Player dataCFN 4280140011

YOLO

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

100 of 156 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 100 rows on page 1; 156 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Jamie一只可爱的坏狗JuriW
Details for Stored matches from player perspective, row 1
Replay ID
TQHHKUQD5
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,532MR points
Pre-match LP
138,880LP points
Opponent CFN ID
2807093265
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
199,291LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Jamie一只可爱的坏狗JuriW
Details for Stored matches from player perspective, row 2
Replay ID
3AJANX6RK
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,524MR points
Pre-match LP
138,630LP points
Opponent CFN ID
2807093265
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,519MR points
Opponent pre-match LP
199,331LP points
Player round result codes
6,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Perfect
Opponent round outcomes
Round lost; Round lost
JamieRoyroyKenL
Details for Stored matches from player perspective, row 3
Replay ID
LMC9FVFMD
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
131,910LP points
Opponent CFN ID
4015116809
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,491MR points
Opponent pre-match LP
242,416LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
JamieRoyroyKenL
Details for Stored matches from player perspective, row 4
Replay ID
PWTYQFKYS
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,489MR points
Pre-match LP
131,950LP points
Opponent CFN ID
4015116809
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,483MR points
Opponent pre-match LP
242,366LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
JamieRoyroyKenW
Details for Stored matches from player perspective, row 5
Replay ID
NEJ9RLG4X
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,481MR points
Pre-match LP
131,700LP points
Opponent CFN ID
4015116809
Opponent selected character
Ken
Opponent controls
Modern
Opponent pre-match MR
1,491MR points
Opponent pre-match LP
242,406LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 6
Replay ID
W3F7MEYYF
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
0,6,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
Zangief君壮情烈胆 某必当奉陪JamieL
Details for Stored matches from player perspective, row 7
Replay ID
ER9DBXSG4
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 8
Replay ID
D7XUKLYLR
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
2,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Chip damage; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 9
Replay ID
Y34E743H7
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 10
Replay ID
4CP5MEBHA
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 11
Replay ID
EA5MF75J7
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
Zangief君壮情烈胆 某必当奉陪JamieW
Details for Stored matches from player perspective, row 12
Replay ID
9R8MJQ3AW
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Zangief君壮情烈胆 某必当奉陪JamieL
Details for Stored matches from player perspective, row 13
Replay ID
GWVW4UG5L
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Zangief君壮情烈胆 某必当奉陪JamieL
Details for Stored matches from player perspective, row 14
Replay ID
NFCXPQNQB
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,5,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Overdrive attack; Critical Art
Zangief君壮情烈胆 某必当奉陪JamieL
Details for Stored matches from player perspective, row 15
Replay ID
Y8SVDNJJP
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
2233617062
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
31,244LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,2comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Chip damage
ZangiefSmoXZangiefW
Details for Stored matches from player perspective, row 16
Replay ID
5R3SQ5DS5
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
3542835822
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
8,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Perfect; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefSmoXZangiefL
Details for Stored matches from player perspective, row 17
Replay ID
W8YNBB3TV
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
3542835822
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
ZangiefSmoXZangiefW
Details for Stored matches from player perspective, row 18
Replay ID
HYE6MTMSJ
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
89,087LP points
Opponent CFN ID
3542835822
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
E. HondaSmoXZangiefL
Details for Stored matches from player perspective, row 19
Replay ID
5HS4B7KCC
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
E. Honda
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
3542835822
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
JP君壮情烈胆 某必当奉陪KenL
Details for Stored matches from player perspective, row 20
Replay ID
WTVCJLX8X
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
JP
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
M. Bison君壮情烈胆 某必当奉陪TerryL
Details for Stored matches from player perspective, row 21
