Player dataCFN 4288040921

就问你麻不麻

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

23 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 23 rows on page 1; 23 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.5events/game
drive_parryDrive Parry / game3.5events/game
just_parryPerfect Parry / game0.5events/game
drive_reversalDrive Reversal / game0.3events/game
punish_counterPunish Counter / game0.3events/game
received_punish_counterGot PC'd / game0.3events/game
throw_countThrows / game3.1events/game
throw_techThrow techs / game0.8events/game
throw_drive_parryThrow parries / game0.2events/game
received_throw_countGot thrown / game2.6events/game
stunStuns / game0.1events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time6Buckler aggregate rate (unit unverified)
cornered_timeTime cornered11.3Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.1765fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0849fraction
gauge_rate_drive_artsDrive Arts share0.2026fraction
gauge_rate_drive_impactDrive Impact gauge share0.0522fraction
gauge_rate_drive_guardDrive Guard share0.2076fraction
gauge_rate_sa_lv1SA1 usage share0.2096fraction
gauge_rate_sa_lv2SA2 usage share0.2258fraction
gauge_rate_sa_lv3SA3 usage share0.4354fraction
gauge_rate_caCA usage share0.129fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

100 of 299 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 100 rows on page 1; 299 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.50.25333333333333330.2466666666666667events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry3.52.03000000000000071.4699999999999993events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.2see unit column
Elite maximum
3.8see unit column
Comparison
higher
Perfect Parry0.50.7533333333333334-0.2533333333333334events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal0.30.49666666666666676-0.19666666666666677events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
lower
Punish Counters landed0.30.176666666666666720.12333333333333327events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.30.13666666666666670.1633333333333333events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws3.12.71000000000000040.3899999999999997events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.8see unit column
Elite maximum
3.5see unit column
Comparison
similar
Throw techs0.80.610.19000000000000006events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
higher
Throw parries0.20.2366666666666667-0.03666666666666668events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.62.42666666666666630.17333333333333378events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.9see unit column
Comparison
similar
Stuns landed0.10.06666666666666670.03333333333333331events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.076666666666666690.023333333333333317events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure66.466666666666665-0.466666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.6see unit column
Elite maximum
13.8see unit column
Comparison
similar
Time cornered11.310.7300000000000020.5699999999999985Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
6.3see unit column
Elite maximum
15see unit column
Comparison
similar
Drive Rush (cancel)0.17650.3424266666666667-0.16592666666666672fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2292see unit column
Elite maximum
0.4431see unit column
Comparison
lower
Drive Rush (parry)0.08490.078586666666666670.0063133333333333375fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0463see unit column
Elite maximum
0.125see unit column
Comparison
similar
Drive Arts0.20260.130106666666666650.07249333333333335fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0512see unit column
Elite maximum
0.2316see unit column
Comparison
higher
Drive Impact gauge0.05220.0206933333333333340.03150666666666667fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0101see unit column
Elite maximum
0.0521see unit column
Comparison
higher
SA10.20960.25316-0.04355999999999999fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0384see unit column
Elite maximum
0.5584see unit column
Comparison
lower
SA20.22580.3541333333333333-0.1283333333333333fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1346see unit column
Elite maximum
0.6447see unit column
Comparison
lower
SA30.43540.291876666666666730.14352333333333328fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0897see unit column
Elite maximum
0.6923see unit column
Comparison
higher
CA0.1290.100630000000000010.028369999999999992fraction
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0243see unit column
Elite maximum
0.1707see unit column
Comparison
higher
Drive Guard0.20760.143826666666666660.06377333333333335fraction
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
6
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0986see unit column
Elite maximum
0.1991see unit column
Comparison
higher
Drive Impact0.50.333333333333333370.16666666666666663events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Drive Parry3.52.00000000000000041.4999999999999996events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
3.3see unit column
Comparison
higher
Perfect Parry0.50.7633333333333334-0.2633333333333334events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.2see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal0.30.173333333333333340.12666666666666665events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.7see unit column
Comparison
higher
Punish Counters landed0.30.130000000000000030.16999999999999996events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.30.093333333333333350.20666666666666664events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws3.12.01666666666666661.0833333333333335events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
higher
Throw techs0.80.40666666666666660.3933333333333334events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
higher
Throw parries0.20.38333333333333336-0.18333333333333335events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.7see unit column
Comparison
lower
Got thrown2.62.290.31000000000000005events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
similar
Stuns landed0.10.10000000000000005-0.00000000000000004163events/game
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
similar
Got stunned0.10.0299999999999999950.07events/game
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure610.696666666666665-4.696666666666665Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
