Player dataCFN 4050152811

Tmorga

Habits and comparisons

Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.

Reported last-100-match habits

21 rows

Scroll if needed to compare columns.

Reported last-100-match habits. 21 rows on page 1; 21 rows total.
MetricMeaningValuesee unit columnUnit
drive_impactDrive Impact / game0.7events/game
drive_parryDrive Parry / game0.6events/game
just_parryPerfect Parry / game0events/game
drive_reversalDrive Reversal / game0events/game
punish_counterPunish Counter / game0.5events/game
received_punish_counterGot PC'd / game0.8events/game
throw_countThrows / game3.9events/game
throw_techThrow techs / game0.6events/game
throw_drive_parryThrow parries / game0.1events/game
received_throw_countGot thrown / game3.1events/game
stunStuns / game0events/game
received_stunGot stunned / game0.1events/game
corner_timeCorner pressure time7.5Buckler aggregate rate (unit unverified)
cornered_timeTime cornered3.5Buckler aggregate rate (unit unverified)
gauge_rate_drive_rush_from_cancelDrive Rush (cancel) share0.0527fraction
gauge_rate_drive_rush_from_parryDrive Rush (parry) share0.0525fraction
gauge_rate_drive_artsDrive Arts share0.4717fraction
gauge_rate_drive_impactDrive Impact gauge share0.0561fraction
gauge_rate_drive_guardDrive Guard share0.0828fraction
gauge_rate_sa_lv3SA3 usage share0.4722fraction
gauge_rate_caCA usage share0.2361fraction
Field definitions 4 fields
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Value
Value · see unit column. value
Unit
Unit · text. unit