Replay ID
PX8TKC48S
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,7,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Critical Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
M. Bison君壮情烈胆 某必当奉陪TerryW
Details for Stored matches from player perspective, row 22
Replay ID
UEFCHSVD4
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
M. Bison君壮情烈胆 某必当奉陪TerryW
Details for Stored matches from player perspective, row 23
Replay ID
AKQ5WY79J
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison君壮情烈胆 某必当奉陪TerryL
Details for Stored matches from player perspective, row 24
Replay ID
BENDXSCMK
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
M. Bison君壮情烈胆 某必当奉陪TerryW
Details for Stored matches from player perspective, row 25
Replay ID
D7C8J5SRR
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Overdrive attack; Round lost; Round lost
M. Bison君壮情烈胆 某必当奉陪TerryL
Details for Stored matches from player perspective, row 26
Replay ID
RNEEPSARV
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
M. Bison君壮情烈胆 某必当奉陪TerryL
Details for Stored matches from player perspective, row 27
Replay ID
TBX5HX5DU
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
M. Bison
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
-1LP points
Opponent CFN ID
2233617062
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Ken马大丸,E. HondaW
Details for Stored matches from player perspective, row 28
Replay ID
KVNVX9CTS
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,263LP points
Opponent CFN ID
1924729037
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
11,207LP points
Player round result codes
1,8comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Perfect
Opponent round outcomes
Round lost; Round lost
Ken马大丸,M. BisonW
Details for Stored matches from player perspective, row 29
Replay ID
KUTMUCY4W
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,263LP points
Opponent CFN ID
1924729037
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
17,620LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Ken我不懂立回也不懂差和,只會被KRyuL
Details for Stored matches from player perspective, row 30
Replay ID
U999D8JAW
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,263LP points
Opponent CFN ID
3301270771
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,180LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Ken我不懂立回也不懂差和,只會被KRyuL
Details for Stored matches from player perspective, row 31
Replay ID
UGBL7BL9J
Mode
Custom Room
Player CFN ID
4280140011
Player
YOLO
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
6,263LP points
Opponent CFN ID
3301270771
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
25,180LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JamietabeC. ViperW
Details for Stored matches from player perspective, row 32
Replay ID
XB8AV9B7N
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,494MR points
Pre-match LP
128,807LP points
Opponent CFN ID
2979302861
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,482MR points
Opponent pre-match LP
125,359LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
JamietabeC. ViperW
Details for Stored matches from player perspective, row 33
Replay ID
H5HJSH4YV
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
128,757LP points
Opponent CFN ID
2979302861
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
1,490MR points
Opponent pre-match LP
125,399LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Perfect; Round lost
Jamie@王德法@RyuW
Details for Stored matches from player perspective, row 34
Replay ID
S4UP4YEFV
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,478MR points
Pre-match LP
128,707LP points
Opponent CFN ID
4237095741
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,476MR points
Opponent pre-match LP
80,456LP points
Player round result codes
2,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Chip damage; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Jamie@王德法@RyuL
Details for Stored matches from player perspective, row 35
Replay ID
P7RR9FRCC
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,486MR points
Pre-match LP
128,747LP points
Opponent CFN ID
4237095741
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,468MR points
Opponent pre-match LP
80,206LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Jamie我又软脚了Dee JayL
Details for Stored matches from player perspective, row 36
Replay ID
U4MEBFY7Q
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,494MR points
Pre-match LP
128,787LP points
Opponent CFN ID
4126151522
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
133,188LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
Jamie我又软脚了Dee JayL
Details for Stored matches from player perspective, row 37
Replay ID
TJNH63WLF
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,502MR points
Pre-match LP
128,827LP points
Opponent CFN ID
4126151522
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,503MR points
Opponent pre-match LP
133,138LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JamiebowieJamieL
Details for Stored matches from player perspective, row 38
Replay ID
