Player dataCFN 4198293391

kiyopy

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

8 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 8 rows on page 1; 8 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
AlexFk ProjectAkumaW
Details for Stored matches from player perspective, row 1
Replay ID
DGWE9A6AM
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,440MR points
Pre-match LP
46,831LP points
Opponent CFN ID
4074530311
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,415MR points
Opponent pre-match LP
208,879LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
AlexFk ProjectAkumaW
Details for Stored matches from player perspective, row 2
Replay ID
YRYBNEEBT
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,432MR points
Pre-match LP
46,581LP points
Opponent CFN ID
4074530311
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,423MR points
Opponent pre-match LP
208,919LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Alexびんちゃん_TwitchAkumaL
Details for Stored matches from player perspective, row 3
Replay ID
UN7J6TGVC
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,437MR points
Pre-match LP
46,474LP points
Opponent CFN ID
4223490503
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,436MR points
Opponent pre-match LP
123,420LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Alexびんちゃん_TwitchAkumaL
Details for Stored matches from player perspective, row 4
Replay ID
MRYE8LJ54
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,445MR points
Pre-match LP
46,514LP points
Opponent CFN ID
4223490503
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
1,428MR points
Opponent pre-match LP
123,370LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
AlexたにまるJuriL
Details for Stored matches from player perspective, row 5
Replay ID
65L8DGT4A
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,420MR points
Pre-match LP
45,529LP points
Opponent CFN ID
2669249612
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,418MR points
Opponent pre-match LP
121,229LP points
Player round result codes
0,2,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Chip damage; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
AlexたにまるJuriL
Details for Stored matches from player perspective, row 6
Replay ID
DKY395ANM
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Alex
Controls
Classic
Pre-match MR
1,428MR points
Pre-match LP
45,569LP points
Opponent CFN ID
2669249612
Opponent selected character
Juri
Opponent controls
Classic
Opponent pre-match MR
1,410MR points
Opponent pre-match LP
121,179LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
5,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Overdrive attack; Round lost; Standard victory
Lukeうつ病があるLukeL
Details for Stored matches from player perspective, row 7
Replay ID
XPU53VPCY
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Luke
Controls
Classic
Pre-match MR
1,544MR points
Pre-match LP
84,368LP points
Opponent CFN ID
2171370342
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,560MR points
Opponent pre-match LP
180,243LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Critical Art
Lukeうつ病があるLukeL
Details for Stored matches from player perspective, row 8
Replay ID
4SJUYTYSW
Mode
Ranked
Player CFN ID
4198293391
Player
kiyopy
Selected character
Luke
Controls
Classic
Pre-match MR
1,552MR points
Pre-match LP
84,408LP points
Opponent CFN ID
2171370342
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,552MR points
Opponent pre-match LP
180,193LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
8
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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