Player dataCFN 3962996446
Yosu
Habits and comparisons
Reported habit rates and gauge shares, elite benchmark comparison values, and available 7-day and 30-day changes between saved last-100-match snapshots.
Reported last-100-match habits
23 rowsScroll if needed to compare columns.
| Metric | Meaning | Valuesee unit column | Unit |
|---|---|---|---|
| drive_impact | Drive Impact / game | 0.5 | events/game |
| drive_parry | Drive Parry / game | 0.8 | events/game |
| just_parry | Perfect Parry / game | 0.1 | events/game |
| drive_reversal | Drive Reversal / game | 0 | events/game |
| punish_counter | Punish Counter / game | 0.4 | events/game |
| received_punish_counter | Got PC'd / game | 0.4 | events/game |
| throw_count | Throws / game | 1.8 | events/game |
| throw_tech | Throw techs / game | 0.4 | events/game |
| throw_drive_parry | Throw parries / game | 0.1 | events/game |
| received_throw_count | Got thrown / game | 2.6 | events/game |
| stun | Stuns / game | 0 | events/game |
| received_stun | Got stunned / game | 0 | events/game |
| corner_time | Corner pressure time | 6 | Buckler aggregate rate (unit unverified) |
| cornered_time | Time cornered | 7.4 | Buckler aggregate rate (unit unverified) |
| gauge_rate_drive_rush_from_cancel | Drive Rush (cancel) share | 0.1762 | fraction |
| gauge_rate_drive_rush_from_parry | Drive Rush (parry) share | 0.0513 | fraction |
| gauge_rate_drive_arts | Drive Arts share | 0.356 | fraction |
| gauge_rate_drive_impact | Drive Impact gauge share | 0.0485 | fraction |
| gauge_rate_drive_guard | Drive Guard share | 0.0831 | fraction |
| gauge_rate_sa_lv1 | SA1 usage share | 0.7777 | fraction |
| gauge_rate_sa_lv2 | SA2 usage share | 0 | fraction |
| gauge_rate_sa_lv3 | SA3 usage share | 0.1666 | fraction |
| gauge_rate_ca | CA usage share | 0.0555 | fraction |
Field definitions 4 fields
- Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Value
- Value · see unit column.
value - Unit
- Unit · text.
unit
Saved elite comparisons for played characters
46 rowsScroll if needed to compare columns. Expand Details for the remaining fields.
| Meaning | Playersee unit column | Elite meansee unit column | Player minus meansee unit column | Unit | Details |
|---|---|---|---|---|---|
| Drive Impact | 0.5 | 0.16000000000000006 | 0.33999999999999997 | events/game | Details for Saved elite comparisons for played characters, row 1
|
| Drive Parry | 0.8 | 1.7066666666666668 | -0.9066666666666667 | events/game | Details for Saved elite comparisons for played characters, row 2
|
| Perfect Parry | 0.1 | 0.7533333333333333 | -0.6533333333333333 | events/game | Details for Saved elite comparisons for played characters, row 3
|
| Drive Reversal | 0 | 0.11333333333333334 | -0.11333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 4
|
| Punish Counters landed | 0.4 | 0.07 | 0.33 | events/game | Details for Saved elite comparisons for played characters, row 5
|
| Got Punish Countered | 0.4 | 0.07333333333333335 | 0.32666666666666666 | events/game | Details for Saved elite comparisons for played characters, row 6
|
| Throws | 1.8 | 2.293333333333334 | -0.49333333333333385 | events/game | Details for Saved elite comparisons for played characters, row 7
|
| Throw techs | 0.4 | 0.4466666666666666 | -0.04666666666666658 | events/game | Details for Saved elite comparisons for played characters, row 8
|
| Throw parries | 0.1 | 0.22 | -0.12 | events/game | Details for Saved elite comparisons for played characters, row 9
|
| Got thrown | 2.6 | 2.066666666666667 | 0.5333333333333332 | events/game | Details for Saved elite comparisons for played characters, row 10
|
| Stuns landed | 0 | 0.056666666666666664 | -0.056666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 11
|
| Got stunned | 0 | 0.05666666666666668 | -0.05666666666666668 | events/game | Details for Saved elite comparisons for played characters, row 12
|
| Corner pressure | 6 | 11.483333333333333 | -5.4833333333333325 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 13
|
| Time cornered | 7.4 | 8.743333333333334 | -1.3433333333333337 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 14
|
| Drive Rush (cancel) | 0.1762 | 0.38670999999999994 | -0.21050999999999995 | fraction | Details for Saved elite comparisons for played characters, row 15
|
| Drive Rush (parry) | 0.0513 | 0.05834333333333333 | -0.007043333333333332 | fraction | Details for Saved elite comparisons for played characters, row 16