JT64EHASL
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,510MR points
Pre-match LP
128,867LP points
Opponent CFN ID
1896347867
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,491MR points
Opponent pre-match LP
123,381LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
JamieNaesTerryW
Details for Stored matches from player perspective, row 39
Replay ID
K3K4PHVNB
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,502MR points
Pre-match LP
128,617LP points
Opponent CFN ID
1739094334
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
178,269LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
JamieNaesTerryW
Details for Stored matches from player perspective, row 40
Replay ID
BCPJ8AQT5
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,493MR points
Pre-match LP
128,367LP points
Opponent CFN ID
1739094334
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,524MR points
Opponent pre-match LP
178,309LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
JamieNaesTerryL
Details for Stored matches from player perspective, row 41
Replay ID
HAKQKQNMD
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,501MR points
Pre-match LP
128,407LP points
Opponent CFN ID
1739094334
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
178,259LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Zangief比拉比拉AlexL
Details for Stored matches from player perspective, row 42
Replay ID
BXJRXLBHJ
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,496MR points
Pre-match LP
89,127LP points
Opponent CFN ID
2698414806
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,494MR points
Opponent pre-match LP
103,195LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Zangief比拉比拉AlexL
Details for Stored matches from player perspective, row 43
Replay ID
MKL6XJUW7
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,504MR points
Pre-match LP
89,167LP points
Opponent CFN ID
2698414806
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
103,145LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Zangief比拉比拉AlexW
Details for Stored matches from player perspective, row 44
Replay ID
R4RLFC4U4
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,496MR points
Pre-match LP
88,975LP points
Opponent CFN ID
2698414806
Opponent selected character
Alex
Opponent controls
Classic
Opponent pre-match MR
1,494MR points
Opponent pre-match LP
103,185LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
ZangiefSerabiYasmineW
Details for Stored matches from player perspective, row 45
Replay ID
Q79J9FXH5
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,488MR points
Pre-match LP
88,925LP points
Opponent CFN ID
2449168752
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,485MR points
Opponent pre-match LP
38,666LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangiefSerabiYasmineW
Details for Stored matches from player perspective, row 46
Replay ID
5VW4GE4PG
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,480MR points
Pre-match LP
88,875LP points
Opponent CFN ID
2449168752
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,493MR points
Opponent pre-match LP
38,706LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Zangief白折睡不醒JamieW
Details for Stored matches from player perspective, row 47
Replay ID
UYDBRQ56X
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,472MR points
Pre-match LP
88,671LP points
Opponent CFN ID
3051777291
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,452MR points
Opponent pre-match LP
104,118LP points
Player round result codes
5,0,6comma-separated codes
Opponent round result codes
0,2,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Super Art
Opponent round outcomes
Round lost; Chip damage; Round lost
Zangief白折睡不醒JamieW
Details for Stored matches from player perspective, row 48
Replay ID
BQLLSGS7C
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,464MR points
Pre-match LP
88,465LP points
Opponent CFN ID
3051777291
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,460MR points
Opponent pre-match LP
104,158LP points
Player round result codes
5,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Critical Art
Opponent round outcomes
Round lost; Round lost
Zangief白折睡不醒JamieL
Details for Stored matches from player perspective, row 49
Replay ID
FFQEG66XE
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,473MR points
Pre-match LP
88,505LP points
Opponent CFN ID
3051777291
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,451MR points
Opponent pre-match LP
104,108LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Zangief恐龙抗狼TerryW
Details for Stored matches from player perspective, row 50
Replay ID
NSG8G47C3
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,465MR points
Pre-match LP
88,455LP points
Opponent CFN ID
2317724887
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,452MR points
Opponent pre-match LP
47,476LP points
Player round result codes
5,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
Zangief恐龙抗狼TerryW
Details for Stored matches from player perspective, row 51
Replay ID
VJJTY3BY7
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,457MR points
