sampled render frame
1,525frames
26.9270P1Medium punch (MP)
Details for Observed input transitions, row 69
Event ID
input-r0-f1567-p1-MP
Sampled render frame
1,567frames
27.4930P1Light punch (LP)
Details for Observed input transitions, row 70
Event ID
input-r0-f1601-p1-LP
Sampled render frame
1,601frames
27.5930P2Light kick (LK)
Details for Observed input transitions, row 71
Event ID
input-r0-f1607-p2-LK
Sampled render frame
1,607frames
27.5930P2Light punch (LP)
Details for Observed input transitions, row 72
Event ID
input-r0-f1607-p2-LP
Sampled render frame
1,607frames
27.5930P2Throw chord (throw)
Details for Observed input transitions, row 73
Event ID
input-r0-f1607-p2-throw
Sampled render frame
1,607frames
27.6430P1Medium punch (MP)
Details for Observed input transitions, row 74
Event ID
input-r0-f1610-p1-MP
Sampled render frame
1,610frames
28.860P2Light kick (LK)
Details for Observed input transitions, row 75
Event ID
input-r0-f1683-p2-LK
Sampled render frame
1,683frames
28.860P2Light punch (LP)
Details for Observed input transitions, row 76
Event ID
input-r0-f1683-p2-LP
Sampled render frame
1,683frames
28.860P2Throw chord (throw)
Details for Observed input transitions, row 77
Event ID
input-r0-f1683-p2-throw
Sampled render frame
1,683frames
29.1270P1Medium punch (MP)
Details for Observed input transitions, row 78
Event ID
input-r0-f1699-p1-MP
Sampled render frame
1,699frames
29.960P1Light punch (LP)
Details for Observed input transitions, row 79
Event ID
input-r0-f1749-p1-LP
Sampled render frame
1,749frames
30.5270P1Medium punch (MP)
Details for Observed input transitions, row 80
Event ID
input-r0-f1783-p1-MP
Sampled render frame
1,783frames
30.5270P2Medium punch (MP)
Details for Observed input transitions, row 81
Event ID
input-r0-f1783-p2-MP
Sampled render frame
1,783frames
31.860P1Medium punch (MP)
Details for Observed input transitions, row 82
Event ID
input-r0-f1863-p1-MP
Sampled render frame
1,863frames
32.910P1Heavy punch (HP)
Details for Observed input transitions, row 83
Event ID
input-r0-f1926-p1-HP
Sampled render frame
1,926frames
33.5930P1Medium punch (MP)
Details for Observed input transitions, row 84
Event ID
input-r0-f1967-p1-MP
Sampled render frame
1,967frames
33.8270P2Light kick (LK)
Details for Observed input transitions, row 85
Event ID
input-r0-f1981-p2-LK
Sampled render frame
1,981frames
33.8270P2Light punch (LP)
Details for Observed input transitions, row 86
Event ID
input-r0-f1981-p2-LP
Sampled render frame
1,981frames
33.8270P2Throw chord (throw)
Details for Observed input transitions, row 87
Event ID
input-r0-f1981-p2-throw
Sampled render frame
1,981frames
34.210P1Light punch (LP)
Details for Observed input transitions, row 88
Event ID
input-r0-f2004-p1-LP
Sampled render frame
2,004frames
34.3770P1Medium punch (MP)
Details for Observed input transitions, row 89
Event ID
input-r0-f2014-p1-MP
Sampled render frame
2,014frames
34.4430P2Light kick (LK)
Details for Observed input transitions, row 90
Event ID
input-r0-f2018-p2-LK
Sampled render frame
2,018frames
34.4430P2Light punch (LP)
Details for Observed input transitions, row 91
Event ID
input-r0-f2018-p2-LP
Sampled render frame
2,018frames
34.4430P2Throw chord (throw)
Details for Observed input transitions, row 92
Event ID
input-r0-f2018-p2-throw
Sampled render frame
2,018frames
35.760P1Medium kick (MK)
Details for Observed input transitions, row 93
Event ID
input-r0-f2097-p1-MK
Sampled render frame
2,097frames
37.0270P1Medium punch (MP)
Details for Observed input transitions, row 94
Event ID
input-r0-f2173-p1-MP
Sampled render frame
2,173frames
37.0270P2Medium punch (MP)
Details for Observed input transitions, row 95
Event ID
input-r0-f2173-p2-MP
Sampled render frame
2,173frames
37.8930P1Light punch (LP)
Details for Observed input transitions, row 96
Event ID
input-r0-f2225-p1-LP
Sampled render frame
2,225frames
38.5430P1Heavy kick (HK)
Details for Observed input transitions, row 97
Event ID
input-r0-f2264-p1-HK
Sampled render frame
2,264frames
38.610P1Light punch (LP)
Details for Observed input transitions, row 98
Event ID
input-r0-f2268-p1-LP
Sampled render frame
2,268frames
39.060P1Heavy kick (HK)
Details for Observed input transitions, row 99
Event ID
input-r0-f2295-p1-HK
Sampled render frame
2,295frames
39.060P1Medium kick (MK)
Details for Observed input transitions, row 100
Event ID
input-r0-f2295-p1-MK
Sampled render frame
2,295frames
Field definitions 6 fields
Event ID
Event ID · identifier. id
Round index
Round index (zero-based) · index. round Index 0 is round 1.
Sampled render frame
Sampled render frame · frames. frame
Player side
Player side · 1 or 2. player
Video time
Estimated video time · seconds. seconds
Observed input
Button / chord · LP/MP/HP/LK/MK/HK/di/throw/parry. kind

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Validated input transitions and round summaries from replay capture reports.

One captured replay; at most 1,800 retained transitions and 100 round summaries, independently paginated.

Last saved update: . Reading this page does not refresh the source.

Match played
Report captured
Report availability
ready
Parser version
2
Report truncated
No
Samples parsed
1,862
Health events omitted
0
Input events omitted
0
Health changes retained
48
Input transitions retained
237
Combo candidates retained
27
  • Observed inputs do not prove a move occurred, connected, succeeded, or was a distinct decision.
  • Counts may include more transitions than the retained event list; omitted input events are reported separately.
  • No measured drive gauge, burnout, positions, guard or wake-up state is available.
Sources, units and JSON reference

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