|
| Drive Arts | 0.356 | 0.18837000000000004 | 0.16762999999999995 | fraction | Details for Saved elite comparisons for played characters, row 17
|
| Drive Impact gauge | 0.0485 | 0.010866666666666669 | 0.03763333333333333 | fraction | Details for Saved elite comparisons for played characters, row 18
|
| SA1 | 0.7777 | 0.34208333333333335 | 0.4356166666666666 | fraction | Details for Saved elite comparisons for played characters, row 19
|
| SA2 | 0 | 0.19278 | -0.19278 | fraction | Details for Saved elite comparisons for played characters, row 20
|
| SA3 | 0.1666 | 0.37557333333333337 | -0.20897333333333337 | fraction | Details for Saved elite comparisons for played characters, row 21
|
| CA | 0.0555 | 0.08937666666666665 | -0.033876666666666645 | fraction | Details for Saved elite comparisons for played characters, row 22
|
| Drive Guard | 0.0831 | 0.1127166666666667 | -0.029616666666666708 | fraction | Details for Saved elite comparisons for played characters, row 23
|
| Drive Impact | 0.5 | 0.22000000000000006 | 0.2799999999999999 | events/game | Details for Saved elite comparisons for played characters, row 24
|
| Drive Parry | 0.8 | 1.8499999999999994 | -1.0499999999999994 | events/game | Details for Saved elite comparisons for played characters, row 25
|
| Perfect Parry | 0.1 | 0.57 | -0.47 | events/game | Details for Saved elite comparisons for played characters, row 26
|
| Drive Reversal | 0 | 0.4033333333333332 | -0.4033333333333332 | events/game | Details for Saved elite comparisons for played characters, row 27
|
| Punish Counters landed | 0.4 | 0.10000000000000005 | 0.3 | events/game | Details for Saved elite comparisons for played characters, row 28
|
| Got Punish Countered | 0.4 | 0.09333333333333335 | 0.30666666666666664 | events/game | Details for Saved elite comparisons for played characters, row 29
|
| Throws | 1.8 | 2.3333333333333335 | -0.5333333333333334 | events/game | Details for Saved elite comparisons for played characters, row 30
|
| Throw techs | 0.4 | 0.5566666666666668 | -0.15666666666666673 | events/game | Details for Saved elite comparisons for played characters, row 31
|
| Throw parries | 0.1 | 0.30000000000000004 | -0.20000000000000004 | events/game | Details for Saved elite comparisons for played characters, row 32
|
| Got thrown | 2.6 | 2.333333333333334 | 0.26666666666666616 | events/game | Details for Saved elite comparisons for played characters, row 33
|
| Stuns landed | 0 | 0.08000000000000003 | -0.08000000000000003 | events/game | Details for Saved elite comparisons for played characters, row 34
|
| Got stunned | 0 | 0.05000000000000001 | -0.05000000000000001 | events/game | Details for Saved elite comparisons for played characters, row 35
|
| Corner pressure | 6 | 11.636666666666668 | -5.6366666666666685 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 36
|
| Time cornered | 7.4 | 9.556666666666667 | -2.1566666666666663 | Buckler aggregate rate (unit unverified) | Details for Saved elite comparisons for played characters, row 37
|
| Drive Rush (cancel) | 0.1762 | 0.23259333333333332 | -0.05639333333333332 | fraction | Details for Saved elite comparisons for played characters, row 38
|
| Drive Rush (parry) | 0.0513 | 0.10252666666666667 | -0.05122666666666667 | fraction | Details for Saved elite comparisons for played characters, row 39
|
| Drive Arts | 0.356 | 0.21899999999999994 | 0.13700000000000004 | fraction | Details for Saved elite comparisons for played characters, row 40
|
| Drive Impact gauge | 0.0485 | 0.018060000000000003 | 0.03044 | fraction | Details for Saved elite comparisons for played characters, row 41
|
| SA1 | 0.7777 | 0.39007 | 0.38763 | fraction | Details for Saved elite comparisons for played characters, row 42
|
| SA2 | 0 | 0.21579999999999994 | -0.21579999999999994 | fraction | Details for Saved elite comparisons for played characters, row 43
|
| SA3 | 0.1666 | 0.3065833333333333 | -0.13998333333333332 | fraction | Details for Saved elite comparisons for played characters, row 44
|
| CA | 0.0555 | 0.08734333333333331 | -0.031843333333333314 | fraction | Details for Saved elite comparisons for played characters, row 45
|
| Drive Guard | 0.0831 | 0.1626433333333334 | -0.0795433333333334 | fraction | Details for Saved elite comparisons for played characters, row 46
|
Field definitions 12 fields
- Benchmark character ID
- Benchmark character ID · identifier.
