Player dataCFN 4085534708

jimmy仔

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

12 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 12 rows on page 1; 12 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Ken升龙不中后果严重RyuW
Details for Stored matches from player perspective, row 1
Replay ID
WKMNGLXHY
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,952LP points
Opponent CFN ID
2076187297
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,717LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Ken升龙不中后果严重RyuW
Details for Stored matches from player perspective, row 2
Replay ID
E6A7A6SNS
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Ken
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
19,897LP points
Opponent CFN ID
2076187297
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,757LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Akuma酒鬼鲨鱼ZangiefW
Details for Stored matches from player perspective, row 3
Replay ID
A773J3C37
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,877LP points
Opponent CFN ID
2984747841
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,066LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Akuma酒鬼鲨鱼ZangiefW
Details for Stored matches from player perspective, row 4
Replay ID
UMR5RBPFF
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Akuma
Controls
Classic
Pre-match MR
0MR points
Pre-match LP
22,822LP points
Opponent CFN ID
2984747841
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,106LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Sagat쌀집아저씨KenL
Details for Stored matches from player perspective, row 5
Replay ID
BSSWCYGRV
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,507MR points
Pre-match LP
117,901LP points
Opponent CFN ID
1940314869
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
125,078LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Sagat쌀집아저씨KenL
Details for Stored matches from player perspective, row 6
Replay ID
966EDBSND
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,515MR points
Pre-match LP
117,941LP points
Opponent CFN ID
1940314869
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,503MR points
Opponent pre-match LP
125,028LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Sagat쌀집아저씨KenW
Details for Stored matches from player perspective, row 7
Replay ID
6D8LTQNWK
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,507MR points
Pre-match LP
117,819LP points
Opponent CFN ID
1940314869
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
1,511MR points
Opponent pre-match LP
125,068LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
5,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Overdrive attack; Round lost; Round lost
SagatrurukoEdW
Details for Stored matches from player perspective, row 8
Replay ID
536XNJ8AW
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,474MR points
Pre-match LP
113,334LP points
Opponent CFN ID
3451518171
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
33,372LP points
Player round result codes
1,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Critical Art
Opponent round outcomes
Round lost; Round lost
SagatrurukoEdW
Details for Stored matches from player perspective, row 9
Replay ID
5JE44JU4U
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,466MR points
Pre-match LP
113,284LP points
Opponent CFN ID
3451518171
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,483MR points
Opponent pre-match LP
33,412LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
SagatrurukoEdL
Details for Stored matches from player perspective, row 10
Replay ID
TYR35P68V
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,474MR points
Pre-match LP
113,324LP points
Opponent CFN ID
3451518171
Opponent selected character
Ed
Opponent controls
Classic
Opponent pre-match MR
1,475MR points
Opponent pre-match LP
33,162LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Super Art
Sagat抛下狠话M. BisonW
Details for Stored matches from player perspective, row 11
Replay ID
6A3B69UFX
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,444MR points
Pre-match LP
112,214LP points
Opponent CFN ID
3424765982
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,397MR points
Opponent pre-match LP
84,757LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
Sagat抛下狠话M. BisonW
Details for Stored matches from player perspective, row 12
Replay ID
BLY6M5VVW
Mode
Ranked
Player CFN ID
4085534708
Player
jimmy仔
Selected character
Sagat
Controls
Classic
Pre-match MR
1,437MR points
Pre-match LP
112,164LP points
Opponent CFN ID
3424765982
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
1,404MR points
Opponent pre-match LP
84,797LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
12
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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