Pre-match LP
88,405LP points
Opponent CFN ID
2317724887
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,460MR points
Opponent pre-match LP
47,516LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangief我软脚了LukeL
Details for Stored matches from player perspective, row 52
Replay ID
FDHEPYLMP
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,463MR points
Pre-match LP
88,445LP points
Opponent CFN ID
3030372235
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,547MR points
Opponent pre-match LP
62,368LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
5,0,5comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Overdrive attack
Zangief我软脚了LukeL
Details for Stored matches from player perspective, row 53
Replay ID
7XU3ESLTA
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,469MR points
Pre-match LP
88,485LP points
Opponent CFN ID
3030372235
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,541MR points
Opponent pre-match LP
62,118LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Jamie3-538LHCJamieW
Details for Stored matches from player perspective, row 54
Replay ID
LEVVPJ4B6
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,416MR points
Pre-match LP
123,624LP points
Opponent CFN ID
3386010665
Opponent selected character
Jamie
Opponent controls
Classic
Opponent pre-match MR
1,451MR points
Opponent pre-match LP
29,503LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangieffeeelevenEdL
Details for Stored matches from player perspective, row 55
Replay ID
B8P9UHKRN
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,366MR points
Pre-match LP
58,795LP points
Opponent CFN ID
3592579134
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,340MR points
Opponent pre-match LP
68,126LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
ZangieffeeelevenEdL
Details for Stored matches from player perspective, row 56
Replay ID
JYYLCVQJC
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,375MR points
Pre-match LP
58,835LP points
Opponent CFN ID
3592579134
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,331MR points
Opponent pre-match LP
68,076LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangieffeeelevenEdW
Details for Stored matches from player perspective, row 57
Replay ID
YSAC93H6K
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,368MR points
Pre-match LP
58,691LP points
Opponent CFN ID
3592579134
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,338MR points
Opponent pre-match LP
68,116LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangief芬巴巴之花ElenaL
Details for Stored matches from player perspective, row 58
Replay ID
48NNUNGHD
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,375MR points
Pre-match LP
58,731LP points
Opponent CFN ID
2449326915
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,406MR points
Opponent pre-match LP
36,107LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Zangief芬巴巴之花ElenaL
Details for Stored matches from player perspective, row 59
Replay ID
RPUMJ4CRC
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,383MR points
Pre-match LP
58,771LP points
Opponent CFN ID
2449326915
Opponent selected character
Elena
Opponent controls
Classic
Opponent pre-match MR
1,398MR points
Opponent pre-match LP
35,857LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
ZangiefMIOAJPL
Details for Stored matches from player perspective, row 60
Replay ID
HVS7UCEPE
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,390MR points
Pre-match LP
58,811LP points
Opponent CFN ID
2756875322
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,416MR points
Opponent pre-match LP
57,556LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangiefMIOAJPL
Details for Stored matches from player perspective, row 61
Replay ID
GBWWPFHEP
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,398MR points
Pre-match LP
58,851LP points
Opponent CFN ID
2756875322
Opponent selected character
JP
Opponent controls
Classic
Opponent pre-match MR
1,408MR points
Opponent pre-match LP
57,493LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Standard victory
ZangiefOcipalaSagatW
Details for Stored matches from player perspective, row 62
Replay ID
4T5RX4GSN
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,390MR points
Pre-match LP
58,601LP points
Opponent CFN ID
1756771647
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,395MR points
Opponent pre-match LP
211,397LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
ZangiefOcipalaSagatW
Details for Stored matches from player perspective, row 63
Replay ID
KUECMNK7H
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,382MR points
Pre-match LP
58,351LP points
Opponent CFN ID
1756771647
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,403MR points
Opponent pre-match LP
211,437LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
ZangiefSpyderAlexL
Details for Stored matches from player perspective, row 64
Replay ID
5WWPUFWQE
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,389MR points
Pre-match LP
58,391LP points
Opponent CFN ID
2303613481
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,433MR points
