Player dataCFN 3920053050

くろねこ

Stored match history

Paginated stored Street Fighter 6 matches with participants, selected and played characters, control types, outcomes, round result codes and pre-match MR/LP.

Stored matches from player perspective

23 rows

Scroll if needed to compare columns. Expand Details for the remaining fields.

Stored matches from player perspective. 23 rows on page 1; 23 rows total.
Played atUTCPlayed characterOpponentOpponent played characterResult from player perspectiveW/L/DDetails
Luke火雷神「身勝手の極意」AkumaL
Details for Stored matches from player perspective, row 1
Replay ID
9VTQCRQ6D
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1554856038
Opponent selected character
Akuma
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
23,408LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Lukeたまとったらぁぁ!!A.K.I.W
Details for Stored matches from player perspective, row 2
Replay ID
XNXE39TGA
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
4037310681
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,355MR points
Opponent pre-match LP
69,929LP points
Player round result codes
0,1,7comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Critical Art
Opponent round outcomes
Standard victory; Round lost; Round lost
Lukeたまとったらぁぁ!!A.K.I.W
Details for Stored matches from player perspective, row 3
Replay ID
WYLGKPXQ3
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
4037310681
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,355MR points
Opponent pre-match LP
69,929LP points
Player round result codes
5,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Overdrive attack; Standard victory
Opponent round outcomes
Round lost; Round lost
Lukeたまとったらぁぁ!!A.K.I.L
Details for Stored matches from player perspective, row 4
Replay ID
7R5NDGGNV
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
4037310681
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
1,355MR points
Opponent pre-match LP
69,929LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Lukeyuu83EdW
Details for Stored matches from player perspective, row 5
Replay ID
SD3VKN57S
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2302023846
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,308MR points
Opponent pre-match LP
29,222LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Lukeyuu83EdL
Details for Stored matches from player perspective, row 6
Replay ID
YQPEPRUY7
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2302023846
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,308MR points
Opponent pre-match LP
29,222LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Lukeyuu83EdL
Details for Stored matches from player perspective, row 7
Replay ID
BHUY67E3P
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2302023846
Opponent selected character
Ed
Opponent controls
Modern
Opponent pre-match MR
1,308MR points
Opponent pre-match LP
29,222LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeWATAMO3535YasmineW
Details for Stored matches from player perspective, row 8
Replay ID
PAJ369BRT
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
4163683305
Opponent selected character
Yasmine
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,604LP points
Player round result codes
6,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Super Art; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeFANZA一番搾り 爆乳CammyL
Details for Stored matches from player perspective, row 9
Replay ID
8WKLGS6RF
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
4105844555
Opponent selected character
Cammy
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
0,1,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Standard victory; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
LukewasaoTerryL
Details for Stored matches from player perspective, row 10
Replay ID
9MF7RFS8N
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1006353883
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,528LP points
Player round result codes
0,6,0comma-separated codes
Opponent round result codes
2,0,1comma-separated codes
Player round outcomes
Round lost; Super Art; Round lost
Opponent round outcomes
Chip damage; Round lost; Standard victory
LukewasaoTerryL
Details for Stored matches from player perspective, row 11
Replay ID
554GCBJDB
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1006353883
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
24,528LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
LukeてるしのA.K.I.W
Details for Stored matches from player perspective, row 12
Replay ID
JCVL4NWKE
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1869031719
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,103LP points
Player round result codes
0,1,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Standard victory; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
LukeてるしのA.K.I.L
Details for Stored matches from player perspective, row 13
Replay ID
HPT6XF9S3
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1869031719
Opponent selected character
A.K.I.
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
13,103LP points
Player round result codes
0,5,0comma-separated codes
Opponent round result codes
1,0,1comma-separated codes
Player round outcomes
Round lost; Overdrive attack; Round lost
Opponent round outcomes
Standard victory; Round lost; Standard victory
Lukeテリー練習中TerryL
Details for Stored matches from player perspective, row 14
Replay ID
SKCSKD7WG
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2876724272
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,187MR points
Opponent pre-match LP
68,357LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,5comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Overdrive attack