6.6see unit column
Elite maximum
15.3see unit column
Comparison
lower
Time cornered11.312.000000000000004-0.7000000000000028Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
7.8see unit column
Elite maximum
17.1see unit column
Comparison
similar
Drive Rush (cancel)0.17650.22115666666666664-0.04465666666666665fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0879see unit column
Elite maximum
0.3534see unit column
Comparison
lower
Drive Rush (parry)0.08490.067290.01761fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0309see unit column
Elite maximum
0.1295see unit column
Comparison
higher
Drive Arts0.20260.31380000000000013-0.11120000000000013fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.15see unit column
Elite maximum
0.4905see unit column
Comparison
lower
Drive Impact gauge0.05220.0208366666666666670.03136333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0082see unit column
Elite maximum
0.0382see unit column
Comparison
higher
SA10.20960.22584666666666656-0.016246666666666548fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.0775see unit column
Elite maximum
0.4563see unit column
Comparison
similar
SA20.22580.54152-0.31572fraction
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.1578see unit column
Elite maximum
0.8312see unit column
Comparison
lower
SA30.43540.180789999999999950.25461000000000006fraction
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.025see unit column
Elite maximum
0.4077see unit column
Comparison
higher
CA0.1290.0516366666666666640.07736333333333334fraction
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0see unit column
Elite maximum
0.2105see unit column
Comparison
higher
Drive Guard0.20760.130320.07728000000000002fraction
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
7
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0867see unit column
Elite maximum
0.2091see unit column
Comparison
higher
Drive Impact0.50.226666666666666740.27333333333333326events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry3.51.60333333333333331.8966666666666667events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.6see unit column
Elite maximum
2.7see unit column
Comparison
higher
Perfect Parry0.50.5000000000000001-0.00000000000000011102events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.1see unit column
Comparison
similar
Drive Reversal0.30.5666666666666667-0.26666666666666666events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.4see unit column
Comparison
lower
Punish Counters landed0.30.123333333333333350.17666666666666664events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.30.080000000000000040.21999999999999995events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.11.771.33events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.9see unit column
Elite maximum
2.8see unit column
Comparison
higher
Throw techs0.80.37000000000000010.42999999999999994events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.20.25666666666666665-0.05666666666666664events/game
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown2.62.05333333333333320.5466666666666669events/game
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1see unit column
Elite maximum
3.2see unit column
Comparison
higher
Stuns landed0.10.083333333333333360.01666666666666665events/game
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Got stunned0.10.046666666666666670.05333333333333334events/game
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure67.926666666666667-1.9266666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
3.7see unit column
Elite maximum
14.3see unit column
Comparison
lower
Time cornered11.311.68666666666667-0.3866666666666685Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.3see unit column
Elite maximum
17.4see unit column
Comparison
similar
Drive Rush (cancel)0.17650.29986333333333337-0.12336333333333338fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0943see unit column
Elite maximum
0.5515see unit column
Comparison
lower
Drive Rush (parry)0.08490.073656666666666660.011243333333333341fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0224see unit column
Elite maximum
0.1387see unit column
Comparison
higher
Drive Arts0.20260.22028999999999999-0.017689999999999984fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1043see unit column
Elite maximum
0.4138see unit column
Comparison
similar
Drive Impact gauge0.05220.0164266666666666620.03577333333333334fraction
Details for Saved elite comparisons for played characters, row 64
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0051see unit column
Elite maximum
0.0372see unit column
Comparison
higher
SA10.20960.53975-0.33014999999999994fraction
Details for Saved elite comparisons for played characters, row 65
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1964see unit column
Elite maximum
0.7569see unit column
Comparison
lower
SA20.22580.143733333333333320.08206666666666668fraction
Details for Saved elite comparisons for played characters, row 66
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0202see unit column
Elite maximum
0.5913see unit column
Comparison
higher
SA30.43540.249823333333333340.18557666666666667fraction
Details for Saved elite comparisons for played characters, row 67
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0869see unit column
Elite maximum
0.5see unit column
Comparison
higher
CA0.1290.066506666666666670.06249333333333333fraction
Details for Saved elite comparisons for played characters, row 68
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0138see unit column
Elite maximum
0.1607see unit column
Comparison
higher
Drive Guard0.20760.127249999999999970.08035000000000003fraction
Details for Saved elite comparisons for played characters, row 69
Benchmark character ID
8
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0732see unit column
Elite maximum
0.2282see unit column
Comparison
higher
Drive Impact0.50.206666666666666670.29333333333333333events/game
Details for Saved elite comparisons for played characters, row 70
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry3.51.52events/game
Details for Saved elite comparisons for played characters, row 71
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.5see unit column
Elite maximum
2.5see unit column
Comparison
higher
Perfect Parry0.50.55-0.050000000000000044events/game
Details for Saved elite comparisons for played characters, row 72
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.2see unit column