Opponent pre-match LP
26,805LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangiefSpyderAlexL
Details for Stored matches from player perspective, row 65
Replay ID
4D8RADG94
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,396MR points
Pre-match LP
58,431LP points
Opponent CFN ID
2303613481
Opponent selected character
Alex
Opponent controls
Modern
Opponent pre-match MR
1,426MR points
Opponent pre-match LP
26,555LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
ZangieflinluanRyuW
Details for Stored matches from player perspective, row 66
Replay ID
8XL8VB4G4
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,389MR points
Pre-match LP
58,381LP points
Opponent CFN ID
1915553177
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,338MR points
Opponent pre-match LP
26,694LP points
Player round result codes
0,5,5comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Overdrive attack
Opponent round outcomes
Standard victory; Round lost; Round lost
ZangieflinluanRyuW
Details for Stored matches from player perspective, row 67
Replay ID
6FSYPKPW8
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,382MR points
Pre-match LP
58,331LP points
Opponent CFN ID
1915553177
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,345MR points
Opponent pre-match LP
26,734LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
Zangief!马!蹄!南!去!人!北!望!ZangiefL
Details for Stored matches from player perspective, row 68
Replay ID
G64AXBXGY
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,391MR points
Pre-match LP
58,371LP points
Opponent CFN ID
2887734316
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,361MR points
Opponent pre-match LP
81,192LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Overdrive attack
Zangief!马!蹄!南!去!人!北!望!ZangiefL
Details for Stored matches from player perspective, row 69
Replay ID
RBWA7EPVC
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,400MR points
Pre-match LP
58,411LP points
Opponent CFN ID
2887734316
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,352MR points
Opponent pre-match LP
81,142LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Zangief!马!蹄!南!去!人!北!望!ZangiefW
Details for Stored matches from player perspective, row 70
Replay ID
FUUCH6BXC
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,393MR points
Pre-match LP
58,161LP points
Opponent CFN ID
2887734316
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
1,359MR points
Opponent pre-match LP
81,182LP points
Player round result codes
5,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Super Art
Opponent round outcomes
Round lost; Round lost
ZangiefannaM. BisonW
Details for Stored matches from player perspective, row 71
Replay ID
6HNMSSNJ3
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,385MR points
Pre-match LP
58,026LP points
Opponent CFN ID
1174980024
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,386MR points
Opponent pre-match LP
66,617LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
ZangiefannaM. BisonW
Details for Stored matches from player perspective, row 72
Replay ID
XNJBLF3HM
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,377MR points
Pre-match LP
57,889LP points
Opponent CFN ID
1174980024
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,394MR points
Opponent pre-match LP
66,657LP points
Player round result codes
5,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Zangief제임스 리ZangiefL
Details for Stored matches from player perspective, row 73
Replay ID
LXARGC89F
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,384MR points
Pre-match LP
57,929LP points
Opponent CFN ID
2223216548
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,408MR points
Opponent pre-match LP
68,775LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Zangief제임스 리ZangiefL
Details for Stored matches from player perspective, row 74
Replay ID
PNU7W5T5K
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Zangief
Controls
Classic
Pre-match MR
1,392MR points
Pre-match LP
57,969LP points
Opponent CFN ID
2223216548
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,400MR points
Opponent pre-match LP
68,725LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Jamie发呆撒旦EdW
Details for Stored matches from player perspective, row 75
Replay ID
XSLL8RDTN
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,406MR points
Pre-match LP
111,453LP points
Opponent CFN ID
1940004209
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,380MR points
Opponent pre-match LP
55,860LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Jamie发呆撒旦EdW
Details for Stored matches from player perspective, row 76
Replay ID
PWWQE5BXV
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,398MR points
Pre-match LP
111,403LP points
Opponent CFN ID
1940004209
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,388MR points
Opponent pre-match LP
55,900LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
Jamie发呆撒旦EdL
Details for Stored matches from player perspective, row 77
Replay ID
MW9UB9F7Y
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,407MR points
Pre-match LP
111,443LP points
