Player dataCFN 4032381421

maroni

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

18 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 18 rows on page 1; 18 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
C. VipernatakuIngridW
Details for Stored matches from player perspective, row 1
Replay ID
RHT6QWRYB
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
4249576909
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,826MR points
Opponent pre-match LP
169,102LP points
Player round result codes
5,7comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Critical Art
Opponent round outcomes
Round lost; Round lost
C. VipernatakuIngridW
Details for Stored matches from player perspective, row 2
Replay ID
DULL4NPH4
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
4249576909
Opponent selected character
Ingrid
Opponent controls
Classic
Opponent pre-match MR
1,826MR points
Opponent pre-match LP
169,102LP points
Player round result codes
0,1,8comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Perfect
Opponent round outcomes
Standard victory; Round lost; Round lost
C. ViperGibsukeDee JayW
Details for Stored matches from player perspective, row 3
Replay ID
FDGF3PNJY
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
3276560377
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
166,569LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
C. ViperGibsukeDee JayW
Details for Stored matches from player perspective, row 4
Replay ID
H7EWWSU7H
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
3276560377
Opponent selected character
Dee Jay
Opponent controls
Classic
Opponent pre-match MR
1,515MR points
Opponent pre-match LP
166,569LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
C. Viper我要做2026年最有种的人GuileL
Details for Stored matches from player perspective, row 5
Replay ID
CYLMLHUSK
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2041699583
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
62,384LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
C. Viper我要做2026年最有种的人GuileL
Details for Stored matches from player perspective, row 6
Replay ID
55L6RQQLM
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2041699583
Opponent selected character
Guile
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
62,384LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
C. ViperkentaiYasmineL
Details for Stored matches from player perspective, row 7
Replay ID
KJQ5V69WD
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
1287842713
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,706MR points
Opponent pre-match LP
94,754LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
C. ViperkentaiYasmineL
Details for Stored matches from player perspective, row 8
Replay ID
LCHPJTSV5
Mode
Casual
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
1287842713
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
1,706MR points
Opponent pre-match LP
94,754LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Terryれつ1218SagatW
Details for Stored matches from player perspective, row 9
Replay ID
SXQXK7PY9
Mode
Ranked
Player CFN ID
4032381421
Player
maroni
Selected character
Terry
Controls
Classic
Pre-match MR
1,551MR points
Pre-match LP
59,826LP points
Opponent CFN ID
4089616066
Opponent selected character
Sagat
Opponent controls
Modern
Opponent pre-match MR
1,549MR points
Opponent pre-match LP
58,723LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Terryれつ1218SagatW
Details for Stored matches from player perspective, row 10
Replay ID
SUGFR3JFV
Mode
Ranked
Player CFN ID
4032381421
Player
maroni
Selected character
Terry
Controls
Classic
Pre-match MR
1,543MR points
Pre-match LP
59,776LP points
Opponent CFN ID
4089616066
Opponent selected character
Sagat
Opponent controls
Modern
Opponent pre-match MR
1,557MR points
Opponent pre-match LP
58,763LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
C. VipergutszaemonnLukeL
Details for Stored matches from player perspective, row 11
Replay ID
VAM6GT8M6
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
8,7comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Perfect; Critical Art
C. VipergutszaemonnLukeL
Details for Stored matches from player perspective, row 12
Replay ID
VHTLKLTNG
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
0,8,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Perfect; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
C. VipergutszaemonnLukeL
Details for Stored matches from player perspective, row 13
Replay ID
GBLKHFP6C
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
C. VipergutszaemonnLukeL
Details for Stored matches from player perspective, row 14
Replay ID
GFFUWAR5H
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
C. VipergutszaemonnLukeL
Details for Stored matches from player perspective, row 15
Replay ID
L6MSM9XNH
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,5comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Overdrive attack
C. VipergutszaemonnLukeW
Details for Stored matches from player perspective, row 16
Replay ID
T4AGP5GHX
Mode
Battle Hub
Player CFN ID
4032381421
Player
maroni
Selected character
C. Viper
Controls
Classic
Pre-match MR
1,808MR points
Pre-match LP
177,489LP points
Opponent CFN ID
2825129455
Opponent selected character
Luke
Opponent controls
Classic
Opponent pre-match MR
1,804MR points
Opponent pre-match LP
346,202LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,5,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Overdrive attack; Round lost
Ryuル ル カ で す。RyuL
Details for Stored matches from player perspective, row 17
Replay ID
FRQLS3Y3G
Mode
Ranked
Player CFN ID
4032381421
Player
maroni
Selected character
Ryu
Controls
Classic
Pre-match MR
1,603MR points
Pre-match LP
71,817LP points
Opponent CFN ID
2364291522
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,614MR points
Opponent pre-match LP
46,040LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,6comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Super Art
Ryuル ル カ で す。RyuL
Details for Stored matches from player perspective, row 18
Replay ID
8D795NWHT
Mode
Ranked
Player CFN ID
4032381421
Player
maroni
Selected character
Ryu
Controls
Classic
Pre-match MR
1,611MR points
Pre-match LP
71,857LP points
Opponent CFN ID
2364291522
Opponent selected character
Ryu
Opponent controls
Modern
Opponent pre-match MR
1,606MR points
Opponent pre-match LP
45,790LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,7comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Critical Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
18
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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