Comparison
similar
Drive Reversal0.30.32333333333333336-0.023333333333333373events/game
Details for Saved elite comparisons for played characters, row 73
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
1.2see unit column
Comparison
similar
Punish Counters landed0.30.116666666666666680.1833333333333333events/game
Details for Saved elite comparisons for played characters, row 74
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.30.116666666666666720.18333333333333326events/game
Details for Saved elite comparisons for played characters, row 75
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.12.00999999999999931.0900000000000007events/game
Details for Saved elite comparisons for played characters, row 76
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
3.3see unit column
Comparison
higher
Throw techs0.80.54666666666666690.2533333333333332events/game
Details for Saved elite comparisons for played characters, row 77
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.20.24666666666666662-0.046666666666666606events/game
Details for Saved elite comparisons for played characters, row 78
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.4see unit column
Comparison
lower
Got thrown2.62.30666666666666660.29333333333333345events/game
Details for Saved elite comparisons for played characters, row 79
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
3.7see unit column
Comparison
similar
Stuns landed0.10.10666666666666672-0.00666666666666671events/game
Details for Saved elite comparisons for played characters, row 80
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
similar
Got stunned0.10.043333333333333340.056666666666666664events/game
Details for Saved elite comparisons for played characters, row 81
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure69.733333333333336-3.733333333333336Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 82
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
4.8see unit column
Elite maximum
16.4see unit column
Comparison
lower
Time cornered11.38.6333333333333332.666666666666668Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 83
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
3.9see unit column
Elite maximum
15.7see unit column
Comparison
higher
Drive Rush (cancel)0.17650.27743666666666666-0.10093666666666667fraction
Details for Saved elite comparisons for played characters, row 84
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.0304see unit column
Elite maximum
0.5821see unit column
Comparison
lower
Drive Rush (parry)0.08490.09635666666666666-0.011456666666666657fraction
Details for Saved elite comparisons for played characters, row 85
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0221see unit column
Elite maximum
0.1411see unit column
Comparison
similar
Drive Arts0.20260.196439999999999980.0061600000000000266fraction
Details for Saved elite comparisons for played characters, row 86
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0573see unit column
Elite maximum
0.4553see unit column
Comparison
similar
Drive Impact gauge0.05220.0203866666666666680.03181333333333333fraction
Details for Saved elite comparisons for played characters, row 87
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0067see unit column
Elite maximum
0.0471see unit column
Comparison
higher
SA10.20960.38093999999999995-0.17133999999999994fraction
Details for Saved elite comparisons for played characters, row 88
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv1
Elite minimum
0.1509see unit column
Elite maximum
0.6171see unit column
Comparison
lower
SA20.22580.177693333333333370.04810666666666663fraction
Details for Saved elite comparisons for played characters, row 89
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv2
Elite minimum
0.0333see unit column
Elite maximum
0.3333see unit column
Comparison
higher
SA30.43540.34486333333333340.0905366666666666fraction
Details for Saved elite comparisons for played characters, row 90
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1395see unit column
Elite maximum
0.5862see unit column
Comparison
higher
CA0.1290.096323333333333340.03267666666666666fraction
Details for Saved elite comparisons for played characters, row 91
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0106see unit column
Elite maximum
0.2see unit column
Comparison
higher
Drive Guard0.20760.15122333333333330.056376666666666714fraction
Details for Saved elite comparisons for played characters, row 92
Benchmark character ID
17
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0931see unit column
Elite maximum
0.2066see unit column
Comparison
higher
Drive Impact0.50.249999999999999970.25events/game
Details for Saved elite comparisons for played characters, row 93
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0.1see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry3.52.11666666666666631.3833333333333337events/game
Details for Saved elite comparisons for played characters, row 94
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.9see unit column
Elite maximum
4.2see unit column
Comparison
higher
Perfect Parry0.50.7366666666666667-0.2366666666666667events/game
Details for Saved elite comparisons for played characters, row 95
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Drive Reversal0.30.16333333333333330.1366666666666667events/game
Details for Saved elite comparisons for played characters, row 96
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Punish Counters landed0.30.156666666666666730.14333333333333326events/game
Details for Saved elite comparisons for played characters, row 97
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Got Punish Countered0.30.130000000000000060.16999999999999993events/game
Details for Saved elite comparisons for played characters, row 98
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0.1see unit column
Elite maximum
0.3see unit column
Comparison
higher
Throws3.11.82666666666666671.2733333333333334events/game
Details for Saved elite comparisons for played characters, row 99
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1see unit column
Elite maximum
2.6see unit column
Comparison
higher
Throw techs0.80.453333333333333370.3466666666666667events/game
Details for Saved elite comparisons for played characters, row 100
Benchmark character ID
18
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.2see unit column
Elite maximum
0.9see unit column
Comparison
higher
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

