Player dataCFN 3936800877

NeroRecursive

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

16 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 16 rows on page 1; 16 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Chun-LiDopamineLukeL
Details for Stored matches from player perspective, row 1
Replay ID
XPGJ4TDM4
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,263MR points
Pre-match LP
33,290LP points
Opponent CFN ID
3797144642
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,234MR points
Opponent pre-match LP
33,645LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,1comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Standard victory
Chun-LiSullyChun-LiL
Details for Stored matches from player perspective, row 2
Replay ID
BSTAUYA6T
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,261MR points
Pre-match LP
32,653LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,321MR points
Opponent pre-match LP
82,749LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Chun-LiSullyChun-LiW
Details for Stored matches from player perspective, row 3
Replay ID
7CXQR4JYN
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,251MR points
Pre-match LP
32,403LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,331MR points
Opponent pre-match LP
82,789LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-LiSullyChun-LiL
Details for Stored matches from player perspective, row 4
Replay ID
JPTAX5X85
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,257MR points
Pre-match LP
32,443LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,325MR points
Opponent pre-match LP
82,739LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,8comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Perfect
Chun-LiSullyChun-LiL
Details for Stored matches from player perspective, row 5
Replay ID
7NEH7M3UD
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,276MR points
Pre-match LP
32,435LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,297MR points
Opponent pre-match LP
82,189LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Chun-LiSullyChun-LiW
Details for Stored matches from player perspective, row 6
Replay ID
BP9Y4Q8LT
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,267MR points
Pre-match LP
32,185LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,306MR points
Opponent pre-match LP
82,229LP points
Player round result codes
1,0,1comma-separated codes
Opponent round result codes
0,1,0comma-separated codes
Player round outcomes
Standard victory; Round lost; Standard victory
Opponent round outcomes
Round lost; Standard victory; Round lost
Chun-LiSullyChun-LiL
Details for Stored matches from player perspective, row 7
Replay ID
LML7GEUSB
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
1773638425
Opponent selected character
Chun-Li
Opponent controls
Classic
Opponent pre-match MR
1,299MR points
Opponent pre-match LP
82,179LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
8,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Perfect; Round lost; Standard victory
Chun-LiTaK060C. ViperW
Details for Stored matches from player perspective, row 8
Replay ID
QPVCKJ6AM
Mode
Battle Hub
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
2049656301
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,355LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-LiTaK060C. ViperW
Details for Stored matches from player perspective, row 9
Replay ID
AVGBXRY6D
Mode
Battle Hub
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
2049656301
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,355LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Chun-LiTaK060C. ViperW
Details for Stored matches from player perspective, row 10
Replay ID
ND5DPKMKT
Mode
Battle Hub
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
2049656301
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,355LP points
Player round result codes
5,0,1comma-separated codes
Opponent round result codes
0,7,0comma-separated codes
Player round outcomes
Overdrive attack; Round lost; Standard victory
Opponent round outcomes
Round lost; Critical Art; Round lost
Chun-LiTaK060C. ViperL
Details for Stored matches from player perspective, row 11
Replay ID
KR9MCLYV8
Mode
Battle Hub
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
2049656301
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,355LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Chun-LiTaK060C. ViperW
Details for Stored matches from player perspective, row 12
Replay ID
H4K5GPQMC
Mode
Battle Hub
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,274MR points
Pre-match LP
32,225LP points
Opponent CFN ID
2049656301
Opponent selected character
C. Viper
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
14,355LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Chun-LiTaravangianLukeL
Details for Stored matches from player perspective, row 13
Replay ID
E5XB8V9VU
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,346MR points
Pre-match LP
32,405LP points
Opponent CFN ID
1034631525
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,361MR points
Opponent pre-match LP
33,451LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,7comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Critical Art
Chun-LiTaravangianLukeL
Details for Stored matches from player perspective, row 14
Replay ID
5RPEP78DB
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,336MR points
Pre-match LP
32,345LP points
Opponent CFN ID
1034631525
Opponent selected character
Luke
Opponent controls
Modern
Opponent pre-match MR
1,371MR points
Opponent pre-match LP
33,481LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Chun-LiAlpha-ZeoneLilyW
Details for Stored matches from player perspective, row 15
Replay ID
RJNG5KBPV
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,397MR points
Pre-match LP
29,449LP points
Opponent CFN ID
4129589530
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,304MR points
Opponent pre-match LP
30,871LP points
Player round result codes
0,5,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Chun-LiAlpha-ZeoneLilyW
Details for Stored matches from player perspective, row 16
Replay ID
XY5S9665T
Mode
Ranked
Player CFN ID
3936800877
Player
NeroRecursive
Selected character
Chun-Li
Controls
Classic
Pre-match MR
1,391MR points
Pre-match LP
29,384LP points
Opponent CFN ID
4129589530
Opponent selected character
Lily
Opponent controls
Classic
Opponent pre-match MR
1,310MR points
Opponent pre-match LP
30,911LP points
Player round result codes
0,1,6comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Super Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
16
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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