Opponent CFN ID
1940004209
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,379MR points
Opponent pre-match LP
55,650LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Standard victory
Jamie糖醋味的空气MaiL
Details for Stored matches from player perspective, row 78
Replay ID
Y68JQWXVT
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,415MR points
Pre-match LP
111,483LP points
Opponent CFN ID
1598173388
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,414MR points
Opponent pre-match LP
31,171LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JamieAJLSMaiW
Details for Stored matches from player perspective, row 79
Replay ID
37QNBGPAM
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,408MR points
Pre-match LP
111,433LP points
Opponent CFN ID
2810901575
Opponent selected character
Mai
Opponent controls
Classic
Opponent pre-match MR
1,354MR points
Opponent pre-match LP
55,180LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Jamie老年人玩街霸(83岁)SagatL
Details for Stored matches from player perspective, row 80
Replay ID
LLAVUEBS7
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,414MR points
Pre-match LP
111,473LP points
Opponent CFN ID
3996354133
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,522MR points
Opponent pre-match LP
119,916LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Jamie老年人玩街霸(83岁)SagatL
Details for Stored matches from player perspective, row 81
Replay ID
6DULVKEN6
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,420MR points
Pre-match LP
111,513LP points
Opponent CFN ID
3996354133
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
1,516MR points
Opponent pre-match LP
119,866LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JamieYxl666TerryW
Details for Stored matches from player perspective, row 82
Replay ID
R896BC9TU
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,414MR points
Pre-match LP
111,463LP points
Opponent CFN ID
2210123033
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,340MR points
Opponent pre-match LP
71,004LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
JamieYxl666TerryL
Details for Stored matches from player perspective, row 83
Replay ID
PK87BTNFW
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,424MR points
Pre-match LP
111,503LP points
Opponent CFN ID
2210123033
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,330MR points
Opponent pre-match LP
70,754LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
JamieYxl666TerryW
Details for Stored matches from player perspective, row 84
Replay ID
5U7FH8SNU
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,418MR points
Pre-match LP
111,453LP points
Opponent CFN ID
2210123033
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,336MR points
Opponent pre-match LP
70,794LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Jamie只玩玛丽莎MarisaL
Details for Stored matches from player perspective, row 85
Replay ID
5KBH4HBC9
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,423MR points
Pre-match LP
111,493LP points
Opponent CFN ID
2630922148
Opponent selected character
Marisa
Opponent controls
Modern
Opponent pre-match MR
1,554MR points
Opponent pre-match LP
117,519LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Jamie管哥哥不会骗你KenL
Details for Stored matches from player perspective, row 86
Replay ID
JCTPGL8CX
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,431MR points
Pre-match LP
111,533LP points
Opponent CFN ID
2539232320
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,424MR points
Opponent pre-match LP
33,404LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,2,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Chip damage; Standard victory
Jamie管哥哥不会骗你KenW
Details for Stored matches from player perspective, row 87
Replay ID
JTY3NJYEG
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,423MR points
Pre-match LP
111,483LP points
Opponent CFN ID
2539232320
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,432MR points
Opponent pre-match LP
33,444LP points
Player round result codes
1,5comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Overdrive attack
Opponent round outcomes
Round lost; Round lost
Jamie管哥哥不会骗你KenL
Details for Stored matches from player perspective, row 88
Replay ID
EERVVQSUF
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,431MR points
Pre-match LP
111,523LP points
Opponent CFN ID
2539232320
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,424MR points
Opponent pre-match LP
33,194LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Jamieブンナ・グリE. HondaW
Details for Stored matches from player perspective, row 89
Replay ID
RQWLNJLSY
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,423MR points
Pre-match LP
111,473LP points
Opponent CFN ID
3969243453
Opponent selected character
E. Honda
Opponent controls
Classic
Opponent pre-match MR
1,420MR points
Opponent pre-match LP
26,298LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
JamieCybercosmLukeL
Details for Stored matches from player perspective, row 90
Replay ID
KXCLKM5E5
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,430MR points
Pre-match LP
