Player dataCFN 4083106930

hoho

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

24 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 24 rows on page 1; 24 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
M. Bison123隨便RyuL
Details for Stored matches from player perspective, row 1
Replay ID
KANBGNKFF
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,533LP points
Opponent CFN ID
3803458548
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,085LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
M. BisonれふとんIngridL
Details for Stored matches from player perspective, row 2
Replay ID
S7WA8UBTH
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,573LP points
Opponent CFN ID
1836558040
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,128LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonれふとんIngridW
Details for Stored matches from player perspective, row 3
Replay ID
CQV7A8346
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,507LP points
Opponent CFN ID
1836558040
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,168LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
M. BisonれふとんIngridL
Details for Stored matches from player perspective, row 4
Replay ID
68G75UMXE
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,547LP points
Opponent CFN ID
1836558040
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,118LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,7,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Critical Art; Overdrive attack
AkumamochituckiKenL
Details for Stored matches from player perspective, row 5
Replay ID
JTKN3SPEW
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,402LP points
Opponent CFN ID
2850290233
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,056LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumamochituckiKenW
Details for Stored matches from player perspective, row 6
Replay ID
WTP54AQBP
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,347LP points
Opponent CFN ID
2850290233
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,096LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
AkumamochituckiKenL
Details for Stored matches from player perspective, row 7
Replay ID
JHFMUG6LS
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,387LP points
Opponent CFN ID
2850290233
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,043LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
AkumaさいたまManonW
Details for Stored matches from player perspective, row 8
Replay ID
VVJTK93SV
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,328LP points
Opponent CFN ID
1228635403
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,814LP points
Player round result codes
1,0,5comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Overdrive attack
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AkumaさいたまManonW
Details for Stored matches from player perspective, row 9
Replay ID
XQC5L7G3P
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,268LP points
Opponent CFN ID
1228635403
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,854LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
AkumaさいたまManonL
Details for Stored matches from player perspective, row 10
Replay ID
L7WSNNVUY
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,308LP points
Opponent CFN ID
1228635403
Opponent selected character
Manon
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,804LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
AkumaんぽちゃむLilyL
Details for Stored matches from player perspective, row 11
Replay ID
GP9MNWB7U
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,348LP points
Opponent CFN ID
1388921691
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,462LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
AkumaんぽちゃむLilyL
Details for Stored matches from player perspective, row 12
Replay ID
3UY76Q8HS
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Akuma
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
13,388LP points
Opponent CFN ID
1388921691
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,407LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
M. BisongottyAkumaW
Details for Stored matches from player perspective, row 13
Replay ID
PJY8GDVDM
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,495LP points
Opponent CFN ID
2669262271
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,757LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
M. Bisonchoku腸絶対舐めきもおたRyuL
Details for Stored matches from player perspective, row 14
Replay ID
8TCMQNNNY
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,535LP points
Opponent CFN ID
2832639225
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,112LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. Bisonchoku腸絶対舐めきもおたRyuL
Details for Stored matches from player perspective, row 15
Replay ID
GHM859JTJ
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,575LP points
Opponent CFN ID
2832639225
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,057LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
5,6comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Overdrive attack; Super Art
M. Bisonこまねこ0331RyuL
Details for Stored matches from player perspective, row 16
Replay ID
KRKQU89H9
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,615LP points
Opponent CFN ID
2287853812
Opponent selected character
Ryu
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,663LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
M. BisonキャマリオンLukeW
Details for Stored matches from player perspective, row 17
Replay ID
CSXURP4AU
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,561LP points
Opponent CFN ID
3938750083
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,967LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
M. BisonキャマリオンLukeW
Details for Stored matches from player perspective, row 18
Replay ID
DF6EAECJA
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,506LP points
Opponent CFN ID
3938750083
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
21,007LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
M. Bison笑いのNEWWAVEZangiefL
Details for Stored matches from player perspective, row 19
Replay ID
NDUWRFJHB
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,546LP points
Opponent CFN ID
1122670692
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,774LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
M. Bison笑いのNEWWAVEZangiefW
Details for Stored matches from player perspective, row 20
Replay ID
MS6XQ5HCF
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,493LP points
Opponent CFN ID
1122670692
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,814LP points
Player round result codes
6,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Super Art; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
M. Bison笑いのNEWWAVEZangiefL
Details for Stored matches from player perspective, row 21
Replay ID
P44A78JYY
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
20,533LP points
Opponent CFN ID
1122670692
Opponent selected character
Zangief
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
20,764LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,5comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Overdrive attack
LukeもしくはKenL
Details for Stored matches from player perspective, row 22
Replay ID
BCEC87QFN
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
14,160LP points
Opponent CFN ID
1499276432
Opponent selected character
Ken
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,797LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
M. BisonやんばるDee JayL
Details for Stored matches from player perspective, row 23
Replay ID
9XCM5HTQW
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,400LP points
Opponent CFN ID
3501878235
Opponent selected character
Dee Jay
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,533LP points
Player round result codes
5,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
M. BisonやんばるDee JayL
Details for Stored matches from player perspective, row 24
Replay ID
QWM6FG3GS
Mode
Ranked
Player CFN ID
4083106930
Player
hoho
Selected character
M. Bison
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
21,416LP points
Opponent CFN ID
3501878235
Opponent selected character
Dee Jay
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,483LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Oldest stored match
Stored matches
24
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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