characterId - Benchmark saved at
- Benchmark saved at · UTC datetime.
updatedAt - Reference players
- Reference players · people.
sampleSize - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Player
- Player · see unit column.
you - Elite mean
- Elite mean · see unit column.
eliteAvg - Elite minimum
- Elite minimum · see unit column.
eliteMin - Elite maximum
- Elite maximum · see unit column.
eliteMax - Player minus mean
- Player minus mean · see unit column.
delta - Unit
- Unit · text.
unit - Comparison
- Comparison · text.
verdict
Benchmark sample players
10 rowsScroll if needed to compare columns.
| Benchmark character ID | CFN ID | Player | Player character ID | MRMR points | LPLP points | Ranked gamesgames |
|---|---|---|---|---|---|---|
| 1 | 1304269231 | Shuto | 1 | 2,303 | 785,521 | 42,370 |
| 1 | 1051410689 | Sahara | 1 | 2,231 | 622,004 | 58,229 |
| 1 | 1825731477 | Tigger | 1 | 2,230 | 927,275 | 53,491 |
| 1 | 2399060619 | hinao | 1 | 2,224 | 912,055 | 35,520 |
| 1 | 3501662962 | SDUINJNKPAADQQE | 1 | 2,184 | 83,795 | 880 |
| 13 | 3434437969 | hikaru_shiftne | 13 | 2,229 | 939,055 | 45,592 |
| 13 | 4186916094 | ネコと和解せよ | 13 | 2,220 | 726,744 | 11,210 |
| 13 | 2741726179 | Motchan | 13 | 2,202 | 945,715 | 36,329 |
| 13 | 3363723521 | M.M. | 13 | 2,164 | 661,703 | 7,890 |
| 13 | 1351572443 | yama | 13 | 2,156 | 342,694 | 2,868 |
Field definitions 7 fields
- Benchmark character ID
- Benchmark character ID · identifier.
benchmarkCharacterId - CFN ID
- CFN ID · identifier.
shortId - Player
- Player · text.
name - Player character ID
- Player character ID · identifier.
characterId - MR
- Master Rating · MR points.
mr - LP
- League Points · LP points.
lp - Ranked games
- Ranked games · games.
rankedGames
Snapshot comparison availability
2 rowsScroll if needed to compare columns.
| Requested interval7d/30d | Availability | Baseline capturedUTC | Latest capturedUTC | Games between snapshotsgames | Missing data reason |
|---|---|---|---|---|---|
| 7d | collecting | 0 | history | ||
| 30d | collecting | 0 | history |
Field definitions 6 fields
- Requested interval
- Requested interval · 7d/30d.
range - Availability
- Availability · text.
status - Baseline captured
- Baseline captured · UTC datetime.
from - Latest captured
- Latest captured · UTC datetime.
to - Games between snapshots
- Games between snapshots · games.
matches - Missing data reason
- Missing data reason · text.
reason
Changes between last-100-match snapshots
0 rowsNo rows are available in the saved data. Missing observations do not mean a measured zero.
Field definitions 7 fields
- Requested interval
- Requested interval · 7d/30d.
range - Metric
- Metric · identifier.
key - Meaning
- Meaning · text.
label - Baseline
- Baseline · see unit column.
before - Latest
- Latest · see unit column.
after - Latest minus baseline
- Latest minus baseline · see unit column.
delta - Unit
- Unit · text.
unit
Source, coverage & limitations How to read this data
Stored Buckler battle_stats, saved elite benchmark and same-season HabitSnapshot comparisons.
Reported habits reflect Buckler's last-100-match trends. 7d/30d compare snapshots near those dates, not matches isolated to those periods.
Last saved update: . Reading this page does not refresh the source.
- Profile saved
- Matches in local sample
- 156
- Stored matches
- 156
- Local sample limit
- 10,000
- Local sample limited
- No
- Sample starts (UTC)
- 2026-08-16
- Sample ends (UTC)
- 2026-09-14
- Season
- 13
- Benchmark saved
- Benchmark players
- 30
- Benchmark character ID
- 1
- Gauge shares are fractions (0–1); per-game rates are counts/game. Corner values retain Buckler's aggregate rate with no verified time unit.
- Benchmark players and sample size may be limited or stale. Player habits are profile-wide, even when compared to a character ladder.
- Snapshot deltas are changes in overlapping aggregate windows, not interval event counts or causal improvement. Missing baselines remain collecting.