111,513LP points
Opponent CFN ID
2136560827
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,460MR points
Opponent pre-match LP
86,550LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
JamieCybercosmLukeW
Details for Stored matches from player perspective, row 91
Replay ID
8SV3AGAWF
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,421MR points
Pre-match LP
111,463LP points
Opponent CFN ID
2136560827
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,469MR points
Opponent pre-match LP
86,590LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
JamieCybercosmLukeL
Details for Stored matches from player perspective, row 92
Replay ID
ATQLLNPPK
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,428MR points
Pre-match LP
111,503LP points
Opponent CFN ID
2136560827
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,462MR points
Opponent pre-match LP
86,340LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
JamieNerf KenKenL
Details for Stored matches from player perspective, row 93
Replay ID
VT953UVT4
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,435MR points
Pre-match LP
111,543LP points
Opponent CFN ID
2448048844
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,486MR points
Opponent pre-match LP
71,920LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
JamieNerf KenKenL
Details for Stored matches from player perspective, row 94
Replay ID
4HSHKRL3H
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,442MR points
Pre-match LP
111,583LP points
Opponent CFN ID
2448048844
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,479MR points
Opponent pre-match LP
71,670LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Jamie发呆撒旦M. BisonL
Details for Stored matches from player perspective, row 95
Replay ID
B6MAFYR55
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,450MR points
Pre-match LP
111,623LP points
Opponent CFN ID
1940004209
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
59,764LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
Jamie发呆撒旦M. BisonW
Details for Stored matches from player perspective, row 96
Replay ID
BBPRCFC65
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,442MR points
Pre-match LP
111,573LP points
Opponent CFN ID
1940004209
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
1,457MR points
Opponent pre-match LP
59,804LP points
Player round result codes
1,0,7comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Critical Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Jamie发呆撒旦M. BisonL
Details for Stored matches from player perspective, row 97
Replay ID
LDUDEAJBK
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,450MR points
Pre-match LP
111,613LP points
Opponent CFN ID
1940004209
Opponent selected character
M. Bison
Opponent controls
Modern
Opponent pre-match MR
1,449MR points
Opponent pre-match LP
59,554LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
6,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Super Art; Perfect
Jamie武陵山暗杀拳门外大师兄RyuW
Details for Stored matches from player perspective, row 98
Replay ID
7PQNRGDLB
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,443MR points
Pre-match LP
111,363LP points
Opponent CFN ID
4256534022
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,419MR points
Opponent pre-match LP
165,921LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
Jamie武陵山暗杀拳门外大师兄RyuW
Details for Stored matches from player perspective, row 99
Replay ID
EWTCK6L3F
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,435MR points
Pre-match LP
111,113LP points
Opponent CFN ID
4256534022
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,427MR points
Opponent pre-match LP
165,961LP points
Player round result codes
0,1,5comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Overdrive attack
Opponent round outcomes
Overdrive attack; Round lost; Round lost
Jamie小白兔白又白、EdW
Details for Stored matches from player perspective, row 100
Replay ID
4S4K3F8ME
Mode
Ranked
Player CFN ID
4280140011
Player
YOLO
Selected character
Jamie
Controls
Classic
Pre-match MR
1,427MR points
Pre-match LP
111,063LP points
Opponent CFN ID
4131078942
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,421MR points
Opponent pre-match LP
53,743LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Standard victory; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds

Each table is paginated independently. Follow all pages for all retained rows. Collections may change as new data is saved.

Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
156
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

Privacy settings

Allow YouTube/Twitch media, usage analytics and remembered history? Choices last 180 days and can be withdrawn here anytime.

More options & details

Optional features are off until you choose them. You can change or withdraw your choices here at any time.

Security and storage needed for features you request remain available, including saved fighters, replay requests and feedback.

Choices are saved for 180 days on this device. Turning analytics off reloads this page to stop the loaded beacon.

Privacy & storage