Player dataCFN 4287317321

ArbitraryFunk

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

45 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 45 rows on page 1; 45 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaArcSaber11KenL
Details for Stored matches from player perspective, row 1
Replay ID
F97QY5RFR
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
4033370126
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,450LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaDrMelon1MaiL
Details for Stored matches from player perspective, row 2
Replay ID
YD78Y6NED
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2407130228
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
1,267LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,2,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Standard victory
AkumamxrtorozorusRyuL
Details for Stored matches from player perspective, row 3
Replay ID
RG6CYLXJ6
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AkumamxrtorozorusRyuL
Details for Stored matches from player perspective, row 4
Replay ID
X6FL78YRL
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumamxrtorozorusRyuW
Details for Stored matches from player perspective, row 5
Replay ID
LJ4BEN6X4
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumamxrtorozorusRyuL
Details for Stored matches from player perspective, row 6
Replay ID
JEMLTPFAB
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Standard victory
AkumamxrtorozorusRyuW
Details for Stored matches from player perspective, row 7
Replay ID
4FQS7E9TV
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AkumamxrtorozorusRyuW
Details for Stored matches from player perspective, row 8
Replay ID
P6EDQNUA6
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumamxrtorozorusRyuW
Details for Stored matches from player perspective, row 9
Replay ID
GLEJQKQTH
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
2890625624
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,645LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaKrystalManonW
Details for Stored matches from player perspective, row 10
Replay ID
86FJWYFDU
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
3291679364
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,125LP points
Player round result codes
8,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Perfect
Opponent round outcomes
Round lost; Round lost
AkumaNinjabotChun-LiL
Details for Stored matches from player perspective, row 11
Replay ID
JFG3R6R36
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
3348726433
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
18,467LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaHB59279RyuW
Details for Stored matches from player perspective, row 12
Replay ID
N3NLG6WLU
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
3721923748
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,245LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaHB59279RyuW
Details for Stored matches from player perspective, row 13
Replay ID
Q8THFNTN7
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
3721923748
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
6,245LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaFaisal2531CammyW
Details for Stored matches from player perspective, row 14
Replay ID
4YRF4KM49
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaFaisal2531CammyL
Details for Stored matches from player perspective, row 15
Replay ID
ASGYXGSF9
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
AkumaFaisal2531CammyW
Details for Stored matches from player perspective, row 16
Replay ID
9BRB8LAYQ
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaFaisal2531CammyW
Details for Stored matches from player perspective, row 17
Replay ID
QPYVN3D3G
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
0,2,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Chip damage; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaFaisal2531CammyL
Details for Stored matches from player perspective, row 18
Replay ID
CRAQA5GGP
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaFaisal2531CammyW
Details for Stored matches from player perspective, row 19
Replay ID
RNL8MFMQT
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,458LP points
Opponent CFN ID
1243918017
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,309LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 20
Replay ID
5GKMHD7QP
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 21
Replay ID
TEXMMLHT6
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 22
Replay ID
73BTNKR6M
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 23
Replay ID
EBG5L43U8
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 24
Replay ID
4DSJRKDG5
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaQuickbrownC. ViperL
Details for Stored matches from player perspective, row 25
Replay ID
DPCPJ765U
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,538LP points
Opponent CFN ID
3258073901
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,505LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AkumaMauriweyKenW
Details for Stored matches from player perspective, row 26
Replay ID
B9XNXTQV4
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,388LP points
Opponent CFN ID
2890112268
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,075LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaMauriweyKenW
Details for Stored matches from player perspective, row 27
Replay ID
5GNP3ANWP
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
10,288LP points
Opponent CFN ID
2890112268
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,115LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
AkumaMoktaineCammyW
Details for Stored matches from player perspective, row 28
Replay ID
VLGKFYH3Q
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,564LP points
Opponent CFN ID
1863725703
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,200LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaMoktaineCammyW
Details for Stored matches from player perspective, row 29
Replay ID
F6F8N9MTU
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,514LP points
Opponent CFN ID
1863725703
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,222LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaNeuroRyuL
Details for Stored matches from player perspective, row 30
Replay ID
KJ3RJ66MJ
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,508LP points
Opponent CFN ID
4232018802
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
10,098LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
AkumaNeuroRyuL
Details for Stored matches from player perspective, row 31
Replay ID
JKKBFBHNY
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,548LP points
Opponent CFN ID
4232018802
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,973LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaSaibuKaiserM. BisonW
Details for Stored matches from player perspective, row 32
Replay ID
H8NPMWX6C
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,548LP points
Opponent CFN ID
2758901502
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,155LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaBegys1JuriW
Details for Stored matches from player perspective, row 33
Replay ID
9MRR6S8E7
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,548LP points
Opponent CFN ID
3018635401
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
5,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaBegys1JuriW
Details for Stored matches from player perspective, row 34
Replay ID
UEY4RSACG
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,548LP points
Opponent CFN ID
3018635401
Opponent selected character
Juri
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaAAAmehaYasmineL
Details for Stored matches from player perspective, row 35
Replay ID
DKRJC64Y9
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,588LP points
Opponent CFN ID
3539719692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,810LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AkumaAAAmehaYasmineW
Details for Stored matches from player perspective, row 36
Replay ID
UHG7H5TK7
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,535LP points
Opponent CFN ID
3539719692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,850LP points
Player round result codes
0,6,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
AkumaAAAmehaYasmineL
Details for Stored matches from player perspective, row 37
Replay ID
HXMVFEMTG
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,575LP points
Opponent CFN ID
3539719692
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
9,800LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
AkumaXologdaJuriL
Details for Stored matches from player perspective, row 38
Replay ID
FH6PBT9FF
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,575LP points
Opponent CFN ID
2397930595
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,369LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaXologdaJuriL
Details for Stored matches from player perspective, row 39
Replay ID
VGG3V4DW6
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,575LP points
Opponent CFN ID
2397930595
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
7,369LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,5,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Standard victory
AkumaSatiosAlexW
Details for Stored matches from player perspective, row 40
Replay ID
UNEF87NFM
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,481LP points
Opponent CFN ID
1569258551
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaCleNoMashKenL
Details for Stored matches from player perspective, row 41
Replay ID
K8P7W83GR
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,116LP points
Opponent CFN ID
2849048636
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,863LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
AkumaCleNoMashKenL
Details for Stored matches from player perspective, row 42
Replay ID
S9JABWR7G
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,116LP points
Opponent CFN ID
2849048636
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,863LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Overdrive attack
AkumaCleNoMashKenL
Details for Stored matches from player perspective, row 43
Replay ID
BQGR9DPL9
Mode
Casual
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
9,116LP points
Opponent CFN ID
2849048636
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,863LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaChernoboyUKRyuL
Details for Stored matches from player perspective, row 44
Replay ID
46DW8GRWW
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,504LP points
Opponent CFN ID
2442596479
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,780LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
AkumaChernoboyUKRyuL
Details for Stored matches from player perspective, row 45
Replay ID
TWRTJW3F8
Mode
Ranked
Player CFN ID
4287317321
Player
ArbitraryFunk
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
7,544LP points
Opponent CFN ID
2442596479
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
8,680LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
45
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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