Player dataCFN 4266472607

Robert phoenix

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

20 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 20 rows on page 1; 20 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AkumaViejoChun-LiW
Details for Stored matches from player perspective, row 1
Replay ID
AJ4SGPEAN
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
4183790540
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,602MR points
Opponent pre-match LP
40,528LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
AkumaViejoChun-LiL
Details for Stored matches from player perspective, row 2
Replay ID
6UR8F5Y35
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
4183790540
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,602MR points
Opponent pre-match LP
40,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaViejoChun-LiW
Details for Stored matches from player perspective, row 3
Replay ID
6QD94H8B7
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
4183790540
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,602MR points
Opponent pre-match LP
40,528LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaViejoChun-LiL
Details for Stored matches from player perspective, row 4
Replay ID
YGJPRQHWK
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
4183790540
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,602MR points
Opponent pre-match LP
40,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaB000gieMonsterRyuW
Details for Stored matches from player perspective, row 5
Replay ID
PT9C7SYS3
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaB000gieMonsterRyuL
Details for Stored matches from player perspective, row 6
Replay ID
D7AENCX7Y
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
AkumaB000gieMonsterRyuL
Details for Stored matches from player perspective, row 7
Replay ID
7QNL5RD4R
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AkumaB000gieMonsterRyuL
Details for Stored matches from player perspective, row 8
Replay ID
ECRTBK7G8
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
AkumaB000gieMonsterRyuW
Details for Stored matches from player perspective, row 9
Replay ID
9P75JCPHY
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
1,0,6comma-separated codes
Opponent round result codes
0,8,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Super Art
Opponent round outcomes
Round lost; Perfect; Round lost
AkumaB000gieMonsterRyuW
Details for Stored matches from player perspective, row 10
Replay ID
WHWKB89PU
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaB000gieMonsterRyuW
Details for Stored matches from player perspective, row 11
Replay ID
FMS4BVSYA
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,6,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Super Art; Round lost
AkumaB000gieMonsterRyuW
Details for Stored matches from player perspective, row 12
Replay ID
6WHW56EU4
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
1,509MR points
Pre-match LP
111,761LP points
Opponent CFN ID
1609897929
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
1,500MR points
Opponent pre-match LP
120,761LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
AkumaSlickback Rob87YasmineL
Details for Stored matches from player perspective, row 13
Replay ID
DSJELM7CX
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
3937083814
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
AkumaSlickback Rob87YasmineW
Details for Stored matches from player perspective, row 14
Replay ID
HBKJN9XTL
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
3937083814
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Akuma____ZangiefL
Details for Stored matches from player perspective, row 15
Replay ID
9N6BBKKEA
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
2619284176
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
1,321MR points
Opponent pre-match LP
37,953LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
AkumaDriveHorizonRyuL
Details for Stored matches from player perspective, row 16
Replay ID
4UGMCEJP7
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
1176269198
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,360LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
AkumaDriveHorizonRyuW
Details for Stored matches from player perspective, row 17
Replay ID
X7APXSTXR
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
1176269198
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,360LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
AkumaDriveHorizonRyuL
Details for Stored matches from player perspective, row 18
Replay ID
MEXV9S6QX
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
1176269198
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,360LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AkumaDriveHorizonRyuL
Details for Stored matches from player perspective, row 19
Replay ID
VDFFRWEVR
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
1176269198
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,360LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
AkumaDriveHorizonRyuL
Details for Stored matches from player perspective, row 20
Replay ID
U9LDCSBMB
Mode
Battle Hub
Player CFN ID
4266472607
Player
Robert phoenix
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
111,661LP points
Opponent CFN ID
1176269198
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
32,360LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
20
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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