Saved elite comparisons for played characters

63 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Saved elite comparisons for played characters. 63 rows on page 1; 63 rows total.
MeaningPlayersee unit columnElite meansee unit columnPlayer minus meansee unit columnUnitDetails
Drive Impact0.70.220000000000000060.47999999999999987events/game
Details for Saved elite comparisons for played characters, row 1
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Drive Parry0.61.6766666666666667-1.0766666666666667events/game
Details for Saved elite comparisons for played characters, row 2
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
0.4see unit column
Elite maximum
3.1see unit column
Comparison
lower
Perfect Parry00.7166666666666667-0.7166666666666667events/game
Details for Saved elite comparisons for played characters, row 3
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.1see unit column
Elite maximum
1.6see unit column
Comparison
lower
Drive Reversal00.17333333333333334-0.17333333333333334events/game
Details for Saved elite comparisons for played characters, row 4
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.50.133333333333333360.36666666666666664events/game
Details for Saved elite comparisons for played characters, row 5
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
higher
Got Punish Countered0.80.10666666666666670.6933333333333334events/game
Details for Saved elite comparisons for played characters, row 6
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Throws3.92.41.5events/game
Details for Saved elite comparisons for played characters, row 7
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
0.5see unit column
Elite maximum
4.1see unit column
Comparison
higher
Throw techs0.60.56666666666666690.033333333333333104events/game
Details for Saved elite comparisons for played characters, row 8
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.3see unit column
Elite maximum
1.3see unit column
Comparison
similar
Throw parries0.10.2033333333333334-0.10333333333333339events/game
Details for Saved elite comparisons for played characters, row 9
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
lower
Got thrown3.12.230.8700000000000001events/game
Details for Saved elite comparisons for played characters, row 10
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.4see unit column
Elite maximum
3.3see unit column
Comparison
higher
Stuns landed00.05-0.05events/game
Details for Saved elite comparisons for played characters, row 11
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.063333333333333340.03666666666666667events/game
Details for Saved elite comparisons for played characters, row 12
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure7.511.066666666666665-3.5666666666666647Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 13
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
7.2see unit column
Elite maximum
15see unit column
Comparison
lower
Time cornered3.59.710000000000003-6.210000000000003Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 14
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.4see unit column
Elite maximum
16.3see unit column
Comparison
lower
Drive Rush (cancel)0.05270.35328999999999994-0.3005899999999999fraction
Details for Saved elite comparisons for played characters, row 15
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.116see unit column
Elite maximum
0.4709see unit column
Comparison
lower
Drive Rush (parry)0.05250.06939000000000001-0.01689000000000001fraction
Details for Saved elite comparisons for played characters, row 16
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0028see unit column
Elite maximum
0.1213see unit column
Comparison
lower
Drive Arts0.47170.181549999999999960.29015fraction
Details for Saved elite comparisons for played characters, row 17
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0923see unit column
Elite maximum
0.3011see unit column
Comparison
higher
Drive Impact gauge0.05610.0176566666666666680.03844333333333333fraction
Details for Saved elite comparisons for played characters, row 18
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0036see unit column
Elite maximum
0.0519see unit column
Comparison
higher
SA30.47220.344110.12808999999999998fraction
Details for Saved elite comparisons for played characters, row 19
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.124see unit column
Elite maximum
0.6461see unit column
Comparison
higher
CA0.23610.096810.13929000000000002fraction
Details for Saved elite comparisons for played characters, row 20
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.016see unit column
Elite maximum
0.238see unit column
Comparison
higher
Drive Guard0.08280.12489-0.04209fraction
Details for Saved elite comparisons for played characters, row 21
Benchmark character ID
19
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0187see unit column
Elite maximum
0.1943see unit column
Comparison
lower
Drive Impact0.70.180.52events/game
Details for Saved elite comparisons for played characters, row 22
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.4see unit column
Comparison
higher
Drive Parry0.61.8066666666666664-1.2066666666666666events/game
Details for Saved elite comparisons for played characters, row 23
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1.1see unit column
Elite maximum
2.8see unit column
Comparison
lower
Perfect Parry00.7366666666666667-0.7366666666666667events/game
Details for Saved elite comparisons for played characters, row 24
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.3see unit column
Elite maximum
1.7see unit column
Comparison
lower
Drive Reversal00.23666666666666664-0.23666666666666664events/game
Details for Saved elite comparisons for played characters, row 25
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
lower
Punish Counters landed0.50.110000000000000060.38999999999999996events/game
Details for Saved elite comparisons for played characters, row 26
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.80.093333333333333370.7066666666666667events/game
Details for Saved elite comparisons for played characters, row 27
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.92.22666666666666661.6733333333333333events/game
Details for Saved elite comparisons for played characters, row 28
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.2see unit column
Elite maximum
4.1see unit column
Comparison
higher
Throw techs0.60.45666666666666660.14333333333333337events/game
Details for Saved elite comparisons for played characters, row 29
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
1see unit column
Comparison
higher
Throw parries0.10.25-0.15events/game
Details for Saved elite comparisons for played characters, row 30
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown3.12.20666666666666740.8933333333333326events/game
Details for Saved elite comparisons for played characters, row 31
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.5see unit column
Elite maximum
2.9see unit column
Comparison
higher
Stuns landed00.08333333333333338-0.08333333333333338events/game
Details for Saved elite comparisons for played characters, row 32
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 33
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Corner pressure7.512.433333333333335-4.933333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 34
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
8.6see unit column
Elite maximum
17.7see unit column
Comparison
lower
Time cornered3.58.883333333333335-5.383333333333335Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 35
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
4.8see unit column
Elite maximum
11see unit column
Comparison
lower
Drive Rush (cancel)0.05270.3402866666666667-0.28758666666666666fraction
Details for Saved elite comparisons for played characters, row 36
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.2196see unit column
Elite maximum
0.5023see unit column
Comparison