Lukeテリー練習中TerryL
Details for Stored matches from player perspective, row 15
Replay ID
UF4EPJV6Y
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2876724272
Opponent selected character
Terry
Opponent controls
Classic
Opponent pre-match MR
1,187MR points
Opponent pre-match LP
68,357LP points
Player round result codes
0,0comma-separated codes
Opponent round result codes
1,1comma-separated codes
Player round outcomes
Round lost; Round lost
Opponent round outcomes
Standard victory; Standard victory
Luke卵かけ麺M. BisonW
Details for Stored matches from player perspective, row 16
Replay ID
CM7LJ77VA
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
3139453587
Opponent selected character
M. Bison
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukeYoshiZangiefW
Details for Stored matches from player perspective, row 17
Replay ID
XVT9H8YW7
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1051356044
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeYoshiZangiefW
Details for Stored matches from player perspective, row 18
Replay ID
8FMYAJ74G
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
1051356044
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
-1LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
LukexiaofengJamieW
Details for Stored matches from player perspective, row 19
Replay ID
87VB7THPU
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2706434281
Opponent selected character
Jamie
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
15,081LP points
Player round result codes
0,6,1comma-separated codes
Opponent round result codes
1,0,0comma-separated codes
Player round outcomes
Round lost; Super Art; Standard victory
Opponent round outcomes
Standard victory; Round lost; Round lost
Luke腰痛痛風おじさんMaiW
Details for Stored matches from player perspective, row 20
Replay ID
PHV4L5EE6
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
3162546187
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
25,124LP points
Player round result codes
1,1comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Standard victory
Opponent round outcomes
Round lost; Round lost
Luke腰痛痛風おじさんMaiL
Details for Stored matches from player perspective, row 21
Replay ID
J5YFWSEUX
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
3162546187
Opponent selected character
Mai
Opponent controls
Modern
Opponent pre-match MR
1,484MR points
Opponent pre-match LP
25,124LP points
Player round result codes
8,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Perfect; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
LukegintatatuSagatW
Details for Stored matches from player perspective, row 22
Replay ID
VRTYNF5LW
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
2446862485
Opponent selected character
Sagat
Opponent controls
Classic
Opponent pre-match MR
0MR points
Opponent pre-match LP
22,672LP points
Player round result codes
1,6comma-separated codes
Opponent round result codes
0,0comma-separated codes
Player round outcomes
Standard victory; Super Art
Opponent round outcomes
Round lost; Round lost
LukeTANKHOPZangiefL
Details for Stored matches from player perspective, row 23
Replay ID
EWEB55696
Mode
Casual
Player CFN ID
3920053050
Player
くろねこ
Selected character
Luke
Controls
Modern
Pre-match MR
0MR points
Pre-match LP
18,432LP points
Opponent CFN ID
3578565826
Opponent selected character
Zangief
Opponent controls
Modern
Opponent pre-match MR
0MR points
Opponent pre-match LP
19,248LP points
Player round result codes
1,0,0comma-separated codes
Opponent round result codes
0,1,6comma-separated codes
Player round outcomes
Standard victory; Round lost; Round lost
Opponent round outcomes
Round lost; Standard victory; Super Art
Field definitions 23 fields
Replay ID
Replay ID · identifier. replayId
Replay
Replay · URL. replayUrl
Played at
Played at · UTC datetime. playedAt
Mode
Mode · text. battleType
Player CFN ID
Player CFN ID · identifier. homeId
Player
Player · text. homeName
Selected character
Selected character · text. homeCharacter
Played character
Played character · text. homePlayedCharacter
Controls
Controls · text. homeControls
Pre-match MR
Pre-match MR · MR points. homeMr
Pre-match LP
Pre-match LP · LP points. homeLp
Opponent CFN ID
Opponent CFN ID · identifier. awayId
Opponent
Opponent · text. awayName
Opponent selected character
Opponent selected character · text. awayCharacter
Opponent played character
Opponent played character · text. awayPlayedCharacter
Opponent controls
Opponent controls · text. awayControls
Opponent pre-match MR
Opponent pre-match MR · MR points. awayMr
Opponent pre-match LP
Opponent pre-match LP · LP points. awayLp
Result from player perspective
Result from player perspective · W/L/D. result
Player round result codes
Player round result codes · comma-separated codes. homeRoundCodes
Opponent round result codes
Opponent round result codes · comma-separated codes. awayRoundCodes
Player round outcomes
Player round outcomes · text. homeRounds
Opponent round outcomes
Opponent round outcomes · text. awayRounds
Source, coverage & limitations How to read this data

Persisted Capcom Battle Log records, projected from the selected player's perspective.

All locally stored matches, newest first; 100 matches per page.

Last saved update: . Reading this page does not refresh the source.

Profile saved
Not available
Oldest stored match
Stored matches
23
Archived rating observations
Not available
  • Only matches collected by this site are available; upstream battle logs have limited history.
  • MR changes are estimates when consecutive observations are missing. This export publishes recorded pre-match MR/LP without inventing a post-match value.
Sources, units and JSON reference

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