Player dataCFN 4198337102

Boss

Play time and opponents

Play time in seconds, character play points, daily win/loss results and frequent or favorable opponents in the saved match sample.

Official cumulative play time

9 rows

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Official cumulative play time. 9 rows on page 1; 9 rows total.
ModeVideo timeseconds
Ranked Matches107,856
Casual Matches28,069
Practice28,017
World Tour25,502
Battle Hub7,748
Arcade5,629
Offline Matches2,079
Avatar Room1,490
Special Matches9
Field definitions 2 fields
Mode
Mode · text. name
Video time
Play time · seconds. seconds

Character play points

12 rows

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Character play points. 12 rows on page 1; 12 rows total.
Character IDCharacterFighting Groundplay pointsBattle Hubplay pointsWorld Tourplay pointsTotalplay points
9Cammy7,534007,534
4Chun-Li6,2070406,247
10Ken3,015003,015
16Juri1,134001,134
1Ryu99800998
2Luke9030840960
17Marisa204042
18Guile330033
28Mai300030
3Kimberly180018
5Manon130013
12Lily001010
Field definitions 6 fields
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Fighting Ground
Fighting Ground · play points. fightingGround
Battle Hub
Battle Hub · play points. battleHub
World Tour
World Tour · play points. worldTour
Total
Total · play points. total

Official profile point counters

1 row
Fight points
54Buckler points (semantics unverified)
Total points
60Buckler points (semantics unverified)
User points
6Buckler points (semantics unverified)
Field definitions 3 fields
Fight points
Fight points · Buckler points (semantics unverified). enjoyFightPoint
Total points
Total points · Buckler points (semantics unverified). enjoyTotalPoint
User points
User points · Buckler points (semantics unverified). enjoyUserPoint

Daily results in stored match sample

1 row

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Daily results in stored match sample. 1 rows on page 1; 1 rows total.
Date (UTC)UTC dateWinsgamesLossesgamesDrawsgamesGamesgamesWin rate (draw = half win)%
2026-09-13450944.44
Field definitions 6 fields
Date (UTC)
Date (UTC) · UTC date. date
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.

Derived or estimated MR changes in the newest 500 displayed matches

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 4 fields
Replay ID
Replay ID · identifier. replayId
Played at
Played at · UTC datetime. playedAt
Character
Character · text. character
Derived or estimated MR change
Derived or estimated MR change · MR points. mrDelta

Opponents in stored match sample

3 rows

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Opponents in stored match sample. 3 rows on page 1; 3 rows total.
Rival groupOpponentCharacterWinsgamesLossesgamesDetails
favoritesKraztexJamie45
Details for Opponents in stored match sample, row 1
Opponent CFN ID
3379637782
Character ID
21
Draws
0games
Games
9games
Win rate (draw = half win)
44.44%
victimsKraztexJamie45
Details for Opponents in stored match sample, row 2
Opponent CFN ID
3379637782
Character ID
21
Draws
0games
Games
9games
Win rate (draw = half win)
44.44%
tormentorsKraztexJamie45
Details for Opponents in stored match sample, row 3
Opponent CFN ID
3379637782
Character ID
21
Draws
0games
Games
9games
Win rate (draw = half win)
44.44%
Field definitions 10 fields
Rival group
Rival group · text. group
Opponent CFN ID
Opponent CFN ID · identifier. fighterId
Opponent
Opponent · text. name
Character ID
Character ID · identifier. characterId
Character
Character · text. character
Wins
Wins · games. wins
Losses
Losses · games. losses
Draws
Draws · games. draws
Games
Games · games. total
Win rate (draw = half win)
Win rate (draw = half win) · percent. winRate Displayed to two decimal places; JSON retains full precision.
Source, coverage & limitations How to read this data

Stored Buckler play time and play points; daily results and rivals computed from local Battle Log records.

Official cumulative snapshot; local daily results and up to 15 rivals per group from the newest 10,000 stored matches. Recent MR changes cover ranked matches among the newest 500 displayed matches.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
9
Stored matches
9
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-09-13
Sample ends (UTC)
2026-09-13
Season
13
Benchmark saved
Benchmark players
30
Benchmark character ID
10
  • Play points are game progression counters, not ratings or currency.
  • Daily dates use UTC. Rival groups are a sample-based ranking, not an exhaustive opponent list.
  • Recent MR changes reuse dashboard calculations: consecutive ratings where available, Elo estimates otherwise. A partial sum is not a verified total change.
Sources, units and JSON reference

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