lower
Drive Rush (parry)0.05250.08447666666666666-0.03197666666666666fraction
Details for Saved elite comparisons for played characters, row 37
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0466see unit column
Elite maximum
0.1407see unit column
Comparison
lower
Drive Arts0.47170.160423333333333330.31127666666666665fraction
Details for Saved elite comparisons for played characters, row 38
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.0584see unit column
Elite maximum
0.3597see unit column
Comparison
higher
Drive Impact gauge0.05610.013476666666666670.042623333333333326fraction
Details for Saved elite comparisons for played characters, row 39
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0038see unit column
Elite maximum
0.0298see unit column
Comparison
higher
SA30.47220.39915333333333330.0730466666666667fraction
Details for Saved elite comparisons for played characters, row 40
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.1317see unit column
Elite maximum
0.6785see unit column
Comparison
higher
CA0.23610.090856666666666670.14524333333333334fraction
Details for Saved elite comparisons for played characters, row 41
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0303see unit column
Elite maximum
0.1538see unit column
Comparison
higher
Drive Guard0.08280.14178333333333332-0.05898333333333332fraction
Details for Saved elite comparisons for played characters, row 42
Benchmark character ID
25
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0949see unit column
Elite maximum
0.2316see unit column
Comparison
lower
Drive Impact0.70.186666666666666650.5133333333333333events/game
Details for Saved elite comparisons for played characters, row 43
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_impact
Elite minimum
0see unit column
Elite maximum
0.5see unit column
Comparison
higher
Drive Parry0.61.8666666666666667-1.2666666666666666events/game
Details for Saved elite comparisons for played characters, row 44
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_parry
Elite minimum
1see unit column
Elite maximum
3.5see unit column
Comparison
lower
Perfect Parry00.6966666666666667-0.6966666666666667events/game
Details for Saved elite comparisons for played characters, row 45
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
just_parry
Elite minimum
0.4see unit column
Elite maximum
1.3see unit column
Comparison
lower
Drive Reversal00.19000000000000006-0.19000000000000006events/game
Details for Saved elite comparisons for played characters, row 46
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
drive_reversal
Elite minimum
0see unit column
Elite maximum
0.6see unit column
Comparison
lower
Punish Counters landed0.50.103333333333333350.39666666666666667events/game
Details for Saved elite comparisons for played characters, row 47
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
punish_counter
Elite minimum
0see unit column
Elite maximum
0.3see unit column
Comparison
higher
Got Punish Countered0.80.073333333333333350.7266666666666667events/game
Details for Saved elite comparisons for played characters, row 48
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
received_punish_counter
Elite minimum
0see unit column
Elite maximum
0.2see unit column
Comparison
higher
Throws3.92.49000000000000071.4099999999999993events/game
Details for Saved elite comparisons for played characters, row 49
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
throw_count
Elite minimum
1.6see unit column
Elite maximum
4.4see unit column
Comparison
higher
Throw techs0.60.45666666666666670.14333333333333326events/game
Details for Saved elite comparisons for played characters, row 50
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
throw_tech
Elite minimum
0.1see unit column
Elite maximum
0.9see unit column
Comparison
higher
Throw parries0.10.26333333333333336-0.16333333333333336events/game
Details for Saved elite comparisons for played characters, row 51
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
throw_drive_parry
Elite minimum
0.1see unit column
Elite maximum
0.5see unit column
Comparison
lower
Got thrown3.12.230.8700000000000001events/game
Details for Saved elite comparisons for played characters, row 52
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
received_throw_count
Elite minimum
1.7see unit column
Elite maximum
3.2see unit column
Comparison
higher
Stuns landed00.06333333333333335-0.06333333333333335events/game
Details for Saved elite comparisons for played characters, row 53
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
lower
Got stunned0.10.0533333333333333440.04666666666666666events/game
Details for Saved elite comparisons for played characters, row 54
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
received_stun
Elite minimum
0see unit column
Elite maximum
0.1see unit column
Comparison
higher
Corner pressure7.512.98666666666667-5.48666666666667Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 55
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
corner_time
Elite minimum
9.2see unit column
Elite maximum
16.8see unit column
Comparison
lower
Time cornered3.59.319999999999999-5.8199999999999985Buckler aggregate rate (unit unverified)
Details for Saved elite comparisons for played characters, row 56
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
cornered_time
Elite minimum
5.9see unit column
Elite maximum
12.1see unit column
Comparison
lower
Drive Rush (cancel)0.05270.2936966666666667-0.24099666666666672fraction
Details for Saved elite comparisons for played characters, row 57
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_cancel
Elite minimum
0.17see unit column
Elite maximum
0.4525see unit column
Comparison
lower
Drive Rush (parry)0.05250.07485666666666664-0.022356666666666643fraction
Details for Saved elite comparisons for played characters, row 58
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_rush_from_parry
Elite minimum
0.0383see unit column
Elite maximum
0.1136see unit column
Comparison
lower
Drive Arts0.47170.227313333333333340.24438666666666667fraction
Details for Saved elite comparisons for played characters, row 59
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_arts
Elite minimum
0.1183see unit column
Elite maximum
0.3731see unit column
Comparison
higher
Drive Impact gauge0.05610.0134633333333333340.04263666666666666fraction
Details for Saved elite comparisons for played characters, row 60
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_impact
Elite minimum
0.0018see unit column
Elite maximum
0.0382see unit column
Comparison
higher
SA30.47220.186370.28583000000000003fraction
Details for Saved elite comparisons for played characters, row 61
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_sa_lv3
Elite minimum
0.0151see unit column
Elite maximum
0.4823see unit column
Comparison
higher
CA0.23610.066153333333333340.16994666666666666fraction
Details for Saved elite comparisons for played characters, row 62
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_ca
Elite minimum
0.0146see unit column
Elite maximum
0.1517see unit column
Comparison
higher
Drive Guard0.08280.1342633333333333-0.05146333333333329fraction
Details for Saved elite comparisons for played characters, row 63
Benchmark character ID
28
Benchmark saved at
Reference players
30people
Metric
gauge_rate_drive_guard
Elite minimum
0.0885see unit column
Elite maximum
0.1887see unit column
Comparison
lower
Field definitions 12 fields
Benchmark character ID
Benchmark character ID · identifier. characterId
Benchmark saved at
Benchmark saved at · UTC datetime. updatedAt
Reference players
Reference players · people. sampleSize
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Player
Player · see unit column. you
Elite mean
Elite mean · see unit column. eliteAvg
Elite minimum
Elite minimum · see unit column. eliteMin
Elite maximum
Elite maximum · see unit column. eliteMax
Player minus mean
Player minus mean · see unit column. delta
Unit
Unit · text. unit
Comparison
Comparison · text. verdict