65 rows

Scroll if needed to compare columns.

Benchmark sample players. 65 rows on page 1; 65 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
62028457703海底撈月62,244944,69022,731
62838390560めんたらこ62,215959,25358,484
63363933856ザンギ太郎62,207149,4591,092
62467341012Junior62,200881,00147,178
61213256182kobayan62,184954,72144,841
73139764784takepi72,2751,132,99923,189
71514694876m1Ng72,239963,54055,434
73211815315Erua/えるあ72,201939,17718,145
71776730157Juicyjoe200072,200797,86016,518
71213065008byako72,170918,38675,313
83833467565YHC-餅82,3681,103,42641,265
81396895782Torimeshi82,304952,95929,610
82234633659Monsterjujuju82,207937,78321,851
82778926938未覚醒ハルミチ82,201909,90751,549
83488795807daijin/WIM82,141910,72534,667
171077978863Tucker Ducker172,257938,16542,613
172242457440karura172,236748,0606,462
172219324073jjnj172,164840,61424,735
174026369719zeno172,163861,90240,707
174242475722紺外郎/Kon_Uiro172,158910,25538,026
181981551637niruhiru PC182,247953,40637,591
182164528577ranapower182,2461,180,33885,566
183550331968ひぐち!182,237873,78018,429
182102208224Foodie182,239785,9247,167
183499601255へいぽんガイル182,205526,38416,514
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
2031471344003S|しっくすびっと202,227935,05739,231
202604860301enigma202,223936,63927,930
202554767828Rikemansbarnet202,172711,28741,009
202012930118あーるえいち202,142731,0456,711
203127146083ZOO丨S狗202,137877,19729,306
213381453962blaz 2g212,368474,75436,913
211124619630DFM竹内ジョン(新婚)212,170945,13135,324
211972230337ナイト894@Twitch212,163899,95843,822
212626960876Kazunoko212,158757,15748,869
213285613978ゆーけー212,138822,89742,180
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
264151377769刻音|フレミー262,223920,94339,587
261237588998ひらまさ262,201929,22448,176
261471410494Yanai262,182904,69653,278
262521166079inaba262,166864,08057,342
261494300458ああああああ262,135970,61932,363
273400122682kincho272,229966,70757,316
274210220386なっつだよ272,210586,81546,979
271780568425Yassa272,18772,7021,792
273592602051ばやしこ|VLY272,181688,85338,865
273469023159あ か た272,151952,12933,071
302626960876Kazunoko302,345694,49148,724
302884396961Fuudo302,340234,75515,956
302596827813Yoske302,257920,50049,402
301219809704やまでステーキやきたい302,238557,90430,462
304009642679Fujimura302,238191,57312,294
312487852696きどーー312,201666,87549,298
313657572044cream312,141199,19846,176
312608161406Shinto312,140928,33317,917
313470214422ゆーざー312,129757,40037,664
312833718589ラッシュ中段どわーw312,127212,8413,162
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollecting0history
30dcollecting0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
54
Stored matches
54
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-08-24
Sample ends (UTC)
2026-09-13
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
6
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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