Benchmark sample players

15 rows

Scroll if needed to compare columns.

Benchmark sample players. 15 rows on page 1; 15 rows total.
Benchmark character IDCFN IDPlayerPlayer character IDMRMR pointsLPLP pointsRanked gamesgames
193297851278あでりい192,268758,00020,523
191051410689Sahara192,209904,33158,458
193927143850ONYX | えびはら192,203944,72945,178
194024172770IGZ ssm192,171953,93626,801
191780568425Yassa192,151161,1731,792
254076601818Hand Me Downs252,230656,76926,922
252344551857BonchanRB252,209652,76620,544
251775935259Kushina252,201504,16729,993
252399060619hinao252,199699,06535,477
251471410494Yanai252,142925,22453,257
283720691244世界無二Ryukichi282,222640,49435,973
281764931801ll Moke ll282,183799,65137,061
283704074497Askey282,153543,14926,474
282394188268sngv282,145910,75722,060
282257046607【ざぶ】282,136785,90429,000
Field definitions 7 fields
Benchmark character ID
Benchmark character ID · identifier. benchmarkCharacterId
CFN ID
CFN ID · identifier. shortId
Player
Player · text. name
Player character ID
Player character ID · identifier. characterId
MR
Master Rating · MR points. mr
LP
League Points · LP points. lp
Ranked games
Ranked games · games. rankedGames

Snapshot comparison availability

2 rows

Scroll if needed to compare columns.

Snapshot comparison availability. 2 rows on page 1; 2 rows total.
Requested interval7d/30dAvailabilityBaseline capturedUTCLatest capturedUTCGames between snapshotsgamesMissing data reason
7dcollectingNot available0history
30dcollectingNot available0history
Field definitions 6 fields
Requested interval
Requested interval · 7d/30d. range
Availability
Availability · text. status
Baseline captured
Baseline captured · UTC datetime. from
Latest captured
Latest captured · UTC datetime. to
Games between snapshots
Games between snapshots · games. matches
Missing data reason
Missing data reason · text. reason

Changes between last-100-match snapshots

0 rows
No saved observations

No rows are available in the saved data. Missing observations do not mean a measured zero.

Field definitions 7 fields
Requested interval
Requested interval · 7d/30d. range
Metric
Metric · identifier. key
Meaning
Meaning · text. label
Baseline
Baseline · see unit column. before
Latest
Latest · see unit column. after
Latest minus baseline
Latest minus baseline · see unit column. delta
Unit
Unit · text. unit
Source, coverage & limitations How to read this data

Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.

Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Matches in local sample
30
Stored matches
30
Local sample limit
10,000
Local sample limited
No
Sample starts (UTC)
2026-07-08
Sample ends (UTC)
2026-07-11
Season
12
Benchmark saved
Benchmark players
30
Benchmark character ID
19
  • Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
  • Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
  • Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.
Sources, units